NCAA Football 14 Blog - Breaking Down the Gameplay

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  • SageInfinite
    Stop The GOAT Talk
    • Jul 2002
    • 11896

    #46
    Re: NCAA Football 14 Blog - Breaking Down the Gameplay

    If we finally get a football game next gen worth all the hype and disappointment of this gen, that will be one glorious day. I'll probably run around my block twice.
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    • dghustla
      Pro
      • Apr 2009
      • 721

      #47
      Re: NCAA Football 14 Blog - Breaking Down the Gameplay

      The pick doesn't really tell me much it looks very similar to the other years. I'm excited about this game and hopefully the changes they made will make for a better experience.

      There is always a group of "this games sucks before I played it" on this board. Which is fine. But some of the post to me seem like ppl expect this game to be as real as football on Saturdays and that will never be the case. Ben Hamiular had a great point in his ign video. he said "fumbled snaps happen in real life, but if you fumbled a snap in the 4th quarter down 7 in your opponents redzone you wouldn't like that gameplay and would hate us for adding that." No matter what EA adds there are certain groups of ppl that will say, the line will never block perfect enough, the socks are not long enough, The numbers are too big, the jersey color is not right.

      I'm not saying their latest offering was perfect. But they are making progress.
      Ppl talk about the glory days of PS2 and all these older football games as if they were without glitches and flaws. The difference back then was that there was very limited online play and there was no youtube and ebook to help ppl learn glitches and money plays to circumvent the A.I. You had to find that on your own.

      For all the ppl complaining about Divsion 2 schools not being in the game ....where they ever really? 90% of the division 2 rosters were a joke they were all generic with maybe the correct number and position. White players were black and vice versa. I think perspective is the key here.

      Comment

      • Gosens6
        All Star
        • Oct 2007
        • 6102

        #48
        Re: NCAA Football 14 Blog - Breaking Down the Gameplay

        Originally posted by dghustla
        The pick doesn't really tell me much it looks very similar to the other years. I'm excited about this game and hopefully the changes they made will make for a better experience.

        There is always a group of "this games sucks before I played it" on this board. Which is fine. But some of the post to me seem like ppl expect this game to be as real as football on Saturdays and that will never be the case. Ben Hamiular had a great point in his ign video. he said "fumbled snaps happen in real life, but if you fumbled a snap in the 4th quarter down 7 in your opponents redzone you wouldn't like that gameplay and would hate us for adding that." No matter what EA adds there are certain groups of ppl that will say, the line will never block perfect enough, the socks are not long enough, The numbers are too big, the jersey color is not right.

        I'm not saying their latest offering was perfect. But they are making progress.
        Ppl talk about the glory days of PS2 and all these older football games as if they were without glitches and flaws. The difference back then was that there was very limited online play and there was no youtube and ebook to help ppl learn glitches and money plays to circumvent the A.I. You had to find that on your own.

        For all the ppl complaining about Divsion 2 schools not being in the game ....where they ever really? 90% of the division 2 rosters were a joke they were all generic with maybe the correct number and position. White players were black and vice versa. I think perspective is the key here.
        Sorry to tell you, but Ben is WRONG. Dead WRONG. Yeah, the casuals who only want to win no matter what might hate it, but the guys who actually want a SIM game, would love this added to the game.

        That statement is nothing but a cop out from him. One of his many lame cop outs that he's been using this entire console generation. He's a joke..

        Comment

        • BenGerman
          No Place Better
          • Sep 2008
          • 2752

          #49
          Re: NCAA Football 14 Blog - Breaking Down the Gameplay

          I'm okay with the news we've gotten so far. I think the general consensus here was that EA wasn't going to rock the boat too much with just one game left before next-gen, and that's exactly what we are seeing.

          The good news? They are well aware of the issues we have been bringing up for years now. Almost everything we've seen so far seems like an attempt to improve the aspects where the game was broken. It may not be exactly what we want, but it's an effort to get there.
          Writer for Operation Sports

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          Comment

          • SageInfinite
            Stop The GOAT Talk
            • Jul 2002
            • 11896

            #50
            Re: NCAA Football 14 Blog - Breaking Down the Gameplay

            Originally posted by Gosens6
            Sorry to tell you, but Ben is WRONG. Dead WRONG. Yeah, the casuals who only want to win no matter what might hate it, but the guys who actually want a SIM game, would love this added to the game.

            That statement is nothing but a cop out from him. One of his many lame cop outs that he's been using this entire console generation. He's a joke..
            Totally agree. Why not just remove all fumbles and turnovers? Of course people aren't going to like it, people don't like it when it happens it real life, but the point is it happens, so it should happen in the game as well. Can't believe people support some of the excuses Tiburon puts out.
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            Comment

            • Big FN Deal
              Banned
              • Aug 2011
              • 5993

              #51
              Re: NCAA Football 14 Blog - Breaking Down the Gameplay

              Originally posted by dghustla
              The pick doesn't really tell me much it looks very similar to the other years. I'm excited about this game and hopefully the changes they made will make for a better experience.

