Operation Sports MLB 2K13 Community Impressions Thread

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  • Rodimus13
    Banned
    • Feb 2013
    • 45

    #196
    Re: Operation Sports MLB 2K13 Community Impressions Thread

    Originally posted by Mt Oread
    Can you elaborate on these glitches? I'm just not seeing them. Are they when you are fielding, or the CPU? Are you using auto-fielding?

    I have not hit, nor allowed, any inside the park home runs yet. And the number of triples has been reasonable and much more likely to be quick players. I have no had any issue with the pause glitch? My assumption is that guys want the play to be more boom-boom than the developers have allowed. But I have not run into issues of not getting the ball out, nor scoring while the CPU holds the ball.

    As for the routes, the only issue is that there will be crazy routes OF's take when a HR has been hit. The jogging OF's are the guys that are not getting the ball, so they are of no consequence.

    There were some weird routes when the OF Speed was set at 5, but since I have had it at 25, I've seen zero issues. My theory is that OF Speed controls, in addition to the speed of the player, how long the game controls the players and set him on his way. With OF Speed at 5, I was not taking control of the OF soon enough, and it was causing a pause, which then meant i had to take a new path.

    I may just not be understanding what leads to these issues, but I'm seriously having no issues like this, at all.
    Hey MT,

    It's by the CPU. The jogging glitch is when u have a hit in the gap or over the outfielder head, the second outfielder that's close too the ball just jogs on the play and really doesn't make a effort. Even if that outfielder has a better angle too get too the ball. That wasn't really in 2k11, but showed in 2k12 and now in 2k13. Also the pause glitch is when u hit the ball in the outfield and the cutoff man just holds the ball and does a backstop. Allowing inside the park home runs and runs from first too home. I have even seen, where the runner would be on third, then would advance too home after about 3 seconds even when the cutoff man has the ball. The cutoff man would then throw the ball when the runner is halfway too the plate, allowing the run home.

    It's not user control, but the CPU that does this. There is a issue when pursuing the ball that it seems that u can't control the direction u want too go in the outfield, it seem like its scripted for some reason. Also there is a slight hesitation when throwing the ball on certain plays. So fielding has been a issue since 2k12. it was a lot better in 2k11. I hope they can patch this issue and its not in the coding. I guess we'll find out in June or July if there is a patch.

    Comment

    • WaitTilNextYear
      Go Cubs Go
      • Mar 2013
      • 16830

      #197
      Re: Operation Sports MLB 2K13 Community Impressions Thread

      Originally posted by Rodimus13
      Hey MT,

      It's by the CPU. The jogging glitch is when u have a hit in the gap or over the outfielder head, the second outfielder that's close too the ball just jogs on the play and really doesn't make a effort. Even if that outfielder has a better angle too get too the ball. That wasn't really in 2k11, but showed in 2k12 and now in 2k13. Also the pause glitch is when u hit the ball in the outfield and the cutoff man just holds the ball and does a backstop. Allowing inside the park home runs and runs from first too home. I have even seen, where the runner would be on third, then would advance too home after about 3 seconds even when the cutoff man has the ball. The cutoff man would then throw the ball when the runner is halfway too the plate, allowing the run home.

      It's not user control, but the CPU that does this. There is a issue when pursuing the ball that it seems that u can't control the direction u want too go in the outfield, it seem like its scripted for some reason. Also there is a slight hesitation when throwing the ball on certain plays. So fielding has been a issue since 2k12. it was a lot better in 2k11. I hope they can patch this issue and its not in the coding. I guess we'll find out in June or July if there is a patch.
      I have seen both of these, but they aren't really gamebreakers for me. I'm not sure how they are leading to inside-the-park HRs for you though. I've seen these glitches, but they have never resulted in inside-the-park HRs in my games. I think there may be some slider tinkering you can do to prevent this. You may want to lower baserunner speed or up fielder throw speed. Or do something with baserunner aggression.

      As for the jogging glitch, I find that the CPU determines which OF has a better chance on the ball and let's you control that one. The second OF just jogs, that's true. But if you really notice, the OF the CPU gives you is always the right choice, although sometimes this isn't apparent until the ball caroms of the wall and changes trajectory etc..

