What I believe there should be is some sort of percentage based progression, where a certain player would have a certain chance to be a certain tier.
For example a 70 rated player who has a good chance to be a superstar would be something like 40% 90+ ovr. 40% 80+ ovr. 15% 70+ ovr. 5% 60+ ovr
Obviously for each player it would be different, and i believe if people wanted to incorporate production then promising seasons could increase the percentages of being a higher tiered player?
I am not sure exactly how to do it but perhaps after every season or few seasons, after the player has progressed however the game has determined then the percentages could change somewhat in order to reflect the player's production as well as remaining potential.
This would also work with older players as they have a chance to regress but also have a chance to maintain their skills(Peyton, etc.)
I believe this could add some spice to franchise and would make every franchise different. Perhaps the idea could use some tuning or such but please sound off

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