Share Your Madden NFL 25 Rosters, Sliders, and Custom Playbooks with Madden Share

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  • azdawgpound
    All Star
    • Nov 2009
    • 5533

    #16
    Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

    im hoping this works better then the stuff the wwe games has which is basically same thing u create moves etc but since they introduced it 2 yrs ago its been a crap shoot to get on to d/l the stuff. so im hoping they work out the kinks on the server there gonna use for this.its a good idea but could be a huge pain like I said if servers crash when trying to d/l roster,sliders,etc.

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    • fnz21
      Pro
      • Aug 2007
      • 562

      #17
      Originally posted by Godgers12
      I would have loved it if they included sheared custom draft classes this year. That feature has worked well with NBA2k, over the years. In a way sheared draft classes is better than the import draft feature. Import draft is very flawed, especially when you get players that should be a top 5 draft pick coming in with a mid 60's rating. I can easily see Clowney coming in at a 65 OVR, 74 speed for instance. this way with custom drafts, someone like Knight can sit down and pain stakingly create the classes from scratch so that doesn't happen. They could even add the option for choosing from a set of backstories. The only downside to this is that the person that uploads, and the person who downloads has inside knowledge to each class, so it may be an unfair advantage to those of us who play online franchise. However, once uploaded to your league the system could randomlyu pick out a few players who willl be busts. But this is a step in the right direction, I can't wait till we can shear created plays too.
      The reason Custom Draft Classes work so well in NBA 2k is because there's, at most, 80 players in each draft class. The amount of players that get drafted in the NFL are, at least, 4 times that amount and then there's the undrafted players as well.

      Unless you're talking about just seeing the draft classes beforehand and editing them, and not starting completely from scratch, becuase I think that could work / make sense.

      Comment

      • DirtyJerz32
        All Star
        • Aug 2007
        • 7617

        #18
        Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

        Originally posted by DeuceDouglas
        You could do this in M13 as well. Not sure if it was different in M12 but, in M13, you didn't have to start the game before you moved it back to the middle.
        How did you do this is CCM?
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        • ghettogeeksta
          Banned
          • Sep 2011
          • 2632

          #19
          Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

          This is over due, but a nice addition. They didn't mention anything about draft classes though.

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          • DeuceDouglas
            Madden Dev Team
            • Apr 2010
            • 4297

            #20
            Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

            Originally posted by 32
            How did you do this is CCM?
            Two controllers, move one to the CPU side and press Y, I believe, like you're selecting uniforms and you could change the CPU's playbooks. Only problem was, most of them didn't work correctly.

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            • RandyBass
              MVP
              • Dec 2009
              • 1179

              #21
              Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

              Originally posted by aholbert32
              Worse case scenario it can be done in a roundabout way like in Madden 12. What you do is at the controller select screen, take a second controller, move it to the AI controlled team and select the playbook you want to use. After the game starts, take the controller and move it to the middle. The CPU will continue to use the custom playbook.
              That's pretty much a no case scenario for me. I don't know, I kind of have to draw the line somewhere, as I feel I shouldn't have to jump through hoops just to enjoy a game. The guys (and gals?) at EA should take it upon themselves to get this stuff in their game, stuff that is long overdue. I have a hard time supporting it otherwise.

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              • aholbert32
                (aka Alberto)
                • Jul 2002
                • 33106

                #22
                Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

                Originally posted by RandyBass
                That's pretty much a no case scenario for me. I don't know, I kind of have to draw the line somewhere, as I feel I shouldn't have to jump through hoops just to enjoy a game. The guys (and gals?) at EA should take it upon themselves to get this stuff in their game, stuff that is long overdue. I have a hard time supporting it otherwise.
                Its moving a controller over to one side and moving it back.

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                • Blazelore
                  Pro
                  • Jun 2004
                  • 542

                  #23
                  Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

                  Well I guess FBG ratings this year it is!
                  Provided by yours truly
                  -Blazelore

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                  • msdm27
                    Pro
                    • Nov 2009
                    • 956

                    #24
                    Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

                    Originally posted by Blazelore
                    Well I guess FBG ratings this year it is!
                    Mmmm.... this would be really hard to pull off in CFM.... if you use FBG ratings that would only mean that most of the incoming rookies from pre-made draft classes would be beasts straight away and eventually dominate all starting positions, thus leaving the "realistic" rosters/ratings at a disadvantage.

                    Comment

                    • guaps
                      Observer
                      • Sep 2009
                      • 694

                      #25
                      Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

                      Sounds great! Hope it's available to next-gen Madden 25 as well

                      Comment

                      • Steve_OS
                        Editor-in-Chief
                        • Jul 2002
                        • 33643

                        #26
                        Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

                        Here are the screenshots, 2 of them were not included in the blog.
                        Attached Files
                        Steve Noah
                        Editor-in-Chief
                        http://www.operationsports.com
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                        • Armor and Sword
                          The Lama
                          • Sep 2010
                          • 21781

                          #27
                          Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

                          SOLD!!!!

                          Classic Rosters will be out there. That is a massive game changer....massive!!!


                          Couple that with shared playbooks? $$$$$


                          M25 is a purchase for me.


                          And if the NCAA 14 demo is any indication of the improved IE 2.0 and run blocking we are finally getting a signature Madden game for this gen. The AI is much improved as well on NCAA 14....fingers crissed for M25.


                          Took long enough. Ya think? LOL.


                          Glad it may finally be here.
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                          • Blazelore
                            Pro
                            • Jun 2004
                            • 542

                            #28
                            Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

                            Originally posted by msdm27
                            Mmmm.... this would be really hard to pull off in CFM.... if you use FBG ratings that would only mean that most of the incoming rookies from pre-made draft classes would be beasts straight away and eventually dominate all starting positions, thus leaving the "realistic" rosters/ratings at a disadvantage.
                            But you can edit ratings before the season starts...I think!
                            Provided by yours truly
                            -Blazelore

                            Comment

                            • NaturalSelected
                              Efficiency = Joy
                              • Mar 2004
                              • 1094

                              #29
                              Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

                              I know there is 32 team offline control. There isn't 32 team online control, right?

                              Also, if we can't use these custom playbooks for the CPU teams, it's not nearly the feature it could be. I think I saw elsewhere that we can edit schemes.
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                              • msdm27
                                Pro
                                • Nov 2009
                                • 956

                                #30
                                Re: Madden Share Debuts: Includes Shared Rosters, Sliders, and Custom Playbooks

                                Originally posted by Blazelore
                                But you can edit ratings before the season starts...I think!
                                Not once you've started a CFM... You can only edit ratings before you've started.

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