Re: Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured
Originally posted by allBthere
There is no hope for football games. I'm just being honest, it's unbelievably same-old same-old looking, it's been almost a decade... the camera too is just so tired, it is SO pulled back from the action. Is that actually supposed to impress ANYONE? Other genres are putting out Watchdogs, GTA V, Skyrim, etc etc ... and they think they can just shovel out the same crap?
This franchise exemplifies the worst things about the industry. I guess another 8+ years will go by where football and videogames will not mix in my house.
Re: Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured
I knew I made a mistake clicking on this thread...exactly why I've stayed out of the Madden/NCAA forums almost altogether and I'll continue to avoid them on here like the plague until the game drops...thought it might be different here with next gen but alas...
I'll get game info somewhere else.
I for one am personally excited for this and FIFA on the XBO...can't wait.
It's a sad reality yup. The Sports Gaming Genre, which I absolutely love, has become a bit of a running joke in gaming circles, and in may respects the criticisms are deserved. We mindlessly buy the same game year after year.
I'm down to two series': the NBA2K series and PES series. And i purchase both of them on PC every year. I support these two developers because they exemplify the same spirit, and they focus on the individuality of the athletes. That is to say, they recreate the sport and the actual athletes movements and motions are recreated to give that feeling that things are not generic, which is what you get with all EA titles tbh (genericness: every team and player feels the same).
And I get them on PC because mods keep the game fresh, current, and the games can be improved upon even further. Can look like a real TV broadcast.
It is amazing that so many professional video game programmers we have here giving their critique of this game. I'm sure everyone of these people know that what they are complaining about is totally possible to implement and actually really easy to do because they themselves have already done it on their own projects.
Re: Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured
Their is no excuse why tackling isn't down packed in a next-gen game, I thought IE was suppose to foster gang tackling? but I seen non in that video! In fact the taclking was horrible and im not talking about AP breaking tackles because I know its on Rookie, im talking about the same old canned animations that have been in this game for years, im talking about tacklers still falling over like bowling pens around the ball carriers once a tackle animation starts, im talking about tacklers diving past ball carriers like they are not even their once the animation starts! Im talking about at 9:50 of that video how that tackle animation started and their nothing AP can do about it, resulting in a unrealistic tackle. Ill be shocked if these things are fixed before release. They either need to go 100 percent physics or make IE so good that we barely can tell the difference between IE and real physics.
Re: Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured
It seems like NG Madden is basically the same game with a bit more detail in the models and textures, a few extra plugins turned on to take advantage of the increases processing power. It is the smart move but points to being snake bitten on trying to develop a new engine for a new platform like the previous NG game did. A bit "damned if you do, damned if you don't", unless of course they tried and actually did it well.
And while all these extra AI bells and whistles sound great, EA have long since lost the benefit of the doubt when it comes to implementation in my books. Anything that adds extra complications rings alarm bells for me and potential glitches, bugs, and half arsed measures. I'm not dogging it outright, I'm just firmly in the camp of "I'll believe it when I see it", where "see" is having it proven without question to be what it is hyped as.
Re: Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured
Originally posted by ghettogeeksta
Their is no excuse why tackling isn't down packed in a next-gen game, I thought IE was suppose to foster gang tackling? but I seen non in that video! In fact the taclking was horrible and im not talking about AP breaking tackles because I know its on Rookie, im talking about the same old canned animations that have been in this game for years, im talking about tacklers still falling over like bowling pens around the ball carriers once a tackle animation starts, im talking about tacklers diving past ball carriers like they are not even their once the animation starts! Im talking about at 9:50 of that video how that tackle animation started and their nothing AP can do about it, resulting in a unrealistic tackle. Ill be shocked if these things are fixed before release. They either need to go 100 percent physics or make IE so good that we barely can tell the difference between IE and real physics.
THIS.
I said in another thread exactly my concerns with regards to this game and this video.
To summarise, I honestly don't feel that Madden can be what it should be if its still principally being built off of the same, fundamentally flawed and restrictive tech from before.
Lets see if they REALLY fixed all of the little glitches and removed all of the bad code.
Do ratings actually matter in this game?? Will penalty sliders still affect the way the game is played?
If the answers are no and yes then this next gen is as hamstrung as current gen.
The big jump in visuals will come in time. If EA stick to their word & avoid their usual strip down process they normally go through with each new console then I will be happy. Rather that than have a jaw dropping game visually without any depth.
"Weber said that Player Sense makes 50x more calculations a second than Madden on current gen.
"It's like taking the blindfold off. They (digital players) can see the entire field, all the players and objects around them and they can react on the fly to what everyone else is doing," Weber said."
Does this mean we're going to go back to having DBs flying across the field on the release of a throw to breakup and intercept passes even though their back is turned to the QB when the ball is thrown?
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