E3 2013: NBA Live 14 Hands-On
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I really like the SYNERGY aspect. Hopefully that works as intended
The Bounce tech sounds familiar. sounds like the same type of dribbling system that 2k already has, which I believe EA had in past games (NCAA 10). I do like the mention of no skating feel on the dribble moves though.Comment
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Re: E3 2013: NBA Live 14 Hands-On
i think they are referring to the style of how players dribble, so just like how players have their own shots they have their own way of dribbling. idk if they can actually capture that but it is kind of like live 10(if u can remember that game) how players had their own size up moves.
What people here don't care for is talking about dribbling again. Why, because there was never anything wrong with it. Nobody ever asked for it to be changed, yet its still in the forefront, and again this company has had time to do many things. Im not saying we shouldn't wait because trust me people are, im just telling you that EA has put themselves in this position and they need to show and do much more before opinions change. Its not that peoples minds are made up, they made up people's minds with all of the lies and not delivering a thing in the midst of it all.
If this bounceTek thing resembles dribbling in FIFA (where the ball is accessible/tangible to all players at all times) then this is good news. I also like how there was no sliding while the player dribbled. Foot-planting has been much needed in basketball games. But the best part out of all this is that there was no mention of robotic movements. Finally there's some hope.
I can't wait to see 5-on-5 gameplay. But the fact that the Live team is comparing themselves to the Cleveland Cavaliers is a bit concerning. If Kyrie represents the new dribble system, I'm hoping their 5-on-5 gameplay is comparable to Dion Waiters and not Nerlens "Not in service" Noel.
I'll be waiting patiently...
I don't recall any ea tactics when live 10 released and there is no reason to hate on devs or games that haven't been sold to the public. They tried, they failed and they faced the consequences. It's our fault for getting worked up and believing our posts can influence everything that goes into a game.
Guys from here were invited to EA... I can tell you one of them here actually implemented those fantastic plays in the game which has changed basketball games landscape...so in short without getting into background stuff, yes guys here do influence some things. They were way more involved than you know and on top of that their fans and customers as well.
I dont expect them to come out with everything when it's a completely new team and engine they are using. Nobody knows when they started working on 14 and besides didn't we want them to start over after what was shown of elite and 13? Atleast now it coincides with next gen consoles and the foundation is being laid.
Nobody wanted them to take pieces of a failed game in E-Lite and add it because it was a disaster, envisioned by a freaking hockey guy. I don't want that and you don't either
Can't wait for more input and videos. Good or bad it's always entertaining here.Comment
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Re: E3 2013: NBA Live 14 Hands-On
I don't really follow 2k other than a rental each year to see if its to my liking. Correct me if I'm wrong but didn't they release Pre alpha stuff too that wasn't true 5v5 gameplay? Did they address the longtime issues of online, spacing, dribbling, movement and passing in that clip? They already had good animations and player models..why oh why do they present that again instead of listening to the fans?
It goes both ways but for some reason 2k gets a pass and 2k is allowed to be thrown out in the live forum yet a mention of live there is board suicide.Comment
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Re: E3 2013: NBA Live 14 Hands-On
It appears that the Live forums are still a breeding-ground for irrationality. Obviously dribbling isn't all there is to basketball, but to discredit the positive points of Steve's impressions as nothing but hype suggests favoritism.
If this bounceTek thing resembles dribbling in FIFA (where the ball is accessible/tangible to all players at all times) then this is good news. I also like how there was no sliding while the player dribbled. Foot-planting has been much needed in basketball games. But the best part out of all this is that there was no mention of robotic movements. Finally there's some hope.
I can't wait to see 5-on-5 gameplay. But the fact that the Live team is comparing themselves to the Cleveland Cavaliers is a bit concerning. If Kyrie represents the new dribble system, I'm hoping their 5-on-5 gameplay is comparable to Dion Waiters and not Nerlens "Not in service" Noel.
I'll be waiting patiently...
In all seriousness though, I'm hoping for the best for Live 14!Comment
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Re: E3 2013: NBA Live 14 Hands-On
I don't really follow 2k other than a rental each year to see if its to my liking. Correct me if I'm wrong but didn't they release Pre alpha stuff too that wasn't true 5v5 gameplay? Did they address the longtime issues of online, spacing, dribbling, movement and passing in that clip? They already had good animations and player models..why oh why do they present that again instead of listening to the fans?
It goes both ways but for some reason 2k gets a pass and 2k is allowed to be thrown out in the live forum yet a mention of live there is board suicide.
You wanted all of that in a 1 minute trailer?
Look man, 2k didnt present at E3, but EA did.
2k didnt have 3 or 4 years to make it right, but EA did
There is a HUGE difference.Comment
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Re: E3 2013: NBA Live 14 Hands-On
Both companies have had the same time with the kits. I applaud ea for including a hands on demo along with a trailer.Comment
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Re: E3 2013: NBA Live 14 Hands-On
They had dev kits for more than 1 yr.. same as everyone else. Its not like they didn't know what the fans wanted.. They have years worth of wishlists. Instead we kept hearing about Tyson Chandler's mangly beard, and the pores on his forehead. Or Smash TV/Total Carnage controls. People have been screaming for better animations, player models, rules, more plays etc.
We've heard more buzzwords than a game of Scrabble from these devs...Last edited by noshun; 06-13-2013, 02:01 AM.NBA Live is the epitome of Cancel Culture..
Originally posted by Dounte/MLBNFLNBALGSI'd be the first to call myself a hypocrite.
"Just know no matter who you are, the right system could turn a role player to a superstar." - Joe Budden
All Pro Football 2K8 Uniform CodesComment
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Im ready for a new NCAA Basketball game tbhSpoilerLil B IS THE GREATEST RAPPER OF ALL TIME - BasedGod
YEAH I SAID IT.. SWAGComment
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Elite was garbage all around and EA still has not recovered in the basketball department. They're still hyping up signature dribbles (who the hell has a signature dribble) and the same things they've been talking about for years. I'll go with the game who has proven they can put out a quality basketball game year after year.Comment
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I think EA must have looked at what worked in previous live features that worked and improved on that. The dribbling moves on the right stick just felt right. Now they've taken that part to a new level.
If however dribbling is their biggest feature then they might be in trouble.
That being said i cannot believe that they would think this feature would be the one to put them back in a position to be the top nba game around.
If the game will only release closer to november, then i would say the bigger features are yet to be revealed.Comment
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Re: E3 2013: NBA Live 14 Hands-On
No they should've been working babysteps on a foundation, after Elite 11, instead of redoing the foundation every year after. Given they wanted change after sales of Live 10 were below expectations.
They had dev kits for more than 1 yr.. same as everyone else. Its not like they didn't know what the fans wanted.. They have years worth of wishlists. Instead we kept hearing about Tyson Chandler's mangly beard, and the pores on his forehead. Or Smash TV/Total Carnage controls. People have been screaming for better animations, player models, rules, more plays etc.
We've heard more buzzwords than a game of Scrabble from these devs...Comment
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"There are quite a few layers to the dribbling system, below are just some of the examples:
Flick up - In and out
Flick down - Behind the back
Flick right - Hesitation
Flick left - Crossover
135 degrees (lower left) - Between the legs"
whats the difference between this and 2ks dribbling system. IMO, its only the name. unless there is some more depth to it that they aren't mentioning.
as far as Synergy I said that's a nice feature. so I dont get your commentComment
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