Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Revealed)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • jpdavis82
    All Star
    • Sep 2005
    • 8794

    #151
    Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

    Originally posted by kehlis
    Your explanation was that they are doing as much as they can with as much as they have and that you wouldn't argue further about because you've been told what you've been told.

    Did I miss something somewhere? I'm assuming I did can you point me to where you explained why memory is the issue?
    Ok I worded it wrong, I originally said space instead of memory, but this is my point.

    The constant turnover with dev teams is a real problem, definitely, but the lack of memory is just as real. Now maybe if they would use the memory they are given more on things like gameplay and AI instead of 3d grass or insane levels of detail in all 32 stadiums, uniforms, cleats, gloves, etc... then the space would be used more efficiently. Only problem with that is then people would complain about stadiums, uniforms, cleats, gloves, grass, etc... So in order to make everyone happy, yes they need more memory to work with.

    Comment

    • N51_rob
      Faceuary!
      • Jul 2003
      • 14805

      #152
      Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

      Originally posted by jpdavis82
      For current gen people's expectations have been too high based on what the devs were being told to do by the execs.
      EA set peoples expectations years ago with that BS CGI Madden trailer, then said they would surpass that.

      That issue seems to be at least for m25, a thing of the past. I'm trying not to overly praise the game, just wish the OS crowd would be a little less pessimistic about a game they have yet to play. We shouldn't overly praise or criticize the game until we have some time hands on with it, is my point. Some people won't like it and some will, just have to play it to find that out.
      1. you said the same thing about Madden 13.

      2. What if someone said the OS crowd should be a little less optimistic. You spend way too much time here trying to "convince" people of things one way or the other. We are at the show me state with current generation Madden. Nothing you say positively or BFD (for example) says negatively is going to change anyone's mind at this point on current gen.

      3. How about EA give the OS crowd something to be positive about? Horrendous late game CPU AI, money routes, swiss cheese defense, RT blocking glitch, speed being one of the most important ratings....you spend a lot of time blaming the OS crowd for their attitudes. While its clear to me that some people are mad about exclusivity and wrongly blame EA when exclusivity is the NFL's doing, its is also just as clear that the game is lacking when compared to other games (FIFA, and MLB to name two). EA has no one to blame but themselves for the sorry state of Madden on current gen and the large amounts of negative feelings and misstrust as this point in the game.
      Moderator
      PSN:gr8juan

      Twitch


      Finally Access to Coaches Tape! Coaches Film Analysis

      2 Minute Warning PS4 Madden 18 Franchise
      Washington Redskins (0-0) Last Game: N/A
      Year 1:

      Comment

      • The_Balm
        Formerly simon48xbox
        • May 2009
        • 585

        #153
        Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

        Originally posted by jpdavis82
        Ok I worded it wrong, I originally said space instead of memory, but this is my point.

        The constant turnover with dev teams is a real problem, definitely, but the lack of memory is just as real. Now maybe if they would use the memory they are given more on things like gameplay and AI instead of 3d grass or insane levels of detail in all 32 stadiums, uniforms, cleats, gloves, etc... then the space would be used more efficiently. Only problem with that is then people would complain about stadiums, uniforms, cleats, gloves, grass, etc... So in order to make everyone happy, yes they need more memory to work with.
        100% agree.

        In general when you have more stuff on the disk (higher resolution textures, more people, more complicated uniforms, stat banners etc.) you need more RAM to display it all at once.

        Comment

        • californ14
          Banned
          • Oct 2012
          • 473

          #154
          Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

          I can't argue that RAM, memory, does not effect games, but I believe many of the issues with AI and CPU management is a result of poor programming and hack fixes over many, many years and development teams...

          With M25, instead of fixing the core problems, they add back in and supposedly enhance a previous mode, "owner." Thus leaving legacy problems to plaque on....

          This appears to show more of a concern by the dev. team to push a shiny, sell-able, window dressing, front and foremost, over an M25 with a mere selling point of, "we fixed all the legacy issues," AI and CPU game play....

          Comment

          • jpdavis82
            All Star
            • Sep 2005
            • 8794

            #155
            Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

            Originally posted by californ14
            I can't argue that RAM, memory, does not effect games, but I believe many of the issues with AI and CPU management is a result of poor programming and hack fixes over many, many years and development teams...

            With M25, instead of fixing the core problems, they add back in and supposedly enhance a previous mode, "owner." Thus leaving legacy problems to plaque on....

