Madden NFL 25 Trailer - Run Free

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  • roadman
    *ll St*r
    • Aug 2003
    • 26339

    #196
    Re: Madden NFL 25 Trailer - Run Free

    Originally posted by BezO
    I'm dying for this. I've been asking for a 2K BB type system for a while.

    If foot planting is done correctly, left-stick movement should give all types of cuts, jab steps, etc. I'd like to see spins done with the stick as well. The modifier should be for the fancy stuff.

    It sounds like madden is doing this somewhat. I'll have to see.

    Most "moves" are simply plants, jab steps, etc. What's a juke, really, if not a step in one direction then going in another direction?

    With the left stick controlling the feet/legs of a player, we should be able to pull off most moves with the stick. I think the buttons should be for stiff arms, hurdling, upper body evasive stuff & the fanciest of moves.

    This is why I'm worried about how Madden implements this. Some RBs are always evasive. How are they going to handle a RB like McCoy, who makes a living being evasive? The way it sounds, so far, the modifier is required to get some backs to look like themselves. Are shiftier backs going to be overly fatigued? Does it take more energy to juke someone as it does to truck a defender or break a tackle?

    Did they say the right trigger is the defender breakdown? I was wondering if we had control over it.

    I'd like to see ONE example of a defender breaking down and MAKING the tackle. I'd feel better. As it is, I'm only seeing defenders break down too late and miss tackles.
    I mentioned in the other thread, it's my understanding that there is a risk/reward for using the hit stick. I hope it's tied into tackle ratings.

    For the Packers, I'm hoping if Clay Mathews is under user control, he has a better chance of tackling a ball carrier vs if Sam Shields was user controlled making a tackle.

    Comment

    • TreFacTor
      MVP
      • Oct 2009
      • 1138

      #197
      Re: Madden NFL 25 Trailer - Run Free

      Originally posted by slick589
      With the defensive breakdown being mapped to the right trigger will we still have a strafe button? I only ask bc I hate auto strafe it never trigger when I want it to and it does trigger when i don't want it to.
      I had that exact same question...or more along the lines of shouldn't the strafe button ALSO act as the breakdown button..makes sense that when you strafe your either facing up a receiver, ball carrier or reading the QB. Anyone with a direct line to EA want to ask if we can finally get custom button mapping?
      Proud Beta tester for NFL 2K Dreamcast
      "Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity."

      Comment

      • AussieChiefsFan
        MVP
        • Feb 2012
        • 1393

        #198
        Re: Madden NFL 25 Trailer - Run Free

        Looks real similar to Madden 13....
        Kansas City Chiefs ~ Sporting Kansas City
        ---National Football League--------------Major League Soccer------

        Comment

        • Big FN Deal
          Banned
          • Aug 2011
          • 5993

          #199
          Re: Madden NFL 25 Trailer - Run Free

          Originally posted by Only1LT
          Not to be that guy, but how many times have we heard them say we totally ripped this or that out, yet Madden plays pretty much exactly the same as it has since forever.

          Aren't you guys tired of saying this year will be different yet? Seems like it would be exhausting to me.
          Nope, I'm a glutton for punishment each year, lol. Seriously though, I don't just take the impression of anybody but someone like Simfball, who has been critical of locomotion long before it was popular stated this in a recently posted interview.

          9). EA Tiburon has said that they have reworked player movement for Madden NFL 25 and added foot planting to eliminate swerve from previous editions. Is this important to you and do you see it being successful?


          SimFBallCritic: IMPORTANT? That’s not even the word. This is an area that I’ve personally asked to be addressed for several years. The feature adds a more realistic element to the running game. Ball Carriers will now have to plant before the change direction. The beauty of this mechanic is the fact that you can make simple cuts and jukes with just the left analog stick. Tired of guys running a dive play and then unrealistically breaking to the outside to beat your entire front 7, not anymore! The little nuances you will see with this new mechanic is too much for me to try and reference here, but once you get a chance to see it in action you will understand what all the fuss is about. Whether or not swerve running has been completely eliminated is still to be determined. http://www.operationsports.com/forum...table-utc.html

          That sounds exactly like what I have been wanting in Madden in regards to left stick movement. Also, it's not like I look at this stuff from a position of playing the game on the current consoles. I am looking at all this stuff as the foundation for the first Madden on new consoles, not as late additions for the 9th Madden this gen.

