Madden NFL 25 Developers Are Working On Implementing New NFL Rules
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C'mon (some of you) guys, this announcement is NOT about gameplay, or simulation, or development, or Tiburon getting its act together, this is all about and ONLY about marketing. Marketing. Marketing. Madden is a marketing tool that the NFL can use to send whatever message about the league that Roger deems necessary. In this case, it's safety and the new safety rules. Again, this is ALL about the NFL putting a marketing message out, NOT an indication that the developer is FINALLY trying to improve how it incorporates penalties in the game.Unofficial OS Ambassador of "CPU vs. CPU"
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Re: Madden NFL 25 Developers Are Working On Implementing New NFL Rules
So nobody else thinks there is a chance that M25 takes a page from MLB The Show and Kolbe, by implementing personalities for the refs tied into the penalty system? Seems to me like a plausible design decision to finally institute penalties in a controlled and organic seeming way for Madden.Comment
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Re: Madden NFL 25 Developers Are Working On Implementing New NFL Rules
I guess I could see it happening, but penalties are a tough thing to really get 'noticed' about. Guessing the MLB stuff includes things like how the umpires call strike zones and stuff? Ref tendencies in that case are much more significant and impactful.So nobody else thinks there is a chance that M25 takes a page from MLB The Show and Kolbe, by implementing personalities for the refs tied into the penalty system? Seems to me like a plausible design decision to finally institute penalties in a controlled and organic seeming way for Madden.
If the idea of tendencies of non-players are to be factored in as a significant feature I'd prefer it be front-office/coaching staff related and the balance/effect of the sum of the personnel you've hired to run your team.Comment
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Re: Madden NFL 25 Developers Are Working On Implementing New NFL Rules
Chance? Sure. Would you put money on it?So nobody else thinks there is a chance that M25 takes a page from MLB The Show and Kolbe, by implementing personalities for the refs tied into the penalty system? Seems to me like a plausible design decision to finally institute penalties in a controlled and organic seeming way for Madden.
This could've been news about addressing every issue I have with the game. I wouldn't believe it until I saw vids from a retail copy of the game.
But this is not the type of news most of us are waiting for. It's news about a couple of new penalties that most of us assume will be piled onto the rest of the poorly implemented penalties.
What's the last thing Madden said it was working on that came out well?Shout out to The Watcher! Where you at bruh?Comment
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Re: Madden NFL 25 Developers Are Working On Implementing New NFL Rules
I'm not getting excited ever again about some guy that did something great for one game and is now coming to Madden. Why? Last year, the guy from NCAA Football came over to Madden, and the hope was, "yeah, this means those two games will be more alike, now, they'll edit the same with more and better accessories and the draft import bugs will be fixed."
NOPE. Instead, they have two different kinds of games completely and take draft importing out along with no editing at all until everyone complained about it long enough.I'm still playing NCAA 14 and Madden 25...and you know, it's alright.
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Re: Madden NFL 25 Developers Are Working On Implementing New NFL Rules
And I hope no one believes one person will have an enormous impact during the 1st year of employment.
Takes awhile to find your place in a company.
Is it possible? Sure, but doubtful.
(Not referring to Kolbe or anyone in general)Comment
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Re: Madden NFL 25 Developers Are Working On Implementing New NFL Rules
I think they should simulate the NFL as much as reasonably possible. I'm not sure the new crown of the helmet penalty translates well into a video game. How does one avoid the penalty? How does one get the penalty? How do I control my players head/helmet? So I LOL at this particular rule in Madden when so many other rules are not enforced, or enforced correctly.I can't believe some of the stuff I am seeing posted ITT, I am critical of what Tiburon does when I feel it's appropriate but at this point, this is good news. I can't understand why it's a bad thing that Tiburon is trying to emulate the new NFL penalties in a NFL sim video game, that's supposed to be the point of this type of game. People posting about "it's a video game", no it's not just a video game, it's a NFL simulation video game and there is a difference. I am glad to see Tiburon seeming to take a focus to just try to copy what applicable things, like penalties, the NFL does into Madden and hopefully for the arcade crowd that wants to have their own XFL style fantasy experience, they include working sliders, settings and options.
To those stating "why focus on this and not something else" penalties have been flawed in Madden this entire gen and focusing on finally fixing them is not a waste or misappropriation of resources IF they can be fixed. This is NFL rules and penalties we are talking about, not Twitter additions or some other "icing" on the cake. The fundamental rules and penalties are essential for any sim sports video game to emulate their respective sport as well as possible and they have been lacking in next gen Madden far too long. Maybe some people just don't realize how crucial applicable NFL penalties and rule enforcement are to making it possible to have realistic game play parameters in a NFL sim video game but I hope this a sign that Tiburon finally does. Also take note that I stated "making it possible" because I don't want anyone forced to only play Madden with realistic parameters, I just want that option.Comment
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Re: Madden NFL 25 Developers Are Working On Implementing New NFL Rules
I share this sentiment. EA claims that "penalties take away from the fun" of playing madden, then why are they focusing on penalties? EA's messages is so inconsistant with madden and this is just furtherance of that.Moderator
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This may lead into the discussion of "realism" v. "fun." This is a videogame, and is supposed to be, above all, fun. These new rules, IMO, are not fun. I agree with the poster on the first page - when I play a videogame, I want to have hard hits over the middle (for that matter, I liked the NFL better with those too) and I want to be able to run over a DB as an RB. I guess sliders can accomplish different penalties in or out, but I am not excited about this at all. I skipped Madden last year, and I won't be at all surprised if I skip it again this year.Comment
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Re: Madden NFL 25 Developers Are Working On Implementing New NFL Rules
Did EA really say that? Just more proof we need a true NFL simulation not some arcade bs.Comment
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Re: Madden NFL 25 Developers Are Working On Implementing New NFL Rules
This is why I am saying a penalty focus would be a real change of perspective.
I of course understand like everybody else the recent and past history of next-gen Madden but considering Kolbe combined with the two rumors about real refs and new penalty focus, this MIGHT be a sign of core change. The number one issue with next-gen Madden has been at the design choice level, imo and if these reports turn out to have some core merit, like ref crew personalities, that bodes well for the game as a whole. On the other hand if it is just more of the same than the game likely will be too.
It seems like a sensible occurrence that a major contributor from MLB The Show would utilize similar concepts in Madden, when possible. If not for Kolbe on the Madden team, I wouldn't have even given this stuff a second thought but considering the game he worked on, there maybe something to this stuff.Comment

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