            This appears to show more of a concern by the dev. team to push a shiny, sell-able, window dressing, front and foremost, over an M25 with a mere selling point of, "we fixed all the legacy issues," AI and CPU game play....
            What about them overhauling the running game and completely redoing every run blocking play, fixing the technique and logic, adding foot planting, contextual awareness? Those are legacy issues people have been complaining about for years. Yes, they didn't overhaul pass blocking yet, but like Rex Dickson said they realized overhauling blocking would have to be done in two parts.

            I'm not saying every core problem was fixed in M25 nor did I expect it to be, but to make it sound like they just focused on other things and didn't work on legacy issues is unfair.
            Last edited by jpdavis82; 06-03-2013, 04:39 PM.

            Comment

            • The_Balm
              Formerly simon48xbox
              • May 2009
              • 585

              #156
              Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

              Originally posted by californ14
              I can't argue that RAM, memory, does not effect games, but I believe many of the issues with AI and CPU management is a result of poor programming and hack fixes over many, many years and development teams...

              With M25, instead of fixing the core problems, they add back in and supposedly enhance a previous mode, "owner." Thus leaving legacy problems to plaque on....

              This appears to show more of a concern by the dev. team to push a shiny, sell-able, window dressing, front and foremost, over an M25 with a mere selling point of, "we fixed all the legacy issues," AI and CPU game play....
              I've been saying this for years! It seems to me the devs have a lot of band aids to work around. But they are fixing stuff.

              Comment

              • californ14
                Banned
                • Oct 2012
                • 473

                #157
                Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

                Originally posted by jpdavis82
                What about them overhauling the running game and completely redoing every run blocking play, fixing the technique and logic, adding foot planting? Those are legacy issues people have been complaining about for years. Yes, they didn't overhaul pass blocking yet, but like Rex Dickson said they realized overhauling blocking would have to be done in two parts.

                I'm not saying every core problem was fixed in M25 nor did I expect it to be, but to make it sound like they just focused on other things and didn't work on legacy issues is unfair.

                They addressed half the issue on one side of the ball, leaving the pass blocking, and all parts of the defense abandoned to inject "owner" mode.

                NOt to mention the tragedy that is player ratings and traits being just about useless.

                Comment

                • jpdavis82
                  All Star
                  • Sep 2005
                  • 8794

                  #158
                  Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

                  Originally posted by californ14
                  They addressed half the issue on one side of the ball, leaving the pass blocking, and all parts of the defense abandoned to inject "owner" mode.
                  No, that is not how it works they don't work on Owner Mode instead of gameplay, they have different teams that do different things. The amount of work spent on owner mode had nothing to do with them not fixing pass blocking. This is a common misconception among people that they spent time on one thing (owner mode) instead of another(pass blocking). The guys that work on something like pass blocking, don't have anything to do with connected franchise. It's no different than the guy at your office who handles customer service being blamed for one of your products not working properly.
                  Last edited by jpdavis82; 06-03-2013, 04:44 PM.

                  Comment

                  • jmurphy31
                    MVP
                    • Jun 2008
                    • 2803

                    #159
                    Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

                    Originally posted by simon48xbox
                    100% agree.

                    In general when you have more stuff on the disk (higher resolution textures, more people, more complicated uniforms, stat banners etc.) you need more RAM to display it all at once.
                    I agree with the RAM being part of the issue, but look at a game like NBA 2k13 there disc space is at 8.3. Both using the same system. They are able to have multiple banners, better commentary, highlight packages, specific intros, etc)

                    Madden is using 5.3. I am sure they could add more to the core game even with the current RAM of a 360 or PS3

                    Comment

                    • RGiles36
                      MVP
                      • Jan 2008
                      • 3960

                      #160
                      Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

                      Originally posted by jpdavis82
                      I've talked to some very reliable people who have had hands on time with M25 and based on what they said, I expect the community to be happy/surprised.
                      Who have you spoken to?

                      Of the guys I know who have played M25, I think guarded optimism best describes what I've seen out of them. I don't watch every video, read every blog, or listen to every radio show, but all optimism I've seen has been relatively tempered and controlled.

