THIS LG IS NOT FOR CHEESIERS ITS FOR SERIOUS GAMERS ONLY
NEW PS3 LG FORMING
				
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 NEW PS3 LG FORMINGI'm starting a NCAA PS3 LG with rules,rosters & sliders found here on OS I will also be hosting it on OS too. My lg will different I will be using Mr. Nation's Relegation's realignment it will be a fun an exciting lg with great game match ups every wk. I'm looking for 6-12 COACHES that will be active in my lg. My psn is PICHON617 send me PM here or to my psn.
 
 
 THIS LG IS NOT FOR CHEESIERS ITS FOR SERIOUS GAMERS ONLYLast edited by GatorBait617; 01-17-2013, 09:31 PM.Tags: None
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 Re: NEW PS3 LG FORMING
 
 League Rules
 Rules Appendix
 Section 1: Overview, Settings, Advance Times, Rules for Posting in Forums
 Section 2: General Gameplay
 Section 3: Gameplay Rules
 Section 4: Special Rules vs CPU
 Section 5: 4th Down Rules
 Section 6: Abusive Play
 Section 7: Coach Inactivity
 Section 8: Scheduling Games vs Opponent
 Section 9: Scouting Reports
 
 Section 1
 
 Overview
 The rules of the NCAA 13 PS3 AFL are geared towards the sim style player. League
 owners can vote to modify rules if a rule change is requested by 4 or more owners via
 this site or the league commissioner feels a change should be brought to league owners
 for a vote. We believe that sim gameplay and integrity are more important than winning
 at any cost. We want to win, but we want to do it the right way. We want sim gameplay
 from playcalling to player movement on the field. We do not pad stats and believe in sim
 play vs both human and cpu opponents
 
 Settings
 -7 minute quarters, 15 sec runoff, All American
 -Competitive Sliders
 
 Advance Times
 (All times Eastern)
 Tuesday 10:00 pm
 Thursday 10:00 pm
 Saturday 10:00 pm
 
 Rules on Posting in Forums
 -You are encouraged to report abusive play or post on any topic league related that you
 wish as long as it is expressed in a mature way, void of name calling and cursing. It is
 not necessary to curse or name call when expressing yourself in an intelligent manner.
 
 Section 2
 
 Gameplay
 
 User Catching And Switching Defenders
 This is a controversial topic and rule but it is a rule. I think that ratings of the players
 should matter in games more than the stick skills of users pressing buttons. It makes
 roster building more important. It makes individual player match ups in games matter
 more. It makes you better as a QB because you have to make better reads. I would
 think purists would understand that.
 User Catch Rule (offense)- You are not to switch on a receiver while a pass is in the air.
 A pass play should not be a battle of stick skill but instead be a test of ratings between
 the receiver and the defender. User Catching on offense will result in a ban from this
 site regardless of how long you have been a member.
 
