NHL 13 Tuner 1.07 Available, Details Included

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Steven547
    MVP
    • May 2004
    • 3797

    #31
    Re: NHL 13 Tuner 1.07 Available, Details Included

    Originally posted by canucksss
    Thank you Redshirt for clarifying about the injury.

    But I STILL DONT GET IT. im using savoei's slider PLUS Injury is in "0" occurence with tuner 1.06 and times 1.04. while i dont see much injury in the actual game...i still see them. just right now...with the Revamp rosters for 360 (v.2) in my BaGM, game #3 of season Fiddler was injured during the play and he's out for 2-3 weeks. game #4 of season, a weak bump by Daley to a Minnesota's Setoguchi (sorry vikes) resulted to injury...did not play the rest of the game. after the game, its says he's on day-to-day.

    so injury still occurs. perhaps those who doesn't see injuries in actual games are using EA rosters? personally, i dont want to see injuries, minor or major, every game..that would be unrealistic.

    i agree with savoei, yes there are penalties being called. but the most obvious are being missed (which can happen once in a while in real NHL game) and only certain penalties are being called. im not complaining about the numbers...for now im satisfied (better than NHL 12).

    so next time, i hope ea would do the goalie fatigue, penalties or presentations.
    Goalie fatigue would be the most logical choice. Why they haven't had fatigue in the game yet, is unrealistic.

    For the Injuries, I heard people are having numerous during the SIM part. Is this an item on the "to fix" list?

    Comment

    • Cycloniac
      Man, myth, legend.
      • May 2009
      • 6508

      #32
      Re: New tuner out!

      Ehh, guess I'll wait for the next tuner since I'm an offline guy.
      THE TrueSim PROJECTS



      Comment

      • Cycloniac
        Man, myth, legend.
        • May 2009
        • 6508

        #33
        Re: NHL 13 Tuner 1.07 Available, Details Included

        Originally posted by Steven547
        Goalie fatigue would be the most logical choice. Why they haven't had fatigue in the game yet, is unrealistic.

        For the Injuries, I heard people are having numerous during the SIM part. Is this an item on the "to fix" list?
        I really, really hope so. It's sad that I have to turn injuries on for a week, then off the next in BAGM because of the excessive number of injuries (especially those lasting weeks and months) that occur during simulations.
        THE TrueSim PROJECTS



        Comment

        • CelticHeart
          Banned
          • Oct 2009
          • 277

          #34
          Re: NHL 13 Tuner 1.07 Available, Details Included

          where is this damn tuner??

          Comment

          • mkharsh33
            Hall Of Fame
            • Nov 2006
            • 12786

            #35
            Re: NHL 13 Tuner 1.07 Available, Details Included

            Originally posted by CelticHeart
            where is this damn tuner??
            Don Fehr stole it...
            STEELERS INDIANS CELTICS

            Comment

            • MizzouRah
              All Star
              • Jul 2002
              • 8585

              #36
              Re: NHL 13 Tuner 1.07 Available, Details Included

              I was just prompted to download a tuner.

              Comment

              • MizzouRah
                All Star
                • Jul 2002
                • 8585

                #37
                Re: NHL 13 Tuner 1.07 Available, Details Included

                Had an injury to a player of mine in the first game post tuner. Damn you guys!

                Just kidding.. I see all these players injured on the CPU teams, so even though I have injuries to two of my best players, it's nice to see an injury.

                Comment

                • dangle_snype_celly17
                  Just started!
                  • Dec 2012
                  • 1

                  #38
                  can anyone find Yakupov on the latest roster update

                  Comment

                  • Gangrel
                    Pro
                    • Nov 2002
                    • 654

                    #39
                    Re: NHL 13 Tuner 1.07 Available, Details Included

                    Originally posted by dangle_snype_celly17
                    can anyone find Yakupov on the latest roster update
                    He's "in the system" when you control edmonton. You can sign him to a contract in GM mode, but I think that's the only way to get him to appear.

