NCAA Football 14 Video - First Look at New Gameplay Engine
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine
i cant speak for nhl, but the AI in fifa is beyond trash....
so if EA said they are bringing AI from fifa its nothing to celebrate. there is nothing fifa does better than ncaa in terms of AI or AI management....
nothing
but lets see what happens....NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW
#18 greatest EVA....
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine
Rewatched the vid and them looked up some "power runners" on youtube just to compare. Those forearm shiver trucks just don't happen often enough to be shown so much in a trailer. The power runners in real life aren't trucking everyone over. Most of their power runs come from their great balance and strong legs, as they move piles for extra yards. Not just hit sticking people.
<iframe width="560" height="315" src="http://www.youtube.com/embed/ZHq1-5FiAZM" frameborder="0" allowfullscreen></iframe>
<iframe width="420" height="315" src="http://www.youtube.com/embed/hhctoSPJsf0" frameborder="0" allowfullscreen></iframe>
We'll see what EA focused on as they release more gameplay vids.Comment
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine
My thinking as well. I believe EA is ignoring the bigger issue here. Its not just about cutting and juking that creates realistic player movement. That portion maybe fixes a third of player movement. However It should be universal. When was the last time a user had to judge the rate of speed he was heading towards the sidelines and having to consider the appropriate time to turn it up field before his momentum carries him out of bounds?WOW the running and movement has seen ZERO improvement. If anything the sliding and gliding is even worse. Where is this supposed improvement to how players cut, stop, and accelerate??? To me it looked the exact same unrealistic movement with a few more "animations" thrown in to simulate the cut or change of direction. Yet true momentum and redistributing that weight in a different direction does not look to exists at all.
All I can end with is WOW, EA needs some serious overhaul in the gameplay development category. Nothing against the developers now but they are just not pushing any boundaries and yet again the EA football series advances another year with minimally improvement. Where is the spark to create something fresh, new, and exciting? Where is the drive to create the most realistic football experience out there?
All I see is the same product released year in and year out with very VERY little done to it.
I would love for EA to concentrate on that question right there because that is the main issue. As far as EA football goes PLAYER MOVEMENT DOES NOT TAKE INTO ACCOUNT SPEED, MASS, AND MOMENTUM. I like how a previous poster compared it to steering a car, or steering a boat.
You shoudnt just be worried about battling oncoming defenders. You should also be concerned with "steering" your player. Tell me if any of you ever had to worry about controlling your player. As far as im concerned I've never had to worry about it because EA has allowed me to do anything I want with my player regardless of whether its realistic or not.Last edited by PRAY IV M3RCY; 04-03-2013, 06:53 PM.Comment
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine
The players look soooo effing small. Why can't they be the same structure and size as madden players and the crowd is never into it like real college football games which really ticks me off. Ain't nothing change but physicsComment
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine
The current game already has powerful RB's who move the pile with their balance and strong legs, so why would they focus on that? Of course they're going to focus on the new feature in the videos.Rewatched the vid and them looked up some "power runners" on youtube just to compare. Those forearm shiver trucks just don't happen often enough to be shown so much in a trailer. The power runners in real life aren't trucking everyone over. Most of their power runs come from their great balance and strong legs, as they move piles for extra yards. Not just hit sticking people.
<iframe width="560" height="315" src="http://www.youtube.com/embed/ZHq1-5FiAZM" frameborder="0" allowfullscreen></iframe>
<iframe width="420" height="315" src="http://www.youtube.com/embed/hhctoSPJsf0" frameborder="0" allowfullscreen></iframe>
We'll see what EA focused on as they release more gameplay vids.Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741
My YouTube Vids: https://www.youtube.com/@OdoggyDogg/videosComment
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There is an animation where it is high and tight but it still looks horrible. They need to look at DeAnthony Thomas running the ball and mirror that, his running style always stood out to me as perfect.going off my last post.. looking through the facebook pictures they have of the game and the Maryland snapshot has the RB with an UnderArmour ball..no school actually uses them but it's neat to see the different sponsors have different balls. I also think how the RB carries the ball is off, i know many players are taught differently, but its always high and tight, the game makes it look like a loaf of bread.Comment
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I love watching the players helmets go through the turf as they hit it. Realistic physics? Yeah ok.Comment
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine
They're going to overplay new animations in these trailers. That's what these are for. To get consumers hyped up about *NEW!!!!* stuff in the game. They show RBs juking over and over and over again in the new trailer but that doesn't seem to bother you. A RBs going to juke and footplant on 100% of the carries like they do in the trailer? Nope. Just like defenders aren't going to fall down like a cannonball smacked them in the chest 100% of the time."Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob FeeComment
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine
And it's poorly done. Which is why people (in this very thread) complain about power running, or the lack there of in this game.
Why focus on something that happens 1% of the time when you can address your poor representation of something that happens 100% of the time.Last edited by DorianDonP; 04-03-2013, 11:08 PM.Comment
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine
I think the problem I have is it's the same running system with these animations pasted on top. The movement is still user control first, realism second. Everything still snaps back into place after the animations plays out, it's just too quick and not fluid enough. Tiburon is going to have to bite the bullet and use longer animations next gen, or come up with some new tech that allows a realistic look and the user control they're looking for. They add new animations and they still don't look right, but hey Tiburon is cool with it, looks realistic to them so I guess it's just a lost cause for guys like me.
Couldn't agree more.. Just sad.. Typical EA & Tiburon make small adjustments. That video clip was sad is all i can say, looks like the same game and another year of the same BS.. Wow.. How could people fall for this??
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