Owner/Franchise Mode Requirement - Operation Sports Forums

Owner/Franchise Mode Requirement

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  • infemous
    MVP
    • Nov 2009
    • 1582

    #1

    Owner/Franchise Mode Requirement

    Teams' cap hits and player contracts desperately need updating.

    I still don't know how Sam Bradford's contract is so inaccurate, or why most contracts are equally as inaccurate, but with the inclusion of owner mode and the importance placed on financials, these basic mistakes which any person can fix will hold more impactful consequences and will be more problematic.
    Blood in my mouth beats blood on the ground.

    www.brotherspork.wordpress.com

    PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

    XP and Progression Revamp Idea

    Madden player ratings need a TEAM.
  • AaronS444
    Banned
    • Nov 2012
    • 210

    #2
    Re: Owner/Franchise Mode Requirement

    Just my opinion, but this issue is one that really is too difficult to be 100% accurate.

    Escalators, front-loading, back-loading, roster bonuses, bonuses in general... just too much to track.

    Contract amount and signing bonus is enough as far as I'm concerned.

    Comment

    • BleedGreen710
      Eagles Fan
      • Oct 2012
      • 4036

      #3
      Re: Owner/Franchise Mode Requirement

      Originally posted by AaronS444
      Escalators, front-loading, back-loading, roster bonuses, bonuses in general... just too much to track.

      Comment

      • TheKnack
        Contributor
        • Aug 2011
        • 759

        #4
        Re: Owner/Franchise Mode Requirement

        Comment

        • TheKnack
          Contributor
          • Aug 2011
          • 759

          #5
          Re: Owner/Franchise Mode Requirement

          Comment

          • tfctillidie
            Pro
            • Aug 2011
            • 532

            #6
            Re: Owner/Franchise Mode Requirement

            There's 10's if not 100's of sites that track this data.

            Too hard for EA to put into a game tho?


            The NHL has a much more complex salary system and the EA NHL game does a pretty good job with it (not including the AI's ability to use it tho).

            Comment

            • infemous
              MVP
              • Nov 2009
              • 1582

              #7
              Re: Owner/Franchise Mode Requirement

              Exactly.

              There was a madden online franchise site made by people not affiliated with Madden who were able to create a system in which we could input the correct contracts ourselves, featured backloading etc. etc.

              Madden had a system where you could choose to front or backload a contract or level it out just a year ago...

              There is no excuse for the figures to be wrong in the first place if they're too lazy to implement an accurate system for it.

              Sam Bradford has always had 50 mil GTD and an 80 mil OVR contract. Yet Madden has always had him as having the same contract as Matthew Stafford...
              Blood in my mouth beats blood on the ground.

              www.brotherspork.wordpress.com

              PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

              XP and Progression Revamp Idea

              Madden player ratings need a TEAM.

              Comment

              • galamabx
                Just started!
                • May 2013
                • 4

                #8
                Re: Owner/Franchise Mode Requirement

                There's 10's if not 100's of sites that track this data.

                Comment

                • goravens2052
                  Banned
                  • Jul 2010
                  • 790

                  #9
                  Re: Owner/Franchise Mode Requirement

                  Originally posted by AaronS444
                  Just my opinion, but this issue is one that really is too difficult to be 100% accurate.

                  Escalators, front-loading, back-loading, roster bonuses, bonuses in general... just too much to track.

                  Contract amount and signing bonus is enough as far as I'm concerned.
                  While I do agree it is difficult to be 100% accurate, this is where allowing users to edit contracts would work. I know, I know that your going to say people would cheese the hell out of it and make sure nobody leaves their team. That's fine in terms of OFFLINE, EA shouldn't care about what offline CFM people do, so if people want to cheese and ensure nobody leaves, let them take the fun out of the mode. While there will be others who would look on one of the many websites that have this data to update contracts to have a realistic franchise.

                  As for online users, this would be the worst problem in terms of cheesing but you could allow ONLY the Commish to edit contracts.

                  Comment

                  • juggalotusx
                    Pro
                    • Apr 2009
                    • 732

                    #10
                    Re: Owner/Franchise Mode Requirement

                    It must be to much code work for the EA madden people,lol...Do they ever do anything 100% right its more of a we will give you 35 to 60% of what we can do the rest we just dont want to do....
                    NINERS FAN SINCE 96

                    Comment

                    • bcruise
                      Hall Of Fame
                      • Mar 2004
                      • 23295

                      #11
                      Re: Owner/Franchise Mode Requirement

                      Originally posted by WSUCougars
                      To be fair, that's a really bad example as the Show's contracts are nowhere close to real life (intentionally).

                      Comment

                      • infemous
                        MVP
                        • Nov 2009
                        • 1582

                        #12
                        Re: Owner/Franchise Mode Requirement

                        Originally posted by goravens2052
                        While I do agree it is difficult to be 100% accurate, this is where allowing users to edit contracts would work. I know, I know that your going to say people would cheese the hell out of it and make sure nobody leaves their team. That's fine in terms of OFFLINE, EA shouldn't care about what offline CFM people do, so if people want to cheese and ensure nobody leaves, let them take the fun out of the mode. While there will be others who would look on one of the many websites that have this data to update contracts to have a realistic franchise.

                        As for online users, this would be the worst problem in terms of cheesing but you could allow ONLY the Commish to edit contracts.
                        Exactly. We have the choice to turn the salary cap off. If people want to cheese themselves out of a challenge, let them, in either mode.

                        In online leagues, yes only Commissioners (and co-commisioners) should be allowed to do the editing. Online CFM should be allowed to be loaded off of the commissioner's roster file too, just like Offline.

                        This is where joining a well run league becomes imperative.

                        The fact that the current contracts are SO inaccurate, including years being capped at 6 or 7 and all sorts of crap, or just flat out being wrong, is enough to either force EA to fix it themselves or give us the power to do so.

                        I can guarantee that the Rams are gonna have about 10 mil cap space for the first season and I could free up another 20 by cutting 2 players... Ignoring the previous years cap hits from the trading of Jason Smith and stuff. If the Jets aren't in financial hell either it will be very annoying.
                        Blood in my mouth beats blood on the ground.

                        www.brotherspork.wordpress.com

                        PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

                        XP and Progression Revamp Idea

                        Madden player ratings need a TEAM.

                        Comment

                        • Sullyb2332
                          Rookie
                          • Apr 2004
                          • 48

                          #13
                          Re: Owner/Franchise Mode Requirement

                          Originally posted by tfctillidie
                          There's 10's if not 100's of sites that track this data.

                          Too hard for EA to put into a game tho?


                          The NHL has a much more complex salary system and the EA NHL game does a pretty good job with it (not including the AI's ability to use it tho).
                          I would point out that while you are correct, there are "10's if not 100's of sites that track this data', many of those same sites typically end up with varying totals for contracts and team cap situations. When it comes to NFL contract data, we don't always know what we think we know. Constant restructuring of deals, various bonus points, escalators, etc lead to the ever changing contract totals.

                          That said, it should at least be "more" accurate.

                          Comment

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