 Defense Switch Rule-Like on offense, you are not to switch defenders while a pass is in
 the air. Once a receiver has the ball in his hands, you can then switch. If the ball is
 thrown near the defender that you started the play with, then you can use that player
 that you are still controlling to attempt a User Interception. The idea of the rule should
 be not to have a battle of stick skills, but instead to let the players ratings take care of
 some of the action on the field. Failing to follow will result in a ban from this site
 regardless of how long you have been a member.?
 ?
 Section 3?
 ?
 Gameplay Rules?
 -Your connection should be wired, not wireless and try not to have other things
 streaming on your connection.?
 -Display good sportsmanship at all times. Do not run up the score if you are up big at
 the end of a game. If you are up late in the game, and the game is out of reach, run the
 ball to run the clock out and be a good sport.?
 ?
 -You should not milk the play clock. Most snaps should occur with 10 seconds or more
 left on the play clock. There will be adjustments some time that prevent that from
 happening but you should understand what I mean. You should not milk the clock until
 the game is under 3 minutes left in the 4th qtr.?
 ?
 -You should not milk the play clock in first half until inside the 2 minute warning in the
 2nd qtr.?
 ?
 -If your opponent is still using timeouts, you are not expected to just let him back in the
 game. If he has not given up or conceded defeat, you should not either.?
 ?
 -If your opponent is not stopping the clock with a timeout, run the ball and get the game
 over. Nothing more frustrating then getting beat down and then having someone trying
 to run up score or compile stats.?
 ?
 -Play in a style that is true to your team. If you have a pocket QB, use him as a pocket
 QB,?
 ?
 -We are not going to dictate to a player about frequency of running and passing. If you
 know what a player is going to do, then you should be able to stop it. However, owners
 should try to include a little of pass and run in their offense. 80 or 90 percent of one or
 other is not an attempt to play realistic football . There will be games where you pass a
 lot more than you run. It should not be that way all the time.?
 ?
 -If you are someone who blitzes every play or virtually every play, you will not last long
 here. It is not realistic. You should not blitz more than 50 percent of the time.?
 ?
 -Any player manually moved pre snap should be the player you control for that play.
 Defensive Lineman or Cornerbacks should not be manually moved before the snap.
 The only movement for defensive lineman pre-snap should be what is done while using
 shift feature. (You can move a LB only if you are lining him with a WR, only against
 someone in WR position to show some sort of coverage against that WR and any player
 that is manually moved must be the player that the user stays with until the ball is
 snapped) Defensive linemen should never be manually moved pre snap.?
 ?
 -The Safety can be manually moved before the snap as long as you control that player
 for that play and the movement is in a SIM style.?
 ?
 -Any player that is manually moved must be the player that the user stays with until the
 ball is snapped. Movements should only be forward or backward. Do not move your
 safety on the line and do not move him to the other side of the field manually.?
 ?
 -Player movement after the snap should be realistic. Running all over the field (ball
 hawking) is not allowed, and is not sim. Defenders play lanes, zones or man on a
 receiver. They don't run around aimlessly because an NFL QB would pick that apart. All
 movements after the snap should be done in a fluid, sim fashion.?
 ?
 -Players should not be manually moved pre-snap on kicking attempts, this includes punt
 returns as well?
 ?
 -Glitch plays will not be allowed?
 ?
 -No huddle should not be used in first half with more than 1:30 remaining?
 ?
 -QB Sneak is not allowed?
 ?
 -When at the LOS, offensive user is only allowed to use fake snap count once per play.
 Multiple fake snaps are not allowed?
 ?
 -Goal line offense and defense formations should only be used inside your opponents
 10 yard line?
 ?
 -Fakes on FG, XP, or Punt attempts are not allowed at any time.?
 ?
 -Surprise onside kicks are not allowed at any time?
 ?
 -Onside kicks are only allowed in the 4th qtr when down by 9 or more points with less
 than 5 minutes left and when losing anytime in the 4th qtr with 3 minutes or less. It is
 common sense.?
 ?
 Section 4?
 ?
 Special Rules vs CPU?
 ALL RULES THAT YOU OBSERVE VS HUMAN OPPONENTS SHOULD BE
 OBSERVED VS CPU OPPONENT.?
 ?
 -You do not get to restart any game vs CPU for any reason without approval from the
 commish and you must also provide a pic of the screen to even be considered, and
 even then, you may not be allowed to restart. That means if you begin the game, if you
 quit or you are DC'd for any reason, then the game must be simmed. If we see games
 vs CPU started multiple times, you will be removed from the league.?
 ?
 -One of the most important things to remember is to play sim vs the cpu as well as your
 human opponents. If you are blowing a team out, bring in your back ups. Do not pad
 stats. That is not realistic, totally not a sim action. We monitor box scores each week.?
 ?
 -You must remove starters at QB and HB any time you are up by 21 or more points vs
 CPU. If the CPU cuts the lead back to less than 21, you can put those starters back in.?
 ?
 -No HB should go over 200 yds rushing vs CPU. HB must be benched vs cpu once
 reaching 200 yds. ?
 ?
 -You are not allowed to blitz vs CPU at anytime when up by 21 or more points.?
 ?
 -You should not win any game vs CPU by more than 24 points. This includes super
 simming games. This means that you must do whatever it takes to prevent your team
 from beating the CPU by more than 24 points. (running out of bounds on obvious
 scores, kneeling early in the game, WHATEVER it takes)?
 ?
 -You should do whatever you can to keep your team's score less than 40 points in
 games you are winning big (20 or more points). We do not want to see 40 and 50 point
 games for a team vs CPU. It makes the league look bad and it makes you look like