              There is always a group of "this games sucks before I played it" on this board. Which is fine. But some of the post to me seem like ppl expect this game to be as real as football on Saturdays and that will never be the case. Ben Hamiular had a great point in his ign video. he said "fumbled snaps happen in real life, but if you fumbled a snap in the 4th quarter down 7 in your opponents redzone you wouldn't like that gameplay and would hate us for adding that." No matter what EA adds there are certain groups of ppl that will say, the line will never block perfect enough, the socks are not long enough, The numbers are too big, the jersey color is not right.

              I'm not saying their latest offering was perfect. But they are making progress.
              Ppl talk about the glory days of PS2 and all these older football games as if they were without glitches and flaws. The difference back then was that there was very limited online play and there was no youtube and ebook to help ppl learn glitches and money plays to circumvent the A.I. You had to find that on your own.

              For all the ppl complaining about Divsion 2 schools not being in the game ....where they ever really? 90% of the division 2 rosters were a joke they were all generic with maybe the correct number and position. White players were black and vice versa. I think perspective is the key here.
              I will never understand how people asking for things that other sports sim video game have or had equates to wanting EA Tiburon to make perfect football games, lol. There is nothing wrong with enjoying something that has flaws, especially when it's the only choice. However, just because you enjoy it doesn't mean anybody wanting it to be done better wants perfection, there is plenty of reasonable middle ground.

              I really hope an EA football game launches with the new consoles this year and is way better than any football game we have had this console gen, so I can watch all these people that claim current EA football games are good enough, ish all over those once EA puts out something better, lol.

              Comment

              • dghustla
                Pro
                • Apr 2009
                • 721

                #52
                Re: NCAA Football 14 Blog - Breaking Down the Gameplay

                Originally posted by Gosens6
                Sorry to tell you, but Ben is WRONG. Dead WRONG. Yeah, the casuals who only want to win no matter what might hate it, but the guys who actually want a SIM game, would love this added to the game.

                That statement is nothing but a cop out from him. One of his many lame cop outs that he's been using this entire console generation. He's a joke..
                I'm a sim gamer also but I cant say that implementing that feature is going to be a sure fire hit with all sim gamers. because there will always be a group of ppl who will say it's happens too much or doesn't happen enough. You are only looking at it from the perspective of the consumer and not understanding the challenges the devs face when trying to make this game appeal to the masses. Once again I dont think any of these games been perfect. But i can appreciate this team trying to move in the right direction.

                Comment

                • Crimsontide27
                  MVP
                  • Jul 2004
                  • 1505

                  #53
                  Re: NCAA Football 14 Blog - Breaking Down the Gameplay

                  Originally posted by ch46647
                  I agree that the improvements do seem minimal this year. Also, the EA hype train in general has really slowed down compared to years past.

                  I am hoping the reason for this is they have now shifted a majority of their focus on the Next-Gen consoles. Personally, I am completely over this gen and the horrible engine they have been trying to build on for 8 years. Hopefully the developers, and suits at EA feel the same way and are planning on wow'ing us with an all new experience next-gen.

                  This is EA's chance to (semi) right the wrongs they have brought to their football fan base over the last 8 years. I will never forget how horrible this gen was for football gaming, but I will certainly forgive EA if they can put together a GREAT football game for the upcoming consoles.

                  They certainly have the money, tools and man power to make a great game. Lets see what they do.....
                  Let me be very clear in stating that the same engine you are seeing in this generation titles is the same engine going into the next gen titles, just slightly tweaked. There is no "magic sauce" that is going to happen with the next gen titles, it will just be more of the same.

                  For example, Madden for the next gen systems are already going through internal alpha stages and has been playable for a few months already.

                  If you are going into next generation expecting to be blown away, please curb your hype meter now. Better graphics, lighting, overlays etc are coming, but there is no revolutionary change to the AI, physics etc..

                  Comment

                  • roadman
                    *ll St*r
                    • Aug 2003
                    • 26339

                    #54
                    Re: NCAA Football 14 Blog - Breaking Down the Gameplay

                    Originally posted by SageInfinite
                    I'll probably run around my block twice.
                    Naked?

                    Couldn't resist, open window, hit a softball.

                    I'm just so hoping NG is a complete 180 from this generation.

                    Comment

                    • roadman
                      *ll St*r
                      • Aug 2003
                      • 26339

                      #55
                      Re: NCAA Football 14 Blog - Breaking Down the Gameplay

                      Originally posted by Crimsontide27
                      Let me be very clear in stating that the same engine you are seeing in this generation titles is the same engine going into the next gen titles, just slightly tweaked. There is no "magic sauce" that is going to happen with the next gen titles, it will just be more of the same.

