Do you Guys Play a Whole 15 Minute Game? - Operation Sports Forums

Do you Guys Play a Whole 15 Minute Game?

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  • deckofcards77
    Rookie
    • Jun 2012
    • 163

    #1

    Do you Guys Play a Whole 15 Minute Game?

    It seems like an entire 15 minute game for me takes forever and the stats are unrealistic, the QB will end up throwing too many passes. So do you guys play a whole 15 minute game or shorten it? If so, what is a reasonable quarter time?
  • algoody421
    Banned
    • Jul 2011
    • 309

    #2
    Re: Do you Guys Play a Whole 15 Minute Game?

    run the ball 30+ times a game and run the clock every chance you get. When on defense, let the 10 seconds roll off before you select your play. On offense, dont select your play till 15-20 seconds is left on the play clock. Only reason you dont is if the clock was stopped the previous play, then just pick it as fast as you like).

    This will Bring stats for passing and receiving to a more realistic number. You have to run at least 20 times a game with your main rb though.

    But Ive never played on any other time. In fact, if you lessen the amount of time per quarter, it takes longer to play as the clock wont autowind down after plays.

    Also, when a play has ended, but before you pick your next play, dont press anything! This will tick off at least 4 more seconds each time you let the animation happen(like when a rb gets a first down and he starts moving around/dancing, after sacks & tackles, etc). pressing any button skips the animation and loses out on the 5-10 seconds that will tick off before it speeds up and runs 30 seconds or so).
    Last edited by algoody421; 03-21-2013, 06:58 PM.

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    • simgamer0005
      MVP
      • Feb 2010
      • 1778

      #3
      Re: Do you Guys Play a Whole 15 Minute Game?

      Originally posted by algoody421
      Also, when a play has ended, but before you pick your next play, dont press anything! This will tick off at least 4 more seconds each time you let the animation happen(like when a rb gets a first down and he starts moving around/dancing, after sacks at tackles, etc). pressing any button skips the animation and loses out on the 5-10 seconds that will tick off before it speeds up and runs 30 seconds or so).
      great point, i do this in any football game i play. on last-gen madden / ncaa games it is the same way. i also didn't call my play before the cpu team calls their play, because then they would break the huddle without enough time running off.

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      • MufasaMutata
        Rookie
        • Jun 2013
        • 23

        #4
        Re: Do you Guys Play a Whole 15 Minute Game?

        I do play a whole 60-minute game because I enjoy the experience. Setting aside time to do this uninterrupted can be a little hard though.

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        • Aurabolt127
          Pro
          • Jul 2009
          • 741

          #5
          Re: Do you Guys Play a Whole 15 Minute Game?

          Had the game since the day it came out, never simmed a game (except preseason - and sometimes I play one of those just to make sure the guys I want to get the right amount of time/plays to help make some roster decisions.)

          Also, I probably haven't listened to the audio to the game in years... I want to find the voice actor for my DC and throttle him. I just put on the cd player and between the music and the game itself, I'm never bored.

          Also, you're sliders make a huge difference in the scores/stats/etc and whether you call the plays or not. Have you checked out the other slider sets?

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          • JLENNELJ
            Rookie
            • Jun 2013
            • 59

            #6
            Re: Do you Guys Play a Whole 15 Minute Game?

            With good sliders and a few minor house rules, 15-minute quarters does produce some pretty realistic stuff for me actually. I mean I've never even broken the passing record before.
            Currently focusing on: NCAA Football 12, NFL Head Coach 09

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            • lowenstaat
              Rookie
              • Oct 2008
              • 14

              #7
              Re: Do you Guys Play a Whole 15 Minute Game?

              Originally posted by Aurabolt127
              I want to find the voice actor for my DC and throttle him.
              The voice acting is not so bad as the script and coordinator voice placement in the games. What DC would ever tell his head coach, "If we don't make a great play here I'll hold you personally responsible!" Or maybe he's telling that to the defender on the field with the headset in his helmet. I don't know. And what about, "We're just outside range now," when you're running the clock down with the lead at the end of a game?
              "A goal without a plan is just a wish."
              - Herman Edwards

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              • Aurabolt127
                Pro
                • Jul 2009
                • 741

                #8
                Re: Do you Guys Play a Whole 15 Minute Game?