 someone who exploits the CPU, which is a violation of our rules.?
 ?
 -The same rules that apply vs humans apply vs cpu. If I see in box scores that you won
 by 30 or 40 points and you are not trying to run out clock and using backups, I will boot
 you without even asking you about it. You will be banned from the league and will be
 banned from this site. It will be obvious which owners are trying to pad stats and not
 abiding by the rules. I will not give second chances. You will be banned.?
 ?
 -If it is clear that you are padding a particular player's stats then we will ban that player
 for a period of time in order to get the stats under control and back to normal. The
 player would have to be released to FA pool to ensure he is not playing. No other team
 can sign the suspended player from FA pool. You will get to place him back on your
 roster once the suspension is served.?
 ?
 -All of the above rules are common sense. It is not our fault if you do not possess
 common sense. You will be removed for violating our rules.?
 ?
 Section 5?
 ?
 Rules for 4th Down?
 ?
 4th Down Rules vs Human?
 -You should not got for it on 4th down when winning?
 -4th Down Rules vs Human- When it is ok to go for it?
 -4th and inches: In your opponent's territory (HB or FB dive, QB sneak, not allowed in
 this situation)?
 -4th and 1: Only when losing by 9 or more points in the 4th quarter. (HB or FB dive, QB
 sneak, not allowed in this situation)?
 -4th and 2 and winning: Should never go for it on 4th down and winning.?
 -4th and 2 and losing: Anytime in 4th quarter you are down by 10 or more points or
 anytime in 4th qtr when you are down by 9 or more with less than 5:00 remaining.?
 -4th and 3 or more: You should punt or kick on 4th and 3 or more unless you are losing
 by 10 or more points in the 4th quarter or you are losing and there are 5 minutes or less
 left in 4th qtr.?
 ?
 4th Down Rules vs CPU?
 -The only time it is acceptable for you to go for it on 4th down vs cpu is when trailing by
 9 or more points in the 4th quarter. Any other time is considered abuse.?
 ?
 Sim players know how and when you should and should not go for it on 4th down.
 Rarely do NFL teams go for it on 4th and more than 1 unless losing late. I am leaving it
 up to the owners to police each other and post on site any abuses so we can remove
 owners who do not play in a sim style and you will be removed from the league. Owners
 who are reported multiple times may be banned from league. Box scores will be
 checked to make sure you are not abusing the CPU.?
 ?
 Section 6?
 ?
 Abusive Play?
 -Abusive play should be reported to the Commissioner via a PM. A copy of the
 complaint will be sent to the alleged abusive owner and it will put in the Owners File
 thread.?
 ?
 -Report abusive play when you win and when you lose so your complaints are not
 mistaken for being a sore loser.?
 ?
 Disconnecting/Quitting?
 -Intentionally disconnecting from a game will result in being banned.?
 ?
 -In the event that one owner has been disconnected because of server issues, game
 should be stopped and restarted. Do not finish vs CPU to get a cheap win unless the
 circumstances of the game call for you to continue which should be approved by
 Commissioner first.?
 ?
 -Quitting during a game can result in a ban.?
 ?
 -You only get to start a game vs CPU 1 time. That means if you begin the game, if you
 quit or you are DC'd for any reason, then the game must be simmed. If we see games
 vs CPU started multiple times, you will be removed from the league.?
 ?
 -If you have an abuse issue, you should make your opponent aware of the issue in case
 he is unaware he is violating a rule and contact the Commissioner as well, but just
 quitting it not acceptable. Pause the game and meet in our league forum to discuss. I
 will not hesitate in removing anyone displaying this childish behavior from our league.?
 ?
 Section 7?
 ?
 Owner Inactivity?
 -Any owner who is inactive and fails to play his game without any contact with
 commissioner may be dropped from his team.?
 ?
 -Also, inactivity on league site can result in loss of ownership?
 ?
 -Any owner who is inactive on psn or league site for 72 hours (3 days) and has not
 contacted commissioner, could then lose their team.?
 ?
 -Any owner who quits league without notifying Commissioner is not eligible to return?
 ?
 Section 8?
 ?
 Scheduling Games vs Opponent?
 -Owners need to set up a time to play and post in forum. If one owner fails to show for
 game without notifying opponent or the commissioner after agreeing to time is subject to
 losing his team. If neither owner has attempted to schedule game in the scheduling
 forum on this site then game will be simulated an both owners are subject to suspension
 or being banned.?
 ?
 -Games should be scheduled on league site and should be scheduled to start by 9:00
 pm on advance days during the week to ensure we can advance at 9:00 pm on Tuesday
 and Thursday. Games on Sunday should be scheduled by 9:15 pm for the advance time
 of 10:00pm. (All times Eastern)?
 ?
 -Please add all owners to your friends list on psn so you can see when each other is on.?
 ??
 Section 9?
 ?
 Scouting Reports?
 ?
 -Owners are required to do scouting reports on opponents. Reports should detail
 opponents habits on offense and defense. They only take 30-60 seconds to complete.
 These reports are vital to keeping our league clean from exploits and cheap play. ?
 ?
 -Owners must complete at least 2 scouting reports in a 7 day period. Owners failing to
 take the time to do this will be suspended or banned.?
 ?
 Section 10?
 Recruiting?
 ?
 -The number of scholarships you should award each year should be based on the
 number of Senior Class players are on your roster during that current season and then
 add 5 to whatever your number of Seniors are, and that should get you to your number
 of scholarships. (Example: you have 12 Seniors on your roster, add 5 to that, 12+5=17,
 you can add 17 scholarship players to your team via recruiting.Last edited by GatorBait617; 01-18-2013, 10:48 AM.
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 Comment
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 Re: NEW PS3 LG FORMING
 
