A few hours ago, I played one of the OS guys from the Lactose Intolerant thread (Gator yall know), and he beat me fairly over a 48 minute game.
The main reason he won, was because he went off with Lillard, but too many of Lillard's points were wide open dunks. The help defense was just non-existent.
Admittedly, I didn't touch the defensive settings, apart from sagging off of JJ Hickson (he was the Blazers, I was the Nets), but the defensive pressure was only about 30, and my CPU team (especially the bigs) were playing matador defense, when I was playing on ball D.
I admit, my on ball D sucked (partly because I've taken a month's hiatus, no excuse though), so I'm to blame for that, but even when I cranked the help D to about 90, my bigs were playing as if they were playing deny ball, including the big that was sagging off Hickson.
In the real life NBA, people don't look to lock up each other as if it's just 10 players taking it in turns to play one on one, help D is a HUGE part of the defense, but I just can't get it to work in this.
IRL, players hardly EVER play their man straight up, they're playing them at certain angles.
This reminds me of something Da Czar said on the SimNation Radio Show last Friday, that the developers have designed this game, where it assumes the user is going to play on ball D most of the time, so it means that the rotations are kind of messed up.
This is a problem in particular against another human. The CPU's speed is boosted on higher difficulties, so in a weird way, their help defense is more realistic.
I'm having to play off-ball just to attempt to replicate realistic help D, although that only goes far with the lack of contact in the paint (and when I mean that, I mean especially contact on drives).
Am I doing something wrong, or is the help D just really bad?

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