          Comment

          • Only1LT
            MVP
            • Jul 2009
            • 3010

            #200
            Re: Madden NFL 25 Trailer - Run Free

            Originally posted by Big FN Deal
            Nope, I'm a glutton for punishment each year, lol. Seriously though, I don't just take the impression of anybody but someone like Simfball, who has been critical of locomotion long before it was popular stated this in a recently posted interview.

            9). EA Tiburon has said that they have reworked player movement for Madden NFL 25 and added foot planting to eliminate swerve from previous editions. Is this important to you and do you see it being successful?


            SimFBallCritic: IMPORTANT? That’s not even the word. This is an area that I’ve personally asked to be addressed for several years. The feature adds a more realistic element to the running game. Ball Carriers will now have to plant before the change direction. The beauty of this mechanic is the fact that you can make simple cuts and jukes with just the left analog stick. Tired of guys running a dive play and then unrealistically breaking to the outside to beat your entire front 7, not anymore! The little nuances you will see with this new mechanic is too much for me to try and reference here, but once you get a chance to see it in action you will understand what all the fuss is about. Whether or not swerve running has been completely eliminated is still to be determined. http://www.operationsports.com/forum...table-utc.html

            That sounds exactly like what I have been wanting in Madden in regards to left stick movement. Also, it's not like I look at this stuff from a position of playing the game on the current consoles. I am looking at all this stuff as the foundation for the first Madden on new consoles, not as late additions for the 9th Madden this gen.
            That's all well and good, but, and I'm going to say something potentially unpopular, but I've never been very popular anyway, so here goes:

            I've watched the sim standard videos on YouTube for many, many years. I have a lot of respect for those guys. But, and here is the unpopular but, there is something about being let on the other side of the velvet rope, that makes things not look as bleak as they did when you were an outsider. I'm not saying they have become yes men, and I'm sure that they are fighting the fight and trying to do what they can, in their limited capacity, to make the game better, but that rope man... it can put a smile on even the meanest grill man lol.

            Now what am I trying to say? That I don't care who's giving the opinion. I've heard a billion opinions from a billion great guys who I respect, from a billion CD, GC, and any other acronym that you can think of, events, and I have yet to see a single one say, to the best of my recollection, this game is terrible, don't buy it. Yet I've seen many finished products, that I would have assigned that very assessment.

            So bottom line, whether the build they played was thrown away and they baited and switched the public, or the velvet rope got them, or whether they just aren't as damn picky as I am, it doesn't matter. I don't care what anyone says about their opinion of an early look/play test of Madden, because I've been conditioned not to care, because it is ALWAYS positive. Yet here we...
            "You mustn't be afraid to dream a little bigger, darling."

            Comment

            • roadman
              *ll St*r
              • Aug 2003
              • 26339

              #201
              Re: Madden NFL 25 Trailer - Run Free

              Originally posted by Only1LT
              That's all well and good, but, and I'm going to say something potentially unpopular, but I've never been very popular anyway, so here goes:

              I've watched the sim standard videos on YouTube for many, many years. I have a lot of respect for those guys. But, and here is the unpopular but, there is something about being let on the other side of the velvet rope, that makes things not look as bleak as they did when you were an outsider. I'm not saying they have become yes men, and I'm sure that they are fighting the fight and trying to do what they can, in their limited capacity, to make the game better, but that rope man... it can put a smile on even the meanest grill man lol.

              Now what am I trying to say? That I don't care who's giving the opinion. I've heard a billion opinions from a billion great guys who I respect, from a billion CD, GC, and any other acronym that you can think of, events, and I have yet to see a single one say, to the best of my recollection, this game is terrible, don't buy it. Yet I've seen many finished products, that I would have assigned that very assessment.

              So bottom line, whether the build they played was thrown away and they baited and switched the public, or the velvet rope got them, or whether they just aren't as damn picky as I am, it doesn't matter. I don't care what anyone says about their opinion of an early look/play test of Madden, because I've been conditioned not to care, because it is ALWAYS positive. Yet here we...

              You aren't the first to say it and something tells me you won't be the last.

              All we can do is hope for history to change.

              Just put out a good game.

              Comment

              • DaveDQ
                13
                • Sep 2003
                • 7664

                #202
                Re: Madden NFL 25 Trailer - Run Free

                The spin moves and jukes are way too detached from actual motion. You just can't be going one direction like that and then...SPIN...and then move down the field some and do that ridiculous slide juke.

