Pass/Run Commit

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  • GruffyMcGuiness
    Rise up!
    • Mar 2012
    • 1354

    #1

    Pass/Run Commit

    Is it broken for anyone else on the demo? On 13 it would light up showing that you committed, this year it does nothing and my DL don't bull rush left or right. Broken or what?
  • Swamp Swagger
    Gator Bait
    • Sep 2012
    • 3825

    #2
    Never noticed since run commit just sucks in my opinion as you get burned to easy.

    I do always use the pass commit but I don't if its broken in the demo or not

    Comment

    • GruffyMcGuiness
      Rise up!
      • Mar 2012
      • 1354

      #3
      Re: Pass/Run Commit

      Originally posted by Swamp Swagger
      Never noticed since run commit just sucks in my opinion as you get burned to easy.

      I do always use the pass commit but I don't if its broken in the demo or not
      Same, but testing it in demo, doesn't seem to work :/

      Comment

      • DirtyJerz32
        All Star
        • Aug 2007
        • 7617

        #4
        Re: Pass/Run Commit

        I don't think (and hoping) it's in this year. They mentioned jump the snap was out so maybe they took it out as well.
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        • jmik58
          Staff Writer
          • Jan 2008
          • 2401

          #5
          Re: Pass/Run Commit

          I've been using pass commit and it works fine. I think I've used run commit once on the goal line and got burned horribly.

          They did make a nice change this year that I really enjoy. When you select pass commit (for example) it instantly accepts the button input. Before, you had to highlight the option and keep pressing that direction while you release L2. If you got lazy with the right stick it wouldn't accept the input. Also, after selecting pass commit, your user player would start "pumping up" the crowd at an awkward time -- clearly showing what you just selected.

          Needless to say they really cleaned that up.

          Comment

          • GruffyMcGuiness
            Rise up!
            • Mar 2012
            • 1354

            #6
            Re: Pass/Run Commit

            Originally posted by jmik58
            I've been using pass commit and it works fine. I think I've used run commit once on the goal line and got burned horribly.

            They did make a nice change this year that I really enjoy. When you select pass commit (for example) it instantly accepts the button input. Before, you had to highlight the option and keep pressing that direction while you release L2. If you got lazy with the right stick it wouldn't accept the input. Also, after selecting pass commit, your user player would start "pumping up" the crowd at an awkward time -- clearly showing what you just selected.

            Needless to say they really cleaned that up.
            That answers my question then. It used to light up when you selected it and I thought it wasn't working.

            Comment

            • majesty95
              Pro
              • Oct 2005
              • 770

              #7
              Re: Pass/Run Commit

              I noticed it not lighting up last year too. I actually liked that part of it but maybe they did it for head-to-head games and it was too difficult (or not worth the effort) to code them separately.
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              Comment

              • Hiro1
                MVP
                • Sep 2009
                • 1229

                #8
                Re: Pass/Run Commit

                I use pass commit a ton in 13 Madden/NCAA. I used run commit once in the demo for run middle. I think they toned it down.which is awesome instead of the World War Z hive zombie mind it's been past couple of years
                Psn: Plex-07

                Comment

                • elvistatexas
                  Rookie
                  • Jun 2006
                  • 331

                  #9
                  Re: Pass/Run Commit

                  They need to take that crap out the gamre

                  Comment

                  • UWfan206
                    Banned
                    • Apr 2011
                    • 1096

                    #10
                    Re: Pass/Run Commit

                    Originally posted by elvistatexas
                    They need to take that crap out the gamre
                    +1. I hated it.

                    Comment

                    • therealtak
                      Rookie
                      • Feb 2013
                      • 1

                      #11
                      Re: Pass/Run Commit

                      I was wondering why it didn't light up either, but I think the mechanic is still in the game. They probably don't light up incase you are playing vs. on the same console, don't want to give away what your tactics are...just my theory.
                      2013-2014 Nashville Predators: 36-16-1 L10(8-2-0)
                      2012-2013 Nashville Predators: 49-25-8

                      Comment

                      • beerdujour
                        Rookie
                        • Jul 2011
                        • 27

                        #12
                        Re: Pass/Run Commit

                        hey jmik58...great profile pic of D.T., always loved to watch him play!

                        Comment

                        • jmik58
                          Staff Writer
                          • Jan 2008
                          • 2401

                          #13
                          Re: Pass/Run Commit

                          Originally posted by therealtak
                          I was wondering why it didn't light up either, but I think the mechanic is still in the game. They probably don't light up incase you are playing vs. on the same console, don't want to give away what your tactics are...just my theory.
                          Could definitely be the case. It was always a dead giveaway when my user-controlled defender started "pumping up" the crowd in every passing situation -- clearly giving away that I was selecting pass commit. The game didn't disconnect the input from pass commit to on-the-field.

                          Originally posted by beerdujour
                          hey jmik58...great profile pic of D.T., always loved to watch him play!
                          It's great to see others remember and appreciate him. It seems like time just disappears with each passing decade. He was my childhood sports hero, definitely miss the Chiefs teams of the 90's. I'm pretty sure that pic is from his 7-sack game.

                          Comment

                          • IlluminatusUIUC
                            MVP
                            • Jan 2010
                            • 2679

                            #14
                            Re: Pass/Run Commit

                            Originally posted by elvistatexas
                            They need to take that crap out the gamre
                            I disagree, they need to expand on it. If it's 3rd and 17, your goofball defenders shouldn't be biting on play fakes so I like having the option of telling them to ignore them and play the pass first.
                            Bills, Sabres, Illini, Cubs, basically any team that abuses its fanbase and I'm there.

                            Comment

                            • Swamp Swagger
                              Gator Bait
                              • Sep 2012
                              • 3825

                              #15
                              Originally posted by Hiro1
                              I use pass commit a ton in 13 Madden/NCAA. I used run commit once in the demo for run middle. I think they toned it down.which is awesome instead of the World War Z hive zombie mind it's been past couple of years
                              That's why I always hated it. Ill have to try it out and see how much its changed and maybe use it more if its not like Zombie mode lol

                              Comment

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