First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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  • Trick13
    Pro
    • Oct 2012
    • 780

    #196
    Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

    Originally posted by speedy9386
    The funny thing is they had all that footplanting stuff in the last gen, don't know what happened.

    A half truth there really. If you used the button moves the the player did some "planting" but you still had some pretty bad Left Stick zigzag garbage even on legacy gen.

    Comment

    • Broncos86
      Orange and Blue!
      • May 2009
      • 5505

      #197
      Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

      Originally posted by BezO
      So who's to blame, EA or the consumer?

      Do that many people love EA's Maddenball? Are folks sending one message with their wallets but trying to send another in forums & worst company in America votes?
      I think it's two-fold. One: more people seem willing to deal with the issues of Madden in order to get their NFL gaming fix. Two: Forums such as OS are in the minority when it comes to gamers.

      Honestly, I'd say most gamers aren't paying attention to what the offensive/defensive line is doing in Madden because they honestly don't know what they should be doing. As fans, they know that the OL blocks. Most fans who watch games on TV watch the ball.

      Regarding foot-planting: last gen was just as bad.
      Last edited by Broncos86; 04-10-2013, 09:43 AM.

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      • BezO
        MVP
        • Jul 2004
        • 4414

        #198
        Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

        Originally posted by Broncos86
        I think it's two-fold. One: more people seem willing to deal with the issues of Madden in order to get their NFL gaming fix. Two: Forums such as OS are in the minority when it comes to gamers.

        Honestly, I'd say most gamers aren't paying attention to what the offensive/defensive line is doing in Madden because they honestly don't know what they should be doing. As fans, they know that the OL blocks. Most fans who watch games on TV watch the ball.
        As far as EA knows, group one loves the game as is. I hope they understand EA can't hear their forum complaints and worst company in America vote over the volume of their wallet.

        Though I think group two is the minority, I don't believe it's so drastic that if all unsatisfied parties showed some restraint, it wouldn't show up on EA's bottom line. Though folks like us are the most vocal in forums, I have a bunch of friends that feel the same as me that don't visit forums like OS. We went from everyone having a copy of Madden to exactly 1 person I know that still buys it. And when we get together, it's the last game to see the inside of a console if at all.

        I agree many only watch the ball when watching NFL football, but there are replays and commentary that show/tell exactly why plays work & don't work. Some may not be aware exactly why Madden doesn't play out like what they see on TV, but I think many are. They may not be clamoring for it like some of us, but almost all would notice immediately if blocking interaction were fixed.
        Shout out to The Watcher! Where you at bruh?

        Comment

        • Trick13
          Pro
          • Oct 2012
          • 780

          #199
          Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

          Originally posted by BezO
          As far as EA knows, group one loves the game as is. I hope they understand EA can't hear their forum complaints and worst company in America vote over the volume of their wallet.

          Though I think group two is the minority, I don't believe it's so drastic that if all unsatisfied parties showed some restraint, it wouldn't show up on EA's bottom line. Though folks like us are the most vocal in forums, I have a bunch of friends that feel the same as me that don't visit forums like OS. We went from everyone having a copy of Madden to exactly 1 person I know that still buys it. And when we get together, it's the last game to see the inside of a console if at all.

          I agree many only watch the ball when watching NFL football, but there are replays and commentary that show/tell exactly why plays work & don't work. Some may not be aware exactly why Madden doesn't play out like what they see on TV, but I think many are. They may not be clamoring for it like some of us, but almost all would notice immediately if blocking interaction were fixed.
          You bring up some good points here. Just in my area, the group within my age range that actually plays Madden went from about 20 to like 3 over the course of this generation of consoles.

          Talking to the guys that I run into that no longer play, the reasons are not work, kids, money, nagging wife - the reasons are realism, features they still miss from PS2 era, and the lack of depth in career mode. They feel that time spent on forums is time wasted because even though they don't buy the game anymore, the next group of young consumers fills in the gap they would have created. EA keeps its focus almost entirely on "tourney" style which heavily favors alleged "stick skills" over football strategy so the game has become less of a chess match and more of an arcade.

