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Madden NFL 25 Connected Franchise Q&A with Josh Looman

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  • LorenzoDC
    MVP
    • Sep 2010
    • 1857

    #136
    Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

    Originally posted by MrBill
    Let me know if you guys have any follow up questions that haven't been answered yet. I have an interview with Mike Young (Madden Producer) set for this Friday afternoon.
    Thanks. My question is really about CPU AI. We've heard some things from Josh Looman about CPU AI when it comes to roster management, but for Mike Young, I'd really like to know more about in game AI.

    For in game CPU AI, here are some things I'd like to know:
    • Will the CPU try to make first downs? In M13, the CPU has no awareness of the importance of moving the sticks, so even if you adjust sliders to favor the CPU more to help it sustain drives, you still have to try to over power it a bit to get more intelligent play calling and play execution. Also, CPU receivers often run out of bounds before the 1st down line.
    • Will the CPU be able to give any weight to the weak links on the user controlled team to maybe target a weak DB, for example, or make the receiver to that side the first read?
    • Will the 1:01 time out bug be gone?
    • Can the CPU have any ability to audible out of a play if the defense is, say, looking like it's selling out tot he run?
    • Can the CPU adjust in game to favor, say, passing, if early success in the passing attack looks better and the run is getting stuffed (or vice versa)? Or will the CPU stick to a rigid game plan no matter how the game is going?
    • Of course, will the bad run/pass balances be fixed across teams, especially for teams like the Packers and Patriots?
    • In CFM, if the Jaguars sign a highly rated Andrew Luck 4 years in, will they still run a play book that mostly runs and dumps off short passes, or will the CPU be able to adjust pass/run balance, say, in the off season, based on that season's personnel? In other words, can the CPU recognize that Andrew Luck in not Blaine Gabbert and adjust its playbook or play calling accordingly?
    • Will the CPU do a better job of emphasizing the passing attack when behind before the last 2:00 of the 4th quarter? In M13, if the CPU is down, say, 2 touchdowns with 8:00 remaining it will still default to its regular play book, running frequently, and passing short and medium. The CPU should be taking more chances when behind. It does this in the 2:00 drill, but by then the game may be completely gone.

    I know you can't probably get to all of those. A common element of all of them is whether or not the CPU can do any dynamic assessment of play calling based on in game situation (down and distance, or time and score). There's also a little bit of playbook adjustment to personnel, at a minimum, the CPU's own personnel. You get the idea.

    Thanks!

    Comment

    • jpdavis82
      All Star
      • Sep 2005
      • 8795

      #137
      Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

      Are the new Nike gloves that show team logos and are in NCAA 14, going to be in Madden 25?

      Will the Bears wear navy pants for their default away uniforms? They wore orange pants in Madden 13 and never wore them in real life.

      Comment

      • Mauler97
        MVP
        • May 2003
        • 1024

        #138
        Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

        Originally posted by jpdavis82
        I already know the answer to the second question is yes. They have new storylines too, and I believe Trey Wingo and Adam Schefter are doing the draft stories this year. Josh Looman talked about it in his call in on the GC Radio show last Monday. He said if you want the NCAA imported classes but don't want the storylines, import draft class. If you want the full experience with the new storylines, don't.
        Do you know if they are audio draft storylines like Head Coach'09 or just written like last year?

        Please tell me they brought back Mock Drafts, and a way to view the draft order without looking over every team in the trade screen.
        Spike Diet

        Comment

        • N51_rob
          Faceuary!
          • Jul 2003
          • 14805

          #139
          Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

          Originally posted by MrBill
          Let me know if you guys have any follow up questions that haven't been answered yet. I have an interview with Mike Young (Madden Producer) set for this Friday afternoon.
          Is Mike Young a game play guy? If so can you ask him what will be the money routes this year. Are the corner, hitch and out route going to be easy money 90% of the time.
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          • infemous
            MVP
            • Nov 2009
            • 1568

            #140
            Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

            Could you ask Mike Young whether he can guarantee uniform accuracy for all 32 teams?

            There is a thread that points out every mistake and suggests corrections.

            Could you also ask Mike Young whether there will be new throwing animations and if each QB can have a personal style for short throws and deep throws? They revert to a default on certain throws still which ruins the immersion.

            Could the ankle tape be slimmed down to look more accurate?

            Also, could we get adjustable length sleeves, such as Tom Brady's loose sleeve length vs Tony Romo's longer loose sleeve length?

            Also adjustable under sleeves, so that some could have them further up the bicep while others could be closer to the elbow or even beyond the elbow, like Brandon Lloyd did last year?

            Sleeve Length variant examples:

            Long loose sleeves:



            short loose sleeves:



            To elbow under sleeves (currently in game)



            but we need these lengths available too:



            Blood in my mouth beats blood on the ground.

            www.brotherspork.wordpress.com

            PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

            XP and Progression Revamp Idea

            Madden player ratings need a TEAM.

            Comment

            • jpdavis82
              All Star
              • Sep 2005
              • 8795

              #141
              Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

              Originally posted by N51_rob
              Is Mike Young a game play guy? If so can you ask him what will be the money routes this year. Are the corner, hitch and out route going to be easy money 90% of the time.
              Mike Young is the Creative Developer, he's mainly focused on CFM, Presentation, and the direction of the game overall. He used to be the main guy for art and presentation in Madden. He's also a photographer for NFL Films, really cool dude.