                Those types of moves need to be attached to what happens before and after the move takes place. This is where Madden continues to drop the ball with animations. It's like the animation drops from the sky.
                Being kind, one to another, never disappoints.

                Comment

                • Trick13
                  Pro
                  • Oct 2012
                  • 780

                  #203
                  Re: Madden NFL 25 Trailer - Run Free

                  Originally posted by DaveDQ
                  The spin moves and jukes are way too detached from actual motion. You just can't be going one direction like that and then...SPIN...and then move down the field some and do that ridiculous slide juke.

                  Those types of moves need to be attached to what happens before and after the move takes place. This is where Madden continues to drop the ball with animations. It's like the animation drops from the sky.
                  That is because;
                  It would have made more sense to go back to PS2 schematic of the controls, which by their very "layout", forced the user to let go or release the "sprint" in order to pull off "footwork" based moves.

                  Comment

                  • Big FN Deal
                    Banned
                    • Aug 2011
                    • 5993

                    #204
                    Re: Madden NFL 25 Trailer - Run Free

                    Originally posted by Only1LT
                    That's all well and good, but, and I'm going to say something potentially unpopular, but I've never been very popular anyway, so here goes:...(snipped for space)
                    Fair enough but I am not elevating my interest in what Simf stated about locomotion to the whole game being a worthwhile buy, it is what it is. It's not like basic cuts and jukes mapped to the left stick is some huge game play innovation, for other sports games at least. When asked about swerving/zig-zagging last year, nobody I can recall claimed it was fixed, some like RGiles and The Sim Standard guys, among others, came out early to say it was untouched in M13.

                    Again, I look at all this stuff through a potential of Madden on the new consoles prism, not the disappointment that has been Madden this gen. So when I read Simf state something like that, it gives me optimism that things are starting off on the right foot for Madden on the new consoles.

                    Comment

                    • DaveDQ
                      13
                      • Sep 2003
                      • 7664

                      #205
                      Re: Madden NFL 25 Trailer - Run Free

                      Originally posted by Big FN Deal
                      Fair enough but I am not elevating my interest in what Simf stated about locomotion to the whole game being a worthwhile buy, it is what it is. It's not like basic cuts and jukes mapped to the left stick is some huge game play innovation, for other sports games at least. When asked about swerving/zig-zagging last year, nobody I can recall claimed it was fixed, some like RGiles and The Sim Standard guys, among others, came out early to say it was untouched in M13.

                      Again, I look at all this stuff through a potential of Madden on the new consoles prism, not the disappointment that has been Madden this gen. So when I read Simf state something like that, it gives me optimism that things are starting off on the right foot for Madden on the new consoles.

                      Those are good comments.

                      And...your signature quote is so very true.
                      Being kind, one to another, never disappoints.

                      Comment

                      • Only1LT
                        MVP
                        • Jul 2009
                        • 3010

                        #206
                        Re: Madden NFL 25 Trailer - Run Free

                        Originally posted by Big FN Deal
                        Fair enough but I am not elevating my interest in what Simf stated about locomotion to the whole game being a worthwhile buy, it is what it is. It's not like basic cuts and jukes mapped to the left stick is some huge game play innovation, for other sports games at least. When asked about swerving/zig-zagging last year, nobody I can recall claimed it was fixed, some like RGiles and The Sim Standard guys, among others, came out early to say it was untouched in M13.

                        Again, I look at all this stuff through a potential of Madden on the new consoles prism, not the disappointment that has been Madden this gen. So when I read Simf state something like that, it gives me optimism that things are starting off on the right foot for Madden on the new consoles.
                        They couldn't say that zig-zagging was fixed, because it was admittedly untouched by the dev team, so how could it possibly be fixed? Now fast forward to this year, where they ARE saying that they are making changes to locomotion, and if someone had said that it was still poor, THAT would open my eyes, because I don't ever remember seeing something like that happen. Again, not taking shots at those that have access to play-test the game. Call me a skeptic I guess.

                        You are the most optimistic person I see on these boards lol. I say that for this reason. There are plenty of people that are optimistic, but most of them love the game the way it is. You are one of the few people I see that has serious issues with the game, yet you have nothing but a positive outlook for the future, no matter how many times that optimism is proven to be unwarranted. And you're continuing the tradition by being optimistic for next gen Madden. Which you are kind of giving up on this gen Madden at as consequence, so maybe you aren't as optimistic as I thought when I started writing this paragraph, but let's just go with it lol.

