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Old 01-12-2013, 12:53 PM   #125
Big FN Deal
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Re: Clint Oldenburg Explains the Strength Rating For Linemen in Madden

Quote:
Originally Posted by huskerwr38
Hit the nail on the head. Madden is trying to be bigger than the game itself. I've always thought that sports game designers have it easy compared to other game designers that have to create MMO's, FPS, etc.. Because sports devs don't actually have to be creative, JUST CREATE EXACTLY WHAT WE SEE ON TV. We don't want gimmicks, we don't want cannons going off when a WR catches a deep ball, we don't want Madden rings, we don't want Heisman mode, etc.. Follow exactly what you see when you attend the games live and what we see on gameday, that's it.

As far as franchise goes, just follow exactly what happens during the season and off-season, I never understood why Madden makes up it's own rules such as having to have a set number of RB and FB, etc. This is a head scratcher.
This is exactly what I am talking about in regard to EA Tiburon overcomplicating how to make a solid football simulation video game. I would like every person in the Madden community that is able to go down to Tiburon to ask them about the bold. Why in the eff do they keep attempting to reinvent the wheel and "fun" up the NFL in Madden?

I was attempting to read some info on NCAA 14 and I just couldn't do it any longer because the way EA Tiburon's two football games replicate their respective sports is abysmal. Player movement, player differential and presentation are atrocious and don't lay any type of solid foundation for realistic immersive football games. I can watch videos of others playing games like The Show and NBA2k, which entice me to want to experience them for myself but not with EA football games. Aside from their carefully crafted hype trailers, the actual gameplay videos from EA football games don't make me want to play the game. Every year, I get caught up in hype trailers and early hands on impressions of EA football games, not immersive gameplay videos. The fact that they have to use everything other than the actual gameplay itself to promote these football games is telling of how poor the end product is.

Think about it, Madden should be the easiest game to promote/market in the US because it is supposed to be replicating the #1 American sport. However, the fact that sooo much money is spent by EA marketing Madden is a testament to how inept the game is at replicating the NFL and capitalizing on the NFL's rampant success. Companies pay the NFL top dollar for product placement to capitalize on the NFL's success, not the NFL changing it's brand to attract the following of popular products. So it makes no sense for EA to pay an obscene amount of money to acquire an exclusive NFL license and then spend even more money marketing Madden than replicating the NFL in it. The NFL exclusive alone should be enough to promote the game IF it did a solid job of replicating the NFL.

EA football games are doubly frustrating because not only are they poor representations of their sports but the underline business decisions seem nonsensical too.
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