The Top Five Features That Should Return to Madden

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  • gr18
    MVP
    • Sep 2007
    • 2288

    #46
    Re: The Top Five Features That Should Return to Madden

    No to Tony Bruno and the vision cone.I never had a problem manipulating the stick to get to the receiver I needed to.I generally pick plays that I don't have to go through more than two reads often.If you had a bad qb and were getting nano blitzed you would live off short slants.The cone wouldn't do squat to differentiate.I believe player traits are much more useful.

    I'd like to see player morale because it brought a more interesting aspect to how you would handle players during the season and off-season.I'd also like to go back to a one year feature in Madden '94 where they would cut into your game with a game winning fieldgoal attempt from another game.

    Comment

    • db56
      Veteran
      • Feb 2006
      • 790

      #47
      Great Article!

      Import? Absolutely
      Tony Bruno? Yes! I'd rather have Sportscenter but imo radio format blows twitter out of the water!!
      Fair Play? I play offline most of the time
      Vision Cone? Yes! loved it.
      Owner mode? Yes!

      Thanks OS

      Comment

      • Armor and Sword
        The Lama
        • Sep 2010
        • 21781

        #48
        Re: The Top Five Features That Should Return to Madden

        Last gens franchise mode was great.

        M12's franchise mode was almost a return to glory.

        2K5 presentation coupled with Madden 2007's franchise mode would have been the perfect marriage.
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        Comment

        • footballfan41
          Banned
          • Jul 2012
          • 240

          #49
          yes Owner Mode would be awesome, other then a deep owner mode im happy wt madden

          Comment

          • kehlis
            Moderator
            • Jul 2008
            • 27738

            #50
            Originally posted by ghettogeeksta
            Quote:
            Originally Posted by bear_down520

            QB Vision was the worst thing to ever happen to Madden before CCM.

            May I ask why?


            Because if you played against people who did all out blitz's or nano blitz, you had no chance to get the ball to a open receiver because you had to move that stupid cone to find a open receiver.
            That's why you read the blitz at the line and make a change, no different than in real life.

            Comment

            • SamoanSteelerFromAus
              Rookie
              • Mar 2012
              • 112

              #51
              Maaan it still amazes me how much stuff they have added and then taken out for no apparent reason.

              My list would be:
              - The option of turning on the weapons feature from 08
              - Full editing of players and teams
              - The option to create a player and his attributes or put him through the drills to establish his overall rating
              -The option of the QB cone
              - Helmets flying off of players
              - Traditional franchise (I hated CCM with a passion)
              - Mini camp games
              - Legendary teams
              - More customization for players ( i remember when you used to be able to edit their faces and change the sizes of their limbs, also there used to be more accessories)

              Furthermore what I hope they add that is new: Proper line interaction and blocking AI along with D line stunts and gaps. It's unbelievable that a game in 2012 didn't have d line stunts when they are fundamental to football and ALl pro football 2k8 had it! Pretty much just copy the trenches from APF and this game would be leaps and bounds better.

              Comment

              • SamoanSteelerFromAus
                Rookie
                • Mar 2012
                • 112

                #52
                P.s why isn't there things like collars, bulges, neck roles or washboards in this game? I think they added one ugly white one last year but cmon that was only one.

                Comment

                • SpergLordStuntn
                  Rookie
                  • Jun 2012
                  • 75

                  #53
                  they need to bring back playmaker mode where you could tell free running blockers to engage someone. the blocking logic now is bad so why not be able to show them who to block on the run
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                  Comment

                  • BlackRome
                    Rookie
                    • Apr 2003
                    • 198

                    #54
                    Originally posted by ccoaxum
                    i agree 100%, i did nost like the vision thing at all. That radio feature was horrible but everything else i would like to see come back, i stop buying NCAA because of no imports smh, i agree i would like to be able to save games in middle of the game, i would like to see a half-time show, like to erin andrews or somebody else doing the video reports or something as well(that was nice touch in 2010 or 11.
                    Of course most Madden players didn't like the vision cone. It forced you to really play QB. It made players that only throw screens and crossing routes very limited. You actually had to use the passing windows that most users don't have to use without it.

                    The vision cone was the best thing to happen to Madden because it separated those who truly understand the game of football and people who use the same BS that ruins Madden online.

                    Comment

                    • Other Guy
                      MVP
                      • Jul 2004
                      • 1585

                      #55
                      Re: The Top Five Features That Should Return to Madden

                      Most of my choices have already been listed, but...

                      Skill games/Training camp
                      In game saves
                      Classic Teams/All Madden teams
                      Cutaways to other highlights.....old feature, they used to show last minute FG's etc.