                        I wish I could share your optimism, but I have absolutely no reason to think that the next gen will be any better than this one. You can rip out parts and put in new parts, hell you could completely start over from the ground up, but if your direction for what the end product is going to be, doesn't change, or even worse, if you have no idea how to achieve what in your heart you would really like to achieve and give to your fans, does it really matter?
                        "You mustn't be afraid to dream a little bigger, darling."

                        Comment

                        • Big FN Deal
                          Banned
                          • Aug 2011
                          • 5993

                          #207
                          Re: Madden NFL 25 Trailer - Run Free

                          Originally posted by Only1LT
                          They couldn't say that zig-zagging was fixed, because it was admittedly untouched by the dev team, so how could it possibly be fixed? Now fast forward to this year, where they ARE saying that they are making changes to locomotion, and if someone had said that it was still poor, THAT would open my eyes, because I don't ever remember seeing something like that happen. Again, not taking shots at those that have access to play-test the game. Call me a skeptic I guess.

                          You are the most optimistic person I see on these boards lol. I say that for this reason. There are plenty of people that are optimistic, but most of them love the game the way it is. You are one of the few people I see that has serious issues with the game, yet you have nothing but a positive outlook for the future, no matter how many times that optimism is proven to be unwarranted. And you're continuing the tradition by being optimistic for next gen Madden. Which you are kind of giving up on this gen Madden at as consequence, so maybe you aren't as optimistic as I thought when I started writing this paragraph, but let's just go with it lol.

                          I wish I could share your optimism, but I have absolutely no reason to think that the next gen will be any better than this one. You can rip out parts and put in new parts, hell you could completely start over from the ground up, but if your direction for what the end product is going to be, doesn't change, or even worse, if you have no idea how to achieve what in your heart you would really like to achieve and give to your fans, does it really matter?
                          I guess I am a weirdo because even when I disagree with your posts and some others, I still enjoy them, lol. What I try to do is expect the best and plan for the worst, as well as I can in relation to a video game. The most disappointing thing about this is, that even as optimistic as you label me, Madden still hasn't immersed me, lol. I state that I should be an easy win, all the time, yet some people still try to label me a perfectionist that expects too much from a video game.

                          Tiburon reminds me of my gf in the sense of making males, which a presume are Madden's largest demographic, out to be wayyyyy more complicated than what we actually are. We usually don't beat around the bush, no need to "read between the lines" with us, just keep it simple and straightforward. With her, like with Tiburon, I have eternal optimism that they will eventually give me what I want because it's not that complicated, in spite of the number of times they keep handing me ish I never once asked for, that they wanted me to have.
                          Last edited by Big FN Deal; 04-29-2013, 05:27 PM.

                          Comment

                          • SageInfinite
                            Stop The GOAT Talk
                            • Jul 2002
                            • 11896

                            #208
                            Re: Madden NFL 25 Trailer - Run Free

                            Originally posted by Big FN Deal

                            Tiburon reminds me of my gf in the sense of making males, which a presume are Madden's largest demographic, out to be wayyyyy more complicated than what we actually are. We usually don't beat around the bush, no need to "read between the lines" with us, just keep it simple and straightforward. With her, like with Tiburon, I have eternal optimism that they will eventually give me what I want because it's not that complicated, in spite of the number of times they keep handing me ish I never once asked for, that they wanted me to have.
                            This is great, lmao!
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                            Comment

                            • ghettogeeksta
                              Banned
                              • Sep 2011
                              • 2632

                              #209
                              Re: Madden NFL 25 Trailer - Run Free

                              Originally posted by DaveDQ
                              The spin moves and jukes are way too detached from actual motion. You just can't be going one direction like that and then...SPIN...and then move down the field some and do that ridiculous slide juke.

                              Those types of moves need to be attached to what happens before and after the move takes place. This is where Madden continues to drop the ball with animations. It's like the animation drops from the sky.
                              Agreed, it's because they are using the same horrid run animations and just adding stuff to it without fixing the source of the problem. Just another example of them taking short cuts, instead of fixing the real problem, they try to cover it up. Lets hope they fix player movement next gen.

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