      As for the cutoff man glitch, it does seem like the cutoff man is hesitant to make throws to the plate, but for me, this only really happens when I'd almost certainly be safe anyway and they want to prevent another baserunner from moving up by not making an unnecessary throw. Again, this has not been a problem from an inside-the-park HR sense for me.

      I've played 30-35 games and have seen a grand total of 1 inside-the-park HR and it had to do with a misplayed dive in the OF and not with these minor "glitches."

      With the throw meter, I have not seen any delayed throws at all.

      Also the OF pursuit IS scripted in the sense that your OF player starts (gets a jump) toward the direction the ball will land in. However, once you are in motion, you can back out/go a different direction, though I don't see why you'd want to. Think of it this way, it's a bit of an auto-assist feature since you really have no way of gauging where the ball is heading at the crack of the bat. It's a bit of a head start.
      Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan Wolverines

      Comment

      • Rodimus13
        Banned
        • Feb 2013
        • 45

        #198
        Re: Operation Sports MLB 2K13 Community Impressions Thread

        Originally posted by WaitTilNextYear
        I have seen both of these, but they aren't really gamebreakers for me. I'm not sure how they are leading to inside-the-park HRs for you though. I've seen these glitches, but they have never resulted in inside-the-park HRs in my games. I think there may be some slider tinkering you can do to prevent this. You may want to lower baserunner speed or up fielder throw speed. Or do something with baserunner aggression.

        As for the jogging glitch, I find that the CPU determines which OF has a better chance on the ball and let's you control that one. The second OF just jogs, that's true. But if you really notice, the OF the CPU gives you is always the right choice, although sometimes this isn't apparent until the ball caroms of the wall and changes trajectory etc..

        As for the cutoff man glitch, it does seem like the cutoff man is hesitant to make throws to the plate, but for me, this only really happens when I'd almost certainly be safe anyway and they want to prevent another baserunner from moving up by not making an unnecessary throw. Again, this has not been a problem from an inside-the-park HR sense for me.

        I've played 30-35 games and have seen a grand total of 1 inside-the-park HR and it had to do with a misplayed dive in the OF and not with these minor "glitches."

        With the throw meter, I have not seen any delayed throws at all.

        Also the OF pursuit IS scripted in the sense that your OF player starts (gets a jump) toward the direction the ball will land in. However, once you are in motion, you can back out/go a different direction, though I don't see why you'd want to. Think of it this way, it's a bit of an auto-assist feature since you really have no way of gauging where the ball is heading at the crack of the bat. It's a bit of a head start.
        Hey wait,

        The inside the park home run occurs when the runner rounds third from second and the cutoff man just holds the ball and does that backstop. The problem is that there are some plays that clearly the cutoff man can throw home and tag the runner before he gets too the plate. With the pause glitch, that doesn't occur resulting in runs. Also the problem with the jogging glitch is, that there are plays that the other outfielder has a better angle too get to the ball first. which doesn't happen because the CPU takes control of a central player that runs too the ball. In baseball u often see more than just one outfielder trying too get too the ball, resulting in sometimes players colliding and crossing each other. It was in 2k11, then the problem started in 2k12. So I don't know what the developers was thinking at the time. I'll try lowering the aggression on bases and see what happens. It's something like the catcher always flying out too get a bunt and the pitcher is in better position too get the ball. I think the AI is messed up somehow