                Originally posted by lowenstaat
                The voice acting is not so bad as the script and coordinator voice placement in the games. What DC would ever tell his head coach, "If we don't make a great play here I'll hold you personally responsible!" Or maybe he's telling that to the defender on the field with the headset in his helmet. I don't know. And what about, "We're just outside range now," when you're running the clock down with the lead at the end of a game?
                True, he didn't write the lines, but man, he better stop yelling at me or I'll slap the taste out of his mouth! LOL!!!! 'Course, that's why I never have the audio on.

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                • jj06
                  Rookie
                  • Aug 2012
                  • 106

                  #9
                  Re: Do you Guys Play a Whole 15 Minute Game?

                  only time i ever did a full 15 min. quarter game was NCAA 05 or 06 on PS2 i believe..i remember i had LSU and the final score was like 120-30 something. I find that 7 or 8 min. is just fine for me

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                  • Sanchez_Mareno
                    MVP
                    • Feb 2009
                    • 3494

                    #10
                    Re: Do you Guys Play a Whole 15 Minute Game?

                    Has anyone ever worked out how long 120~snaps would take in terms of quarter length and actual time
                    NFL Head Coach-Atlanta Falcons Dynasty

                    Just call me Sanchez

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                    • Mike3207
                      MVP
                      • Apr 2009
                      • 4673

                      #11
                      Re: Do you Guys Play a Whole 15 Minute Game?

                      Originally posted by Sanchez_Mareno
                      Has anyone ever worked out how long 120~snaps would take in terms of quarter length and actual time
                      It shouldn't be hard to figure out. Just supersim a game and count the number of snaps.

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                      • Aurabolt127
                        Pro
                        • Jul 2009
                        • 741

                        #12
                        Re: Do you Guys Play a Whole 15 Minute Game?

                        Originally posted by jj06
                        only time i ever did a full 15 min. quarter game was NCAA 05 or 06 on PS2 i believe..i remember i had LSU and the final score was like 120-30 something. I find that 7 or 8 min. is just fine for me
                        Yeah, in a Madden or NCAA I usually do 10 minute quarters, but in this type of game, I wouldn't want to do less than the full 15.

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                        • lowenstaat
                          Rookie
                          • Oct 2008
                          • 14

                          #13
                          Re: Do you Guys Play a Whole 15 Minute Game?

                          I've used 15 minute quarters on every PC and PS2/3 football game I've played over the years, with the exception of NFL Head Coach which only allowed 5 min quarters. When the AI actually manages the clock wisely in a game its an added bonus. When it doesn't, an accelerated clock feature can help mitigate that problem. If there is no accelerated clock feature or its implemented poorly or the AI runs every offensive play 5 seconds after the whistle blew from the previous play, I usually move on.

                          In NFL Head Coach 2009, I've followed some of the time management guidelines and house rules already discussed in this thread with fairly realistic and enjoyable results.

                          One of the best clock management features was in Tom Landry Strategy Football Deluxe. Actually, it did not use a running clock, but the player could establish whether to allow a normal amount of time run off the clock, milk the clock, hurriedly call a play, stop the clock (spike the ball), or call time out.

                          I've also found the game tempo strategy selection in NCAA 2013 (and maybe the previous edition) to be helpful in managing the clock during 15 minute games, though its hard for me to tell if the AI in that game makes use of tempo options.
                          "A goal without a plan is just a wish."
                          - Herman Edwards

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                          • Xyaljen
                            Rookie
                            • Jun 2013
                            • 26

                            #14
                            Re: Do you Guys Play a Whole 15 Minute Game?

                            With these sliders I use, I get great scores with 15 minute quarters. The stats aren't all that good though, ESPECIALLY the run game.

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                            • Bettertonotrun
                              Rookie
                              • Jul 2013
                              • 9

                              #15
                              Re: Do you Guys Play a Whole 15 Minute Game?

                              I can get realistic scores, defensive, and rushing stats from 15-minute quarters. The passing stats may be a bit inflated though but hey, things are moving towards a pass-happy league so it's whatever.

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