First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature
Collapse
Recommended Videos
Collapse
X
-
Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature
Honestly, I'd say most gamers aren't paying attention to what the offensive/defensive line is doing in Madden because they honestly don't know what they should be doing. As fans, they know that the OL blocks. Most fans who watch games on TV watch the ball.
Regarding foot-planting: last gen was just as bad.Last edited by Broncos86; 04-10-2013, 09:43 AM.Comment
-
Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature
I think it's two-fold. One: more people seem willing to deal with the issues of Madden in order to get their NFL gaming fix. Two: Forums such as OS are in the minority when it comes to gamers.
Honestly, I'd say most gamers aren't paying attention to what the offensive/defensive line is doing in Madden because they honestly don't know what they should be doing. As fans, they know that the OL blocks. Most fans who watch games on TV watch the ball.
Though I think group two is the minority, I don't believe it's so drastic that if all unsatisfied parties showed some restraint, it wouldn't show up on EA's bottom line. Though folks like us are the most vocal in forums, I have a bunch of friends that feel the same as me that don't visit forums like OS. We went from everyone having a copy of Madden to exactly 1 person I know that still buys it. And when we get together, it's the last game to see the inside of a console if at all.
I agree many only watch the ball when watching NFL football, but there are replays and commentary that show/tell exactly why plays work & don't work. Some may not be aware exactly why Madden doesn't play out like what they see on TV, but I think many are. They may not be clamoring for it like some of us, but almost all would notice immediately if blocking interaction were fixed.Shout out to The Watcher! Where you at bruh?Comment
-
Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature
As far as EA knows, group one loves the game as is. I hope they understand EA can't hear their forum complaints and worst company in America vote over the volume of their wallet.
Though I think group two is the minority, I don't believe it's so drastic that if all unsatisfied parties showed some restraint, it wouldn't show up on EA's bottom line. Though folks like us are the most vocal in forums, I have a bunch of friends that feel the same as me that don't visit forums like OS. We went from everyone having a copy of Madden to exactly 1 person I know that still buys it. And when we get together, it's the last game to see the inside of a console if at all.
I agree many only watch the ball when watching NFL football, but there are replays and commentary that show/tell exactly why plays work & don't work. Some may not be aware exactly why Madden doesn't play out like what they see on TV, but I think many are. They may not be clamoring for it like some of us, but almost all would notice immediately if blocking interaction were fixed.
Talking to the guys that I run into that no longer play, the reasons are not work, kids, money, nagging wife - the reasons are realism, features they still miss from PS2 era, and the lack of depth in career mode. They feel that time spent on forums is time wasted because even though they don't buy the game anymore, the next group of young consumers fills in the gap they would have created. EA keeps its focus almost entirely on "tourney" style which heavily favors alleged "stick skills" over football strategy so the game has become less of a chess match and more of an arcade.Comment
-
I don't play because I've reached a point where Madden wasn't fun. The need for NFL gaming just didn't overcome the glaring issues. I played Madden 2013 with season ticket and decided it hadn't fixed what I really wanted so I didn't buy. And I don't expect it at this point.Comment
-
Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature
Its not that they cant figure it out - they choose to go this path of features that override the natural form of sim.
If 2k basketball had dribble moves you could string together as combos like a mortal kombat fighter fans would be jeering the same way we do about how the game feels tuned for arcade and COD
We gotta stop sliding these guys the incometent card... they dont deserve handicap parking - they are choosing to rest on their laurels.
*I personally avoided 2k13 bcause I felt jayz was dandruff and so was the dunk meter and the ability to throw it off the backboard at will.
Sent from my SGH-I727R using Tapatalk 2Comment
-
Comment
-
Re: First Madden NFL 25 Screenshot
That's caused due to the game only rendering 21 fps or so. That problem can't be fixed until next generation apparently due to poor design decisions when Madden was originally ported from last generation to current generation hardware.Comment
-
Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature
Will running at 60fps be achievable? And if so, will that smooth out Madden? Make for better "branching" animations? Are they going all "physics"? Will that allow for smoother game play, or will the "decisions/calculations" of a "physics engine" slow down the game?
