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Old 05-09-2013, 05:16 PM   #943
Melbournelad
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Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by bigtreydawg
From this you can conclude that slower paced teams (teams with low FGA per game) have to have a low run plays settings 1-20

The opposite applies to Denver, Milwaukee, and Houston but I don't put run plays at 100.

The reason Run plays at 100 is problematic is because at higher settings the CPU will call a play a soon as the previous one breaks down. This would be fine but often times ISO plays are over as soon as they start. So the second the ISO guy gets the ball if he doesn't immediately shoot then another play will be called.

It looks silly.

I cap my run plays at 60, that's usually all the wiggle room needed to run a 7 second offense.
Great summary. Yeah i don't see the need why everyone has to have run plays at either 0 or 100. Surely there is a middleground and room for variation from team to team.

Do you have a formula you use to calculate it?
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