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Old 01-14-2013, 05:52 PM   #6
Phife1442
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Join Date: Aug 2009
Re: Season Stat Limiting?

Quote:
Originally Posted by Maizpan
The EA programmers probably placed limits on each statistical category in order to conserve memory. When they decided which limits to use they used numbers that are easy for the computer to process. Hence you see.

2, 4, 8, 16, 32, 64, 128, 256 etc... used alot in programming.

Since computers begin counting at 0, you see 63 as the maximum number of sacks and 127 as the maximum number of TDs. I'm sure all of the statistical categories have their own limits. This is purely theory so if their are any professional programmers out there feel free to correct me.

That actually makes a lot of sense
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