          Comment

          • Broncos86
            Orange and Blue!
            • May 2009
            • 5505

            #200
            I don't play because I've reached a point where Madden wasn't fun. The need for NFL gaming just didn't overcome the glaring issues. I played Madden 2013 with season ticket and decided it hadn't fixed what I really wanted so I didn't buy. And I don't expect it at this point.

            Comment

            • NYBorn81
              Pro
              • Aug 2007
              • 502

              #201
              Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

              Originally posted by hanzsomehanz
              Its not that they cant figure it out - they choose to go this path of features that override the natural form of sim.

              If 2k basketball had dribble moves you could string together as combos like a mortal kombat fighter fans would be jeering the same way we do about how the game feels tuned for arcade and COD

              We gotta stop sliding these guys the incometent card... they dont deserve handicap parking - they are choosing to rest on their laurels.

              *I personally avoided 2k13 bcause I felt jayz was dandruff and so was the dunk meter and the ability to throw it off the backboard at will.

              Sent from my SGH-I727R using Tapatalk 2
              Pretty sure that's a feature now. Or a less advanced form of it.

              Comment

              • Old School SD Fan
                Banned
                • Jul 2010
                • 749

                #202
                Re: First Madden NFL 25 Screenshot

                Originally posted by thudias
                Lookin Good!

                Looking... the same.

                What I want is smoother animations, they have to work out this horrible herky jerky stuff.

                Comment

                • Valdarez
                  All Star
                  • Feb 2008
                  • 5075

                  #203
                  Re: First Madden NFL 25 Screenshot

                  Originally posted by Old School SD Fan
                  Looking... the same.

                  What I want is smoother animations, they have to work out this horrible herky jerky stuff.
                  That's caused due to the game only rendering 21 fps or so. That problem can't be fixed until next generation apparently due to poor design decisions when Madden was originally ported from last generation to current generation hardware.
                  Follow Me On Twitter: http://twitter.com/Valdarez
                  Read My Blog - Vision Is Everything

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                  • Trick13
                    Pro
                    • Oct 2012
                    • 780

                    #204
                    Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                    Will running at 60fps be achievable? And if so, will that smooth out Madden? Make for better "branching" animations? Are they going all "physics"? Will that allow for smoother game play, or will the "decisions/calculations" of a "physics engine" slow down the game?

                    What does Madden on PS2 run at?

                    Comment

                    • Valdarez
                      All Star
                      • Feb 2008
                      • 5075

                      #205
                      Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                      Originally posted by Trick13
                      Will running at 60fps be achievable? And if so, will that smooth out Madden? Make for better "branching" animations? Are they going all "physics"? Will that allow for smoother game play, or will the "decisions/calculations" of a "physics engine" slow down the game?

                      What does Madden on PS2 run at?
                      Hard to say. I 'hope' they design it so it can run at 30fps minimum and ideally at 60fps. Don't confuse rendering the game with playing the game. The game plays at 60fps which is what they will tell us as an attempt to spin the topic, but it only renders at 21 fps or so.

                      So if we have a gameplay line and a rendering line it would look like something like the following:

                      .GAMEPLAY - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                      RENDERING - X
                      XXX XX XXX XX X XX XXX XX XX

                      The gameplay is able to receive and process inputs at any point in time during that 1 second interval, but the rendering can only display changes at set times during the interval with discrete places where changes to the game will be skipped. This is the reason both Madden and NCAA have looked so choppy on this generation of hardware.

                      Hopefully EA Sports has learned from the sins of the past and will design the new engine in a way that can support their football game such that it not only looks great (visually still shots) but renders properly as well. If press releases are to be believed, we may see the new engines at this years E3, which isn't too far away now.
                      Follow Me On Twitter: http://twitter.com/Valdarez
                      Read My Blog - Vision Is Everything

                      Comment

                      • RGiles36
                        MVP
                        • Jan 2008
                        • 3957

                        #206
                        Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                        Originally posted by Valdarez
                        Hard to say. I 'hope' they design it so it can run at 30fps minimum and ideally at 60fps. Don't confuse rendering the game with playing the game. The game plays at 60fps which is what they will tell us as an attempt to spin the topic, but it only renders at 21 fps or so.

