View Single Post
Old 05-01-2013, 01:05 PM   #7
CM Hooe
Dead!
 
CM Hooe's Arena
 
OVR: 45
Join Date: Aug 2002
Location: Culver City, CA
Posts: 20,962
In isolation, a "sim" game is not going to sell well. The game must also have pretty graphics (a huge factor in AAA video game sales, for better or worse), the user must feel like he has a direct and obvious affect on the game's outcome, and the game must be accessible to the user via accessible yet deep controls and a reasonable (often adjustable) difficulty curve.

This isn't to downplay the importance of realism; it is an important factor, particularly as the games continue to look more lifelike graphically. My point is that one must not simply consider only that factor in isolation of all else which makes a game great.
CM Hooe is offline  
Reply With Quote