NCAA Football 14 Getting Infinity Engine 2.0, Force Impact System

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  • LambertandHam
    All Star
    • Jul 2010
    • 8008

    #46
    Re: NCAA Football 14 Getting Infinity Engine 2.0, Force Impact System

    Sounds alright, will wait for the demo to see if I'll skip it like last year.
    Steam

    PSN: BigGreenZaku

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    • MsuGaige
      Rookie
      • Jul 2012
      • 158

      #47
      I like what I see. I'm definitely excited, but I really wanna see changes to dynasty mode along with teambuilder. That would make it great in my opinion
      Gamertag:MsuGaige
      Michigan State Spartans
      Tampa Bay Bucs
      Paw Paw Redskins
      Wolverine Conference
      Michigan H.S Football
      B10 Football/Basketball

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      • BiggestKJ
        Pro
        • Mar 2003
        • 864

        #48
        I hope the force impact system applies to all 22 players on the field. It would be bogus to have only the ball carrier limit to real physics and have defender moving at arcade physics.

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        • slick589
          Banned
          • Nov 2009
          • 1285

          #49
          Re: NCAA Football 14 Getting Infinity Engine 2.0, Force Impact System

          Originally posted by BiggestKJ
          I hope the force impact system applies to all 22 players on the field. It would be bogus to have only the ball carrier limit to real physics and have defender moving at arcade physics.
          Physics are only going to apply to the ball carrier like madden13

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          • Big FN Deal
            Banned
            • Aug 2011
            • 5993

            #50
            Re: NCAA Football 14 Getting Infinity Engine 2.0, Force Impact System

            Originally posted by slick589
            Physics are only going to apply to the ball carrier like madden13
            I don't think that's correct Slick, an EAGC goes more into detail about it here;

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            • moylan1234
              MVP
              • Jul 2004
              • 3946

              #51
              Re: NCAA Football 14 Getting Infinity Engine 2.0, Force Impact System

              Big that's a great read and I really like what he said about playing D with the new speed boost
              However, no one has really talked about what this means for a defender. During my time with the game, I spent a lot of time playing the linebacker positions and baiting a HB into a hole only to use the burst mechanic to meet him at the LOS. Safeties can use the burst to break on passes such as posts and get to the ball/receiver.
              might deserve it's own thread theres a lot of good info there
              Last edited by moylan1234; 04-03-2013, 05:43 PM. Reason: more to say

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              • LastExit
                Rookie
                • Apr 2012
                • 328

                #52
                Re: NCAA Football 14 Getting Infinity Engine, Force Impact System

                Originally posted by trashman
                I know it had it's silly moments, but I will NEVER criticize Madden or NCAA for making an improvement like that. It's no wonder they hardly add anything to the game, because when they do all people do is tell them how its ****ty and needs improvements. You have to take the good with the bad when it's a first version of anything. I've seen some beautiful catches, cut backs, and new moments in madden this year that kept the gameplay feeling fresh. Everything just feel scripted in NCAA and I can't stand it.
                I wouldn't criticize EA for making an improvement like that either, but there is a point to be made in the difference between releasing a mature improvement versus releasing one that isn't and takes a few years before it doesn't include the comedy of 5 players falling over each other and so on.

                IMHO, they should have sat on the infinity engine for Madden and waited until it was solid and ready to be included in the game. Hearing that NCAA got a refined physics engine gives me hope, but one of the things that NCAA has gotten right has been catching and tackling animations. Again, I'm all for the physics engine improvement but not if there are still major bugs that need to be worked out....that is, obvious stuff like players falling all over each other.

                As the EA guy said, no game will be perfect but there's a difference between a few rough edges and something that is introduced to a game that makes you think - "Wow, this new feature holds a lot of promise but man, does it need work."

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                • Profit89
                  Banned
                  • Feb 2006
                  • 612

                  #53
                  Isn't this the engine that came originally from FIFA ?

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                  • SteelerSpartan
                    MVP
                    • Apr 2007
                    • 2884

                    #54
                    Re: NCAA Football 14 Getting Infinity Engine 2.0, Force Impact System

                    Originally posted by Big FN Deal
                    I don't think that's correct Slick, an EAGC goes more into detail about it here;
                    http://forums.traditionsportsonline....l-means.97433/
                    The pocket/pass rush info better be coming soon
                    Here We Go Steelers!!! Here We Go!!!

                    My CFB Teams:
                    Marshall..WVU-Go Herd/Eeers!!!


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                    • Big FN Deal
                      Banned
                      • Aug 2011
                      • 5993

                      #55
                      Re: NCAA Football 14 Getting Infinity Engine 2.0, Force Impact System

                      Originally posted by moylan
                      Big that's a great read and I really like what he said about playing D with the new speed boost

                      might deserve it's own thread theres a lot of good info there
                      Yeah man, really interested in the defenders actually fighting through contact and avoiding inadvertent collisions to get to the ball carrier. It so frustrating to see your AI teammates get caught up in a cluster freak, lol.

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                      • darren1024
                        Rookie
                        • Feb 2012
                        • 397

                        #56
                        Re: NCAA Football 14 Getting Infinity Engine 2.0, Force Impact System

                        Remember that this is still a WIP guys. With the infinity engine now in, does weight actually matter for OL? Will height come into play for WR/CB interaction? And why no mention of any defensive improvements?

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                        • iRepIndiana
                          Banned
                          • Jun 2012
                          • 1974

                          #57
                          Originally posted by darren1024
                          Remember that this is still a WIP guys. With the infinity engine now in, does weight actually matter for OL? Will height come into play for WR/CB interaction? And why no mention of any defensive improvements?
                          It didn't matter in madden 13. I don't know why they would make that jump with less than one year left for the new console.

                          They'll save that I'm sure NCAA 15. Well be back to square one like it was when we made the jump from the PS2 to PS3 & Xbox to Xbox 360.

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                          • WFColonel56
                            Pro
                            • Feb 2009
                            • 620

                            #58
                            Re: NCAA Football 14 Getting Infinity Engine 2.0, Force Impact System

                            Originally posted by darren1024
                            Remember that this is still a WIP guys. With the infinity engine now in, does weight actually matter for OL? Will height come into play for WR/CB interaction? And why no mention of any defensive improvements?
                            Height has been meaningful for WR/CBs in EA Football games since the dawn of time....If two things have been the most meaningful in EA Football games it is speed and height.

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                            • bodank82
                              Banned
                              • Oct 2010
                              • 100

                              #59
                              I sold last years on ebay earlier than usual after playing Madden with it's infinity engine and liking it. I am excited to see how this will work with NCAA and may have fun with it after a good roster update on here and building up UMass like I tried to do last year, but got bored.

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                              • tanchl
                                Rookie
                                • Jan 2012
                                • 366

                                #60
                                How about penalties, I still believe it to be disappointing that a modern day football game can not have a true representation of penalties. Without this fundamental feature, I couldn't care less about Infinity Engine 2.0.

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