                        So if we have a gameplay line and a rendering line it would look like something like the following:

                        .GAMEPLAY - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                        RENDERING - X
                        XXX XX XXX XX X XX XXX XX XX

                        The gameplay is able to receive and process inputs at any point in time during that 1 second interval, but the rendering can only display changes at set times during the interval with discrete places where changes to the game will be skipped. This is the reason both Madden and NCAA have looked so choppy on this generation of hardware.

                        Hopefully EA Sports has learned from the sins of the past and will design the new engine in a way that can support their football game such that it not only looks great (visually still shots) but renders properly as well. If press releases are to be believed, we may see the new engines at this years E3, which isn't too far away now.
                        Insightful post, good stuff. Never quite understood why the game appeared so choppy.
                        Twitter

                        Comment

                        • Valdarez
                          All Star
                          • Feb 2008
                          • 5075

                          #207
                          Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                          Originally posted by RGiles36
                          Insightful post, good stuff. Never quite understood why the game appeared so choppy.
                          There are missing animations as well with regards to movement/player interaction and such, but if you recall prior generations of Madden, the game appeared far smoother then, even with the missing animations (and they had far more missing animations). Couple missing animations with poor rendering and it just compounds the problem from a visual / in motion aspect.
                          Follow Me On Twitter: http://twitter.com/Valdarez
                          Read My Blog - Vision Is Everything

                          Comment

                          • Trick13
                            Pro
                            • Oct 2012
                            • 780

                            #208
                            Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                            Originally posted by Valdarez
                            There are missing animations as well with regards to movement/player interaction and such, but if you recall prior generations of Madden, the game appeared far smoother then, even with the missing animations (and they had far more missing animations). Couple missing animations with poor rendering and it just compounds the problem from a visual / in motion aspect.
                            Thanks for the breakdown and hopefully as you said "EA learned a hard lesson" this gen in terms of render rate and missing animations because it has sure been hard on us gamers to watch - M13 is not pleasing to the eyes on any level when the game is in motion...

                            Comment

                            • speedy9386
                              Pro
                              • Mar 2009
                              • 828

                              #209
                              Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                              Originally posted by Valdarez
                              Hard to say. I 'hope' they design it so it can run at 30fps minimum and ideally at 60fps. Don't confuse rendering the game with playing the game. The game plays at 60fps which is what they will tell us as an attempt to spin the topic, but it only renders at 21 fps or so.

                              So if we have a gameplay line and a rendering line it would look like something like the following:

                              .GAMEPLAY - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                              RENDERING - X XXX XX XXX XX X XX XXX XX XX

                              The gameplay is able to receive and process inputs at any point in time during that 1 second interval, but the rendering can only display changes at set times during the interval with discrete places where changes to the game will be skipped. This is the reason both Madden and NCAA have looked so choppy on this generation of hardware.

                              Hopefully EA Sports has learned from the sins of the past and will design the new engine in a way that can support their football game such that it not only looks great (visually still shots) but renders properly as well. If press releases are to be believed, we may see the new engines at this years E3, which isn't too far away now.
                              lol maybe they should send you up there and help improve the game

                              Comment

                              • kjcheezhead
                                MVP
                                • May 2009
                                • 3118

                                #210
                                Re: First Madden NFL 25 Screenshot

                                Originally posted by Valdarez
                                That's caused due to the game only rendering 21 fps or so. That problem can't be fixed until next generation apparently due to poor design decisions when Madden was originally ported from last generation to current generation hardware.
                                I've heard a million times that this game wasn't a port. I'm taking it you mean they made bad design decisions with Madden 06?

                                At any rate, I wish EA would've just said that sometime in that past 6-7 years. I think a lot of complaints asking Madden to fix the "engine" were referring to this problem. It would've made more sense to just say this instead responding year after year with an answer like "Which engine? Madden is made up of several engines."

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