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Old 04-26-2013, 01:13 PM   #720
bigtreydawg
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Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by JasonWilliams55
Drive the Lane tendency, this dictates whether a player will drive or shoot "spot up" after receiving a pass (other factors play in; hotspot, shot tend, etc). The higher this number the more likely the player is to drive instead of "spotting up" for the shot.

Pull Up or Penetrate, similar to above, except this for when the player is already dribbling/driving, this determines whether the player will pull up for a shot off the 'drive' or continue to penetrate.

Attack or Pass Out, kicks in after the drive has been completed, this determines whether the player will go hard at the rim (attack/try to score) or kick out after the drive. Again this should be base 100, as having both ATT and PO at 90 would tell the CPU that they are a 50/50 chance of happening.

Drive/Spot -> Pull Up/Penetrate -> Attack/Pass
Where were you when I spent 30+ pages arguing that drive the lane is an on ball tendency?

Sorry man but we conducted a rediculous amount of test, like way too many, probably what can legally be considered a metric ****ton. And we can safely say that drive the lane is an off ball tendency.

And attack and pass out are not based on 100.

They are very much stand alone tendencies. Give a guy 0/0 in attack and pass out and he will stand there like a dummy with the ball in his hand. Give a guy 100/100 and he will run around like a chicken with a severed head passing it to anyone who remotely looks open.

Props go to Serra11 for finding out that the Triple threat tendency acts as a pressure valve for players with a high attack tendency. And it also gives players with a low attack something to do while they're busy not attacking

Last edited by bigtreydawg; 04-26-2013 at 01:49 PM.
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