              Comment

              • qdog
                Rookie
                • May 2008
                • 62

                #142
                Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

                so let me get this straight , if you import draft classes you wont get story lines on that draft class? if no, when you import them (draft class) will they be represented in the twitter feed during the season. my take on this is if you going to bring imported draft classes in then they need to be represented in the story lines and the twitter feed during your season.

                another question, When you import the draft classes will their still be sleepers or gems so to speak, in that imported class

                Comment

                • jpdavis82
                  All Star
                  • Sep 2005
                  • 8795

                  #143
                  Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

                  Can they add a ticker like this for CFM in Madden 25, showing upcoming games, scores & stats, injury reports from our CFM and not just the ESPN news stuff?







                  Comment

                  • kjjnesb
                    Pro
                    • Jun 2007
                    • 842

                    #144
                    Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

                    Originally posted by jpdavis82
                    Can they add a ticker like this for CFM in Madden 25, showing upcoming games, scores & stats, injury reports from our CFM and not just the ESPN news stuff?







                    Yes this would be great

                    Comment

                    • Mauler97
                      MVP
                      • May 2003
                      • 1024

                      #145
                      Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

                      The fonts and menu screens are reminding on Head Coach '09 which is a very good thing. I can't wait to hear more about this game.

                      Anyone know if Shefter and Wingo do audio draft storylines during the season? Also is are there any screen shots of draft day?

                      I hope they open up certain physical attributes for all prospects that participate in the combine. Even if it's just a letter grade. It's kinda dumb that they have a combine but we learn nothing about the prospects unless we scout them.
                      Spike Diet

                      Comment

                      • thinkjoey
                        Rookie
                        • Feb 2011
                        • 277

                        #146
                        Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

                        Originally posted by KingV2k3
                        This is a great, long overdue development but my concern is that, whenever the developers try something new they tend to "over-implement" it...

                        It'll be great to not see 35 year old Michael Turners starting, but if they're going to make them useless after a few seasons, well...

                        Guess we have to "wait and see" but this one jumped out at me as a POSSIBLE over-implementation" waitin' to happen...

                        I hope they find a way to tie HB "regression" to cumulative carries...I've seen MANY articles where they find that THAT is the most telling stat where "longevity" at the position is concerned...

                        THEN they have to account for the RARE Curtis Martin / Emmett Smith that improbably lasts waaaaaay beyond expectation...

                        How do you make a realistic determination of WHO those guys are / could be?

                        Interesting!
                        I read the answer to this in one of the interviews/articles...cannot remember where

                        Pretty much if a veteran guy is about to produce enough to offset the regression then that player will continue to play well and not regress. If they are a backup or on the bench then expect the regression to happen much faster.

                        Originally posted by MrBill
                        Let me know if you guys have any follow up questions that haven't been answered yet. I have an interview with Mike Young (Madden Producer) set for this Friday afternoon.

                        Thanks MrBill for allowing us to put some input in. My only question is simple really...Will the MVP of the Super Bowl have a bigger impact than M13? In M13 if someone was named MVP of the Super Bowl...it would hardly be announced and would not be added to their player information like a season MVP stat would. I think it is something small, but I took notice of.
                        Last edited by thinkjoey; 05-30-2013, 04:16 PM.
                        PS4 PSN - FlashSithLord
                        3 time Any Given Sunday Superbowl champion yeet

                        Comment

                        • infemous
                          MVP
                          • Nov 2009
                          • 1568

                          #147
                          Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

                          Also, please implore to Mike Young that just a short little cut scene of 1st round picks being given jerseys at the draft (which can be toggled on and off) would go a LONG way to making the draft replicate the drama that it is in real life.
                          Blood in my mouth beats blood on the ground.

                          www.brotherspork.wordpress.com

                          PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

                          XP and Progression Revamp Idea

                          Madden player ratings need a TEAM.

                          Comment

                          • Gosens6
                            All Star
                            • Oct 2007
                            • 6102

                            #148
                            Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

                            Originally posted by qdog
                            so let me get this straight , if you import draft classes you wont get story lines on that draft class? if no, when you import them (draft class) will they be represented in the twitter feed during the season. my take on this is if you going to bring imported draft classes in then they need to be represented in the story lines and the twitter feed during your season.

                            another question, When you import the draft classes will their still be sleepers or gems so to speak, in that imported class
                            How do you expect to get draft storylines for your imported NCAA players?? The storylines are specifically created for the games hand made created draft classes.

                            The game doesn't just randomly "invent" story lines, they're already pre made for the pre made draft classes.

                            So to answer your question, no, you won't get any storylines when you import draft classes.

                            Comment

                            • theone93
                              Banned
                              • May 2013
                              • 8

                              #149
                              Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

                              I'm just hoping they make some kind of presentation improvement such as a show or something

                              Comment

                              • MrBill
                                Rookie
                                • Aug 2003
                                • 115

                                #150
                                Re: Madden NFL 25 Connected Franchise Q&A with Josh Looman

                                Originally posted by thinkjoey
                                Thanks MrBill for allowing us to put some input in. My only question is simple really...Will the MVP of the Super Bowl have a bigger impact than M13? In M13 if someone was named MVP of the Super Bowl...it would hardly be announced and would not be added to their player information like a season MVP stat would. I think it is something small, but I took notice of.
                                Glad to help try and get the answers to the questions. I'll try to work it into our chat.

                                Originally posted by infemous
                                Also, please implore to Mike Young that just a short little cut scene of 1st round picks being given jerseys at the draft (which can be toggled on and off) would go a LONG way to making the draft replicate the drama that it is in real life.
                                Noted
                                Commissioner - The 220 Madden League

                                Comment

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