05-28-2013, 02:31 PM
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#4
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MVP
OVR: 26
Join Date: Apr 2009
Posts: 4,673
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Re: Player Development
Intangible Development
Ratings:
All other Ratings
Just about all the other ratings are Intangible. You'll definitely do best at player development if you focus on getting all Intangible ratings to 4 first. I'd say 75% of the player ratings are intangible.
I'll add with Intangibles that there are 2 types of Intangible ratings in my opinion-General and Situational. The General Ratings are the ratings that progress all the time-say for a receiver Awareness, Route Running, Catch as an example.
The Situational Ratings only progress when you do a action in game/sim. Keeping with the above example-the Situational ratings for a receiver are Release/Spectacular Catch/ Catch in Traffic. The Situational rating will progress much slower than the General ones.If you want a player to max out the Situational ratings, most likely you'll need to get your HC to 5 at that position.I'll identify each position with the General/Situational ratings later.
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