        Comment

        • WaitTilNextYear
          Go Cubs Go
          • Mar 2013
          • 16830

          #199
          Re: Operation Sports MLB 2K13 Community Impressions Thread

          Originally posted by Rodimus13
          Hey wait,

          The inside the park home run occurs when the runner rounds third from second and the cutoff man just holds the ball and does that backstop. The problem is that there are some plays that clearly the cutoff man can throw home and tag the runner before he gets too the plate. With the pause glitch, that doesn't occur resulting in runs. Also the problem with the jogging glitch is, that there are plays that the other outfielder has a better angle too get to the ball first. which doesn't happen because the CPU takes control of a central player that runs too the ball. In baseball u often see more than just one outfielder trying too get too the ball, resulting in sometimes players colliding and crossing each other. It was in 2k11, then the problem started in 2k12. So I don't know what the developers was thinking at the time. I'll try lowering the aggression on bases and see what happens. It's something like the catcher always flying out too get a bunt and the pitcher is in better position too get the ball. I think the AI is messed up somehow
          Fair enough. I was just chiming in to say that I do see the animations you're talking about, but for me (like for MT Oread above) at least it's not as pronounced as what you're seeing. There have been no inside-the-parks for/against me on these like I've mentioned. And really not many plays I can think of where the relay would've beat me. When I see the cutoff man holding onto the ball, my runner is generally ~1/2 way or more from 3rd to home (never just rounding 3rd) and the cutoff man is also all the way in the OF sometimes.

          I also think the CPU always gives me the best OF with the best chance. Certainly the "jogging" could be improved upon since often more than 2 OFers have a legitimate play on the ball. But I've never been given the "wrong" outfielder for pursuing a ball. Sometimes I think I am, but that's mostly the frustration that comes with "oh, crap I need to get the ball in so the CPU doesn't score on me!"

          Certainly for aesthetic purposes, I'd rather see 2 OFs busting it after the ball, but for gameplay it's really been a non-issue for me. I'd also like to see the "slow turn" animation at bases gone, but again it doesn't happen all the time and never affects the gameplay. But, I agree the animations (and faces) are a place this series could be improved upon.
          Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan Wolverines

          Comment

          • tvman
            MVP
            • Nov 2010
            • 1392

            #200
            Re: Operation Sports MLB 2K13 Community Impressions Thread

            You can easily stop the inside the park hrs. by you, just don't run home. Not the best solution but what else can you do.

            Comment

            • Yeats
              MVP
              • Mar 2012
              • 1581

              #201
              Re: Operation Sports MLB 2K13 Community Impressions Thread

              Originally posted by tvman
              You can easily stop the inside the park hrs. by you, just don't run home. Not the best solution but what else can you do.
              Bob Uecker: "JUUUST a bit outside the normal application of 'house rules.'"

              That's not a fix and there's gotta be a better answer than that. Imagine playing Madden and having to intentionally run out of bounds on the 2-yard line to prevent yourself from scoring a TD. That would be considered a broken game.

              Comment

              • Rodimus13
                Banned
                • Feb 2013
                • 45

                #202
                Re: Operation Sports MLB 2K13 Community Impressions Thread

                Originally posted by Yeats
                Bob Uecker: "JUUUST a bit outside the normal application of 'house rules.'"

                That's not a fix and there's gotta be a better answer than that. Imagine playing Madden and having to intentionally run out of bounds on the 2-yard line to prevent yourself from scoring a TD. That would be considered a broken game.
                LOL..I second that Yeats. I hope that they can patch this glitch along with the jogging glitch. It wasn't that bad in 2k11, because there was more urgency in players. I think they messed up when they put in the cancel throw feature. It might have messed up the coding in some way

                Comment

                • Yeats
                  MVP
                  • Mar 2012
                  • 1581

                  #203
                  Re: Operation Sports MLB 2K13 Community Impressions Thread

                  Originally posted by Rodimus13
                  I hope that they can patch this glitch along with the jogging glitch. It wasn't that bad in 2k11, because there was more urgency in players.
                  Yes, which is why I've said several times that 2K11 is the pinnacle of these series, and why I play it instead.

                  Comment

                  • tvman
                    MVP
                    • Nov 2010
                    • 1392

                    #204
                    Re: Operation Sports MLB 2K13 Community Impressions Thread

                    Originally posted by Yeats
                    Bob Uecker: "JUUUST a bit outside the normal application of 'house rules.'"

                    That's not a fix and there's gotta be a better answer than that. Imagine playing Madden and having to intentionally run out of bounds on the 2-yard line to prevent yourself from scoring a TD. That would be considered a broken game.

                    I know it's not ideal but like I said what else are you going to do, that is a gameplay bug that's not going away. I still contend though that a ball you hit in the gap isn't an inside the park hr. "ever" so just stopping at 3rd doesn't seem to severe of a house rule.

                    As far as a patch... don't hold your breath, 2k13 was the patch!