                    Comment

                    • Mightymason
                      Rookie
                      • Oct 2012
                      • 26

                      #40
                      Re: NHL 13 Tuner 1.07 Available, Details Included

                      Thanks do u know if he is available next season ? He doesn't show up when I try to trade for him

                      Comment

                      • Cletus
                        MVP
                        • Oct 2004
                        • 1771

                        #41
                        Re: NHL 13 Tuner 1.07 Available, Details Included

                        Originally posted by Mightymason
                        Thanks do u know if he is available next season ? He doesn't show up when I try to trade for him
                        He's available if the Oilers sign him to a contract. He's on the Oilers organization because he's their property, although he doesn't have a contract to play. He basically has a job but he's waiting on the Oilers to fill out his paperwork so he can get to work.
                        PSN:BrrbisBrr

                        Comment

                        • half-fast
                          Rookie
                          • Sep 2011
                          • 857

                          #42
                          Re: NHL 13 Tuner 1.07 Available, Details Included

                          Originally posted by mkharsh33
                          Redshirt... thanks for updating us. Q: Are you guys aware that there's no goalie fatigue, and therefore no need to use your backup goalie, unless you personally impose some "house rules" to play him? Not a criticism, but we would love to see this incorporated into the game. Otherwise, there's really no need for the backup because the starter never tires. Thanks...
                          I definitely agree - there is no fatigue, however, I have noticed a well-established pattern that my starter starts playing like crap if I play him every game, especially during heavily-game-congested weeks. I switch to my backup to get better results. But yes, there is no goalie fatigue per se.
                          TB Lightning | Liverpool | Panathinaikos | Toronto FC

                          Comment

                          • renojedi
                            Pro
                            • Aug 2002
                            • 612

                            #43
                            Re: NHL 13 Tuner 1.07 Available, Details Included

                            Originally posted by Steven547
                            Goalie fatigue would be the most logical choice. Why they haven't had fatigue in the game yet, is unrealistic.

                            For the Injuries, I heard people are having numerous during the SIM part. Is this an item on the "to fix" list?
                            EA, how about throwing us a bone? There is no NHL season, many players aren't in the game (AHL and other rookies) due to contract/license rules, and, to be blunt, we are playing with last year's NHL rosters in a game we've had for what, 3 months now? I realize those are not the fault of EA but since the game is worse than last year in those respects, how about patching in the goalie fatigue we've been asking for for years? It would be a nice gesture to those of us who bought the game rather than boycott it as many are doing (or plan to do) with all things NHL.
                            Currently playing Axis Football (2020) as the Nebraska Thunder

                            Comment

                            • MizzouRah
                              All Star
                              • Jul 2002
                              • 8585

                              #44
                              Re: NHL 13 Tuner 1.07 Available, Details Included

                              Did this tuner do something to penalties? Last 3 games, 0 penalties called on the CPU teams. I'm having to kill 3-5 penalties per game, the CPU? NONE!!!

                              Comment

                              • Vikes1
                                Proctor, MN. Go Rails!
                                • May 2008
                                • 4102

                                #45
                                Re: NHL 13 Tuner 1.07 Available, Details Included

                                Originally posted by MizzouRah
                                Did this tuner do something to penalties? Last 3 games, 0 penalties called on the CPU teams. I'm having to kill 3-5 penalties per game, the CPU? NONE!!!
                                Yeah Mizz...for a short time, I was wondering the same thing.

                                The good amount of calls I was seeing pre-1.07, seemed to go away. One game I had no calls Hum/cpu. Hadn't seen that in quite a while. Wth? Seems like you maybe experiencing the same kinda thing I was. But just a game or two later...the calls were back to pretty much fine again. I'm thinking just one of those kinda weird happenings I guess. Last game I played...5 calls cpu/4 calls Hum.
                                1969 NFL Champions

                                Comment

                                Working...