                      Originally posted by jpdavis82
                      One thing people keep forgetting is the devs are working with limited space on current gen, that affects everything they are trying to do, gameplay, presentation, Ai, menus, everything. That's why I highly disagree with those who say they are giving us minimal improvements. They are giving us as much as they can with what they have to work with.
                      Does disc space have anything to do with injuries resetting when CCM shipped last year? Does disc space have anything to do with the Colts uniforms being wrong (among others)? Is disc space the reason why setting auto subs in CCM was a waste of time? Is disc space the reason why there was no-frills camera work when playing on defense against the AI?

                      See my point?

                      Blaming disc space is cute, but it's hardly the reason why myself and others have grown a bit pessimistic. For me, it's the oversights and disregard for the details that has sucked me dry.

                      Originally posted by jpdavis82
                      Improved physics, run free,footplanting, contextual awareness on both offense and defense, improved pursuit angles, improved hitstick, a complete overhaul in the running game, improved blocking technique and logic, improved o/d line interactions, improved commentary, owner mode, a sideline reporter, added Adam Schefter for draft storylines, live recordings of stadium sounds, Madden Share, All-25 Team, gave everyone back fantasy draft on and offline, 32 team control, import draft class, there's more too, so do you want me to go on or have I proven my point yet???????
                      Tell me more about the M13 bugs/oversights that have been addressed!

                      Originally posted by jpdavis82
                      QB cadences were one of the best presentation features in Madden 13, they bring a level of authenticity to the game that I've never experienced in a Madden game.
                      Have you played Madden 08? I'm pretty sure Romo's 'kill kill kill' was featured in that game.
                      Twitter

                      Comment

                      • KANE699
                        EA Sports' Equipment Guru
                        • Jul 2007
                        • 3447

                        #161
                        Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

                        I'm just going to put this as simple as I can, and you'll just have to trust me that coming from personal experience and what I know from my tenure that what I am about to say is fact.


                        Just because they write something in a blog or mention something over twitter or even via a video, does not mean that what you are hearing is the truth.


                        I have seen it first hand and already seen it occur for Madden 25.


                        It's not pretty and I don't love that it happens but there is nothing I could nor can I do now about it, at this point as far as Madden goes you are going to have to see everything with your own eyes to make a real judgment because I can promise that you absolutely can not expect the information you are given to necessarily be true.


                        They are not obligated to prove anything to the fans either, so it just tough cookies when it comes to this matter.
                        Last edited by KANE699; 06-03-2013, 04:49 PM.
                        Please take note that most of what I say and post is made in satire.

                        Follow me on twitter @Equipment_Guru

                        Comment

                        • californ14
                          Banned
                          • Oct 2012
                          • 473

                          #162
                          Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

                          Originally posted by jpdavis82
                          No, that is not how it works they don't work on Owner Mode instead of gameplay, they have different teams that do different things. The amount of work spent on owner mode had nothing to do with them not fixing pass blocking. This is a common misconception among people that they spent time on one thing (owner mode) instead of another(pass blocking). The guys that work on something like pass blocking, don't have anything to do with connected franchise. It's no different than the guy at your office who handles customer service being blamed for one of your products not working properly.
                          They misappropriated resources....Plain and simple....

                          Comment

                          • jpdavis82
                            All Star
                            • Sep 2005
                            • 8794

                            #163
                            Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

                            Originally posted by jmurphy31
                            I agree with the RAM being part of the issue, but look at a game like NBA 2k13 there disc space is at 8.3. Both using the same system. They are able to have multiple banners, better commentary, highlight packages, specific intros, etc)

                            Madden is using 5.3. I am sure they could add more to the core game even with the current RAM of a 360 or PS3
                            Disc space and memory are two different things. The fact that NBA 2k has better presentation may have to do with the fact that they don't have 2000+ player models, stadiums that are a third the size of NFL stadiums, their uniforms don't get dirty, there's no 3d grass, real time lighting effects, weather, on screen commentators etc....

                            Comment

                            • KBLover
                              Hall Of Fame
                              • Aug 2009
                              • 12172

                              #164
                              Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

                              Originally posted by jpdavis82
                              Does this happen to you during a play now,MUT, or CCM game? I was referring to solo challenge games in MUT, where it doesn't happen for me,so I wonder if it's a CCM bug.
                              Don't know about Play Now, but it happens almost like clockwork in CCM.

                              Of all the things to come over from M12's franchise mode...LOL
                              "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                              Comment

                              • jpdavis82
                                All Star
                                • Sep 2005
                                • 8794

                                #165
                                Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

                                Originally posted by californ14
                                They misappropriated resources....Plain and simple....
                                I have nothing to say

                                Comment

                                Working...