                    Comment

                    • Yeats
                      MVP
                      • Mar 2012
                      • 1581

                      #205
                      Re: Operation Sports MLB 2K13 Community Impressions Thread

                      Originally posted by tvman
                      I still contend though that a ball you hit in the gap isn't an inside the park hr. "ever" so just stopping at 3rd doesn't seem to severe of a house rule.
                      I hear you, and if you see the CPU glitch out, by all means stop running, that makes sense. NFL 2K4 had a DB angle glitch where the CPU DB would take bad angles near the sideline every time, allowing you to scoot along the sidelines untouched. For something that obvious, house rules apply definitely.

                      Comment

                      • Mt Oread
                        Banned
                        • Nov 2012
                        • 287

                        #206
                        Re: Operation Sports MLB 2K13 Community Impressions Thread

                        All I can say is that using BFNJ's sliders, I don't have problems with hitting inside the park home runs. But then, it never occurred to me to sprint home because I thought the CPU would glitch and not throw me out.

                        But I have been thrown out at home. I have been thrown out at second by the cutoff man when I try to take the base, thinking they were throwing home.

                        I would call this more like not throwing the Four Verticals all day because you know the CPU can't stop it, and running up 1000 yards passing every game. Yes, I can do it, but it is choosing to take advantage of the AI.

                        Comment

                        • Rodimus13
                          Banned
                          • Feb 2013
                          • 45

                          #207
                          Re: Operation Sports MLB 2K13 Community Impressions Thread

                          it takes away from the immersion of the game in a sense. The same goes for other sport titles like Madden with the lack of pass interference penalties when u know u should have one and NBA2k12 last year with the no defense in the paint. These things should be in there, if I'm rounding third and heading home, the CPU cutoff man if he has the ball should see that situation and fire the ball home trying too get me out. It can be done, because MLB2k11 did a fine job with that and pursuit of the ball. So I don't know what happened in the development cycle that caused this. I honestly think they messed up something when they added the cancel the throw feature in 2k12. The game have been jittery since in the fielding aspect. Hopefully they can patch it and its not in the coding.

                          Comment

                          • migerard
                            Rookie
                            • Apr 2011
                            • 1

                            #208
                            Re: Operation Sports MLB 2K13 Community Impressions Thread

                            Forgive me for reviving an old thread here, but I can shed a little more light on this inside the park home run business. I'm playing MyPlayer mode (I'm a right fielder), and it seems like almost half the time a double is hit to the wall it results in an inside the park home run. I'll field it as usual and throw it to the cutoff man. Usually the runner is near 2nd base at this point, sometimes on his way to 3rd if it was a triple. Once the runner makes it to 3rd, he stops for a moment, and I assume the play is over. The runner will then take off for home, and the cutoff man will just hold the ball until the runner makes it at least halfway to home, and then throw the ball. This leaves no chance to tag him out.

                            It seems to happen once every few games, and it has now happened back to back games in this playoff series. It already cost me one game (the game went to extras and wouldn't have if the inside the park hr never happened). I just don't understand how this wasn't discovered in testing, as it is happening so often.

                            Comment

                            • Jeff clark07
                              Just started!
                              • Feb 2013
                              • 7

                              #209
                              Re: Operation Sports MLB 2K13 Community Impressions Thread

                              I have a question. In 2k12 when is it good to start subbing the line 80 or below 70 or below?

                              Comment

                              • Jeff clark07
                                Just started!
                                • Feb 2013
                                • 7

                                #210
                                Re: Operation Sports MLB 2K13 Impressions Thread

                                Originally posted by mkharsh33
                                I picked this game up today because 1) I had 2 games to trade in for credit, and 2) I needed to get me a new Xbox Live Gold card since mine will expire at the end of March. It is still in the shrink-wrap, as I'm not sure what to do. I'm falling in love with 2K12 all over again, so I might hold off. Worst case I trade it back in, unopened, for a full refund and just use the credit down the road. It's not like I'll never buy another video game again.

                                I fully trust bigfnjoe's impressions above, and hope you guys heed his advice. There's probably not much more that needs to be said...
                                When should I start subbing my lineup? Below 80? Below 75 or below 70?

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