04-25-2013, 02:04 AM
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#28
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Banned
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Re: Madden NFL 25 Hands On Impressions, Three Articles From UTC
Last year when Greg Schiano took over the Bucs in order to change the culture he instilled the idea of "The Buccaneer Way" basically doing everything the way it was supposed to be done from eating breakfast to lining up on the field. There was a rhyme and reason for everything and all I's and T's had to be perfectly dotted and crossed. The result was a turn around that not many people expected and 7 wins for a coach fresh out of the college game.
I say this because EA does things "The EA Way". They differ from Schiano because there is no attention to detail. They do things for hoots and no real rhyme or reason.
EA attempts to make it look like they are listening to the sim consumers like us but it is really a façade. A few iterations ago they add signature running animations only to completely remove them. Madden 10 locomotion featured better foot planting but it was removed for madden 11. Throwing animations for qbs have not been updated in some time. Player faces have not been scanned into the game even for many marquee players like Arian Foster. Physics was added last year but what we got was not really physics but a dynamic tackle engine that didn't take into account weight strength or inertia. OL/DL interaction has not been touched in years even though sim heads have clamoured for it and wr/db interaction is not far behind it.
EA tells sim guys what they want to hear and maybe they do actually make changes to the game that we asked for but they are always have done or half thought out then not touched again for several years.
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