                      Comment

                      • BlackRome
                        Rookie
                        • Apr 2003
                        • 198

                        #56
                        Originally posted by gr18
                        No to Tony Bruno and the vision cone.I never had a problem manipulating the stick to get to the receiver I needed to.I generally pick plays that I don't have to go through more than two reads often.If you had a bad qb and were getting nano blitzed you would live off short slants.The cone wouldn't do squat to differentiate.I believe player traits are much more useful.

                        I'd like to see player morale because it brought a more interesting aspect to how you would handle players during the season and off-season.I'd also like to go back to a one year feature in Madden '94 where they would cut into your game with a game winning fieldgoal attempt from another game.
                        You only pick plays that you only have to make two reads. SMDH. This is what I'm talking about. You shouldn't be able to be in a game of Madden only having the ability to make two reads. This statement says everything about what is wrong with Madden.

                        Don't tell me. Your two reads were a crossing route. a slant or a hook. That's shameful.

                        I played Madden 06 in pro leagues. That's why I loved the vision cone. You wouldn't have scored.

                        If you don't have the ability or the knowledge to read the field like a real NFL QB. Not some college QB who's only asked to read one side of the field. You should get punished for not having the skills.

                        You sir are the typical Madden user which ruins the game online.

                        SMDH.

                        Comment

                        • Grey_Osprey
                          Pro
                          • Feb 2013
                          • 752

                          #57
                          Great thread with a great list of features/options that would be nice to see added back into Madden. Personally, I could live without the QB vision cone, but just about everything else would be great to see back in the game.

                          To add to the list, I believe at one time you could name captains. And I believe Madden 07 had a vast aray of player roles that gave small boosts to certain attributes. If memory serves me, players could have roles change too. Thought that was a cool feature.

                          Comment

                          • WildVikingFox
                            Rookie
                            • Sep 2012
                            • 104

                            #58
                            Owner Mode sounds AMAZING. EA better bring it back!
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                            • cowboy_kmoney
                              MVP
                              • Jun 2008
                              • 1621

                              #59
                              Re: The Top Five Features That Should Return to Madden

                              I miss a few of the things said so yeah it woukd be something for them to start with and letting us know they r on our side on this. Please bring back imported drafts from NCAA.

                              Comment

                              • Trick13
                                Pro
                                • Oct 2012
                                • 780

                                #60
                                Re: The Top Five Features That Should Return to Madden

                                Originally posted by bear_down520
                                QB Vision was the worst thing to ever happen to Madden before CCM.
                                Wrong - the worst thing to happen to Madden was 3D grass - it effectively ended "signature animations" - the "graphics over substance" mindset of this gen was horrible - the vision cone was actually a feature that forced you to read defenses, allowed you to look off safties and it just added to the "strategy/chess match" aspect, which is sorely missing now because the pass rush is non-existent, the zone defense is horrid, and I miss the cone of realism...


                                Now, for the actual top 5;

                                5. Edit player - including Hgt/wgt/body type/position/number/ and
                                celebrations you can "map" to each button for 1st down/TD/sack/
                                big hit/FF/INT - after each event listed you should have a second
                                to press any button and have the celebration you "mapped" there
                                play out (no on screen cues)

                                4. Import draft classes with editor for imported and Madden "generated"
                                classes

                                3. Custom sub packages - global and formation specific (allowed for 2nd
                                and 3rd team packages and you knew what each was cuz you
                                made them...

                                2. Custom playbooks with play editor (even if limited to every assignment
                                that EA has in the game - I am ok with no custom routes - but
                                bring back delayed blitzes and let us pick what routes or
                                assignments each play has in it

                                1. PS2 control layout - more intuitive and by far more realistic as it
                                "forced" the user to let go of "sprint" to perform "footwork" moves
                                outside of very slight directional changes - "cut moves"
                                And yes I would keep "hurdle" on Y and triangle and have "cover
                                ball" accomplished by holding both triggers (stiff-arm) at the same
                                time - I would have had moves (all of them) like passing is now as
                                in "type" determined by user input and these new "modified" moves
                                would have been accomplished by holding the button and then
                                releasing - rating level (ACC,AGI) would determine how quickly you
                                could perform "consecutive" moves and rating level for each move
                                would determine the "window length" of how long you could hold
                                down each button before releasing (thus performing more effective
                                moves) but it would come with some risk - holding down the button
                                would cause player to "gather" his feet, holding too long for the
                                player's rating would result in loss of balance/slip/trip/fall/fumble
                                /injury

                                Honorable mention for me (#6) would be the vision cone.

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