                      For example, Madden for the next gen systems are already going through internal alpha stages and has been playable for a few months already.

                      If you are going into next generation expecting to be blown away, please curb your hype meter now. Better graphics, lighting, overlays etc are coming, but there is no revolutionary change to the AI, physics etc..
                      ishh........... your starting to deflate the ballons we were going to launch with the new NG games coming out.

                      Comment

                      • dghustla
                        Pro
                        • Apr 2009
                        • 721

                        #56
                        Re: NCAA Football 14 Blog - Breaking Down the Gameplay

                        Originally posted by Big FN Deal
                        I will never understand how people asking for things that other sports sim video game have or had equates to wanting EA Tiburon to make perfect football games, lol. There is nothing wrong with enjoying something that has flaws, especially when it's the only choice. However, just because you enjoy it doesn't mean anybody wanting it to be done better wants perfection, there is plenty of reasonable middle ground.

                        I really hope an EA football game launches with the new consoles this year and is way better than any football game we have had this console gen, so I can watch all these people that claim current EA football games are good enough, ish all over those once EA puts out something better, lol.
                        This is directed at ppl bashing the game before they've played it. based on a few pictures, a hype video and second hand accounts from a limited version played over a month ago. Whenever someone posted a positive experience they immediately post the negative or say "EA told them to say those things". You asked for middle ground. What about revamped option play, improved blocking assignments, foot planting, improved impact/momentum system, true fatigue system, a realistic speed burst. But then when someone post those things the next response is "well they should have been in the game, fatigue is not a feature". There was a post on the previous page giving great insight into zone blocking at the college level. I admire the knowledge that poster provided but is that a realistic exception at this point in time? For the a game to be able to compute that many variables and then represent them correctly? Hand placement, pad level, multi-tiered reactions, shoulder direction etc. No football has ever had blocking that authentic.

                        I wanted them to totally revamp the entire blocking engine this gen. obviously that's not going to happen. But I won't call this game a failure before I've even played it with the changes.

                        Comment

                        • Big FN Deal
                          Banned
                          • Aug 2011
                          • 5993

                          #57
                          Re: NCAA Football 14 Blog - Breaking Down the Gameplay

                          Originally posted by Crimsontide27
                          Let me be very clear in stating that the same engine you are seeing in this generation titles is the same engine going into the next gen titles, just slightly tweaked. There is no "magic sauce" that is going to happen with the next gen titles, it will just be more of the same.

                          For example, Madden for the next gen systems are already going through internal alpha stages and has been playable for a few months already.

                          If you are going into next generation expecting to be blown away, please curb your hype meter now. Better graphics, lighting, overlays etc are coming, but there is no revolutionary change to the AI, physics etc..
                          This cant be right can it Crimson? EA has already confirmed they are only working on 10-15 titles for the new consoles and they will all be running on Frostbite engines, right? EA football games don't currently run on that engine do they?

                          http://www.operationsports.com/forum...post2044904404

                          Comment

                          • BenGerman
                            No Place Better
                            • Sep 2008
                            • 2752

                            #58
                            Re: NCAA Football 14 Blog - Breaking Down the Gameplay

                            I think Ben's quote that people are talking about is a good example of why EA's football series are so far behind in terms of overall simulation quality. I also think they severely underestimate the so called "casual" audience.

                            I use this example all of the time, but I'll invite friends over -- friends that don't necessarily share my passion for sports gaming -- and you know what they say when we play a game like NBA 2K13 or The Show? "Wow, that's crazy. It almost plays like a real game of basketball/baseball".

                            Getting closer to a real life simulation is a trend that both casual gamers AND hardcore gamers can appreciate. If they are that worried about it, give us options for us to decide. If they want to be great, give us options.
                            Last edited by BenGerman; 04-13-2013, 12:21 PM.
                            Writer for Operation Sports

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                            PSN Name: BadNewsBen

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                            Comment

                            • Swamp Swagger
                              Gator Bait
                              • Sep 2012
                              • 3825

                              #59
                              Well at least FSU fans can still be happy they get what seems like a A+ every year no matter what.

                              On a serious not though ill probably but just for the IE 2.0 because I never bought Madden just played the demo an season pass thing. Will make NCAA kinda new I guess

                              Comment

                              • DJ
                                Hall Of Fame
                                • Apr 2003
                                • 17756

                                #60
                                I try to not get too worked up over these games but the news so far has been pretty underwhelming. Of course, I understand this is a transition period as developers start preparing for their PS4/720 launch titles. And, there's the stark reality that with the yearly development cycle, sports games just don't change all that much year-to-year.

                                I traded in a bunch of games recently and have enough credit/coupons to get both NCAA and Madden without spending any money. I'll likely get both games and try and enjoy them for what they are and hope there are no game-crippling issues.
                                Currently Playing:
                                MLB The Show 25 (PS5)

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