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Old 12-18-2012, 09:55 AM   #19
OVR: 3
Join Date: Dec 2010
Re: Up to Date Madden 12 Rosters - Based off Madden 13 Official Updates

I like the effect of FBG's physical ratings such as speed, agility and strength, but some of the other ratings seemed a little non-compatible to me.
I felt I had to really start juicing up the sliders to get certain parts of the game to come back to life, which then kept bumping me out of the All-Madden range.
I went back and took your base roster and have been tweeking from there and love what I am seeing. Using lower agility to give weight to the players is huge, among other adjustments. My next task is to see if I can attach custom playbooks to CPU teams through Xan's Generic editor.
Thanks again for putting these up!
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