What does Madden on PS2 run at?Comment
-
Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature
Will running at 60fps be achievable? And if so, will that smooth out Madden? Make for better "branching" animations? Are they going all "physics"? Will that allow for smoother game play, or will the "decisions/calculations" of a "physics engine" slow down the game?
What does Madden on PS2 run at?
So if we have a gameplay line and a rendering line it would look like something like the following:
.GAMEPLAY - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
RENDERING - X XXX XX XXX XX X XX XXX XX XX
The gameplay is able to receive and process inputs at any point in time during that 1 second interval, but the rendering can only display changes at set times during the interval with discrete places where changes to the game will be skipped. This is the reason both Madden and NCAA have looked so choppy on this generation of hardware.
Hopefully EA Sports has learned from the sins of the past and will design the new engine in a way that can support their football game such that it not only looks great (visually still shots) but renders properly as well. If press releases are to be believed, we may see the new engines at this years E3, which isn't too far away now.Comment
-
Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature
Hard to say. I 'hope' they design it so it can run at 30fps minimum and ideally at 60fps. Don't confuse rendering the game with playing the game. The game plays at 60fps which is what they will tell us as an attempt to spin the topic, but it only renders at 21 fps or so.
So if we have a gameplay line and a rendering line it would look like something like the following:
.GAMEPLAY - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
RENDERING - X XXX XX XXX XX X XX XXX XX XX
The gameplay is able to receive and process inputs at any point in time during that 1 second interval, but the rendering can only display changes at set times during the interval with discrete places where changes to the game will be skipped. This is the reason both Madden and NCAA have looked so choppy on this generation of hardware.
Hopefully EA Sports has learned from the sins of the past and will design the new engine in a way that can support their football game such that it not only looks great (visually still shots) but renders properly as well. If press releases are to be believed, we may see the new engines at this years E3, which isn't too far away now.Comment
-
Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature
There are missing animations as well with regards to movement/player interaction and such, but if you recall prior generations of Madden, the game appeared far smoother then, even with the missing animations (and they had far more missing animations). Couple missing animations with poor rendering and it just compounds the problem from a visual / in motion aspect.Comment
-
Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature
There are missing animations as well with regards to movement/player interaction and such, but if you recall prior generations of Madden, the game appeared far smoother then, even with the missing animations (and they had far more missing animations). Couple missing animations with poor rendering and it just compounds the problem from a visual / in motion aspect.Comment
-
Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature
Hard to say. I 'hope' they design it so it can run at 30fps minimum and ideally at 60fps. Don't confuse rendering the game with playing the game. The game plays at 60fps which is what they will tell us as an attempt to spin the topic, but it only renders at 21 fps or so.
So if we have a gameplay line and a rendering line it would look like something like the following:
.GAMEPLAY - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
RENDERING - X XXX XX XXX XX X XX XXX XX XX
The gameplay is able to receive and process inputs at any point in time during that 1 second interval, but the rendering can only display changes at set times during the interval with discrete places where changes to the game will be skipped. This is the reason both Madden and NCAA have looked so choppy on this generation of hardware.
Hopefully EA Sports has learned from the sins of the past and will design the new engine in a way that can support their football game such that it not only looks great (visually still shots) but renders properly as well. If press releases are to be believed, we may see the new engines at this years E3, which isn't too far away now.Comment
-
Re: First Madden NFL 25 Screenshot
At any rate, I wish EA would've just said that sometime in that past 6-7 years. I think a lot of complaints asking Madden to fix the "engine" were referring to this problem. It would've made more sense to just say this instead responding year after year with an answer like "Which engine? Madden is made up of several engines."Comment
Comment