 I'm starting a NCAA PS3 LG with rules,rosters & sliders found here on OS I will also be hosting it on OS too. My lg will different I will be using Mr. Nation's Relegation's realignment it will be a fun an exciting lg with great game match ups every wk. I'm looking for 6-12 COACHES that will be active in my lg. My psn is PICHON617 send me PM here or to my psn.
 
 
 THIS LG IS NOT FOR CHEESIERS ITS FOR SERIOUS GAMERS ONLY[/QUOTE]
 
 NEED 3-4 MORE GOOD COACHS
 
 TEAMS TAKE OHIO ST, OREGON, BAMA, LSUComment
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 Re: NEW PS3 LG FORMING
 
 My favorite rules are cant beat computer by more then 24 points. Like that never happens. It was like 10 pages of rulesComment
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 If you don't like his list of rules then don't post. Compared to other leagues I have seen, the list here is really short.
 
 I am interested but without knowing sliders before I sign up does not help me. I normally play heisman.
 Sent from my SPH-L710 using Tapatalk 2Comment
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	Comment
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 Re: NEW PS3 LG FORMING
 
 Thank ufor the supportComment
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 Re: NEW PS3 LG FORMING
 
 Last person who described to me sliders as competitive had sliders that had
 
 CPU QBs never throwing offline
 CPU HBs breaking 4-5 tackles every play
 CPU never missing a tackle
 
 Those aren't competitive those are unrealistic
 
 So using competitive to describe your sliders is negative.Comment

 
		
	 
		
	 
		
	 
		
	 
		
	 
		
	 
		
	
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