01-22-2013, 06:17 AM
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#4
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Bang-bang! Down-down!
OVR: 28
Join Date: Mar 2004
Location: Pensacola, FL
Posts: 16,781
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Re: Tales of Xillia (PS3)
According to 1UP interview this is set to release in the Summer.
Previews:
IGN
Gamesradar
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Much of the game involves the theme of having two character teams. To reflect that, a new linking system has been implemented into the combat. At any point during a battle, you can change which character you're linked to in your party, which is indicated by a colored line between the two. Each character has unique abilities and passive bonuses that activate when you are linked. Once a character is attached, they will automatically target the enemy you are facing, make strategic maneuvers like flanking enemy units, and activate extended combos.
While in combat, you can pull off critical hits and long string combos by timing your attacks correctly. For example, starting a combo off with a Artes attack activates a visual cue that notifies you when to activate the Artes attack again. Each time you time the attack correctly, it creates a longer and more powerful combo. Furthermore, the link ability allows for two characters to use double-teaming, Link Artes attacks for huge damage bonuses. Also, pulling off Link Artes can activate your partner's unique ability, which could include an automatic resurrection if you fall in battle. |
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Tales of Xillia Director Hideo Baba on the Ever-Changing RPG Landscape
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Go Noles!!! >>----->
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