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Old 04-05-2013, 04:06 PM   #9
JerseySuave4
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Re: When will running animations be fixed?

Quote:
Originally Posted by BV11
Look how good the cuts look now compared to the running animations...



Real Life De'Antony cutting (GIF)
Spoiler










Real life De'Anthony running (GIF)
Spoiler
the cuts STILL look like crap. Look at the 2 things you provided. In real life Thomas takes 3 steps to make that hard cut but in the video game version its basically 1 cut and that 1 cut doesn't even look good. They claim that weight matters but if you look at the NCAA 14 Thomas cutback there is no evidence of weight/momentum or anything, he simply plants and cuts. Look how his body never really moves either. There no turn at all. It's almost as if the camera is just rotating around him. Look at how in real life when Thomas wants to turn from running towards the sideline to up the field, his upper body turns. His legs and upper body don't all rotate together, they turn, his feet chop they don't just slide into position. Look at how his arm pumps. Because anyone who's played football knows you gain momentum and speed from pumping your arms. Hell anyone who's ever run in their life should know that.

The running animations are something i've been complaining about for years now. It completely ruins the look of the game. And it's not something that should be hard to do. Look at all the other sports games out there that can at least make the players look like real players running.

Last edited by JerseySuave4; 04-05-2013 at 04:13 PM.
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