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NBA Live 14 Video - Quick Glimpse of BounceTek Demo
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Re: NBA Live 14 Video - Quick Glimpse of BounceTek Demo
Being a long time Live fan, I tread softly having any hype for this. I actually thought Live 10 was the best the series has gone since the Ps2 days. Now the control scheme seems to be so much different to long time fans. I won't be hyped until I see a demo with full 5 on 5, we all watch, then we will judge. I can't see this making launch day for the next gen consoles. E.A. can ill-afford to mess this game up, again. Too much is on the line .If they botch this ,nobody will buy a basketball game form them again. They need to do this right...Comment
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Re: NBA Live 14 Video - Quick Glimpse of BounceTek Demo
Honestly I thought everything looked smooth and animated well in that video, glad they are going back to the practice gym like Live 06 - 09. Cloth effects on jerseys' looked much better.
And he moved very smooth and body style didn't look so bad with the slim players.Comment
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Too bad that video didn't actually show the actual demo of it that was in the booth. Oh well. Word of caution guys: don't get caught up in buzzwords and don't expect more than what's been said. Again: when you start expecting too much, you only set yourself up for disappointment that gets unfairly reflected back on EA.Comment
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Re: NBA Live 14 Video - Quick Glimpse of BounceTek Demo
Too bad that video didn't actually show the actual demo of it that was in the booth. Oh well. Word of caution guys: don't get caught up in buzzwords and don't expect more than what's been said. Again: when you start expecting too much, you only set yourself up for disappointment that gets unfairly reflected back on EA.Comment
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Re: NBA Live 14 Video - Quick Glimpse of BounceTek Demo
if the ball is TRUELY independent of the players hands this will be a great advancement. One of my problems with 2k13 is the spamming of crossovers due to just pushing stick back and forth to wiggle past sliding defenders to get open shots. I would like to see dribbling more about timing when it comes to doing crossovers.#SIMNATION
fighting for truth, justice and SIMULATION gameplayComment
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if the ball is TRUELY independent of the players hands this will be a great advancement. One of my problems with 2k13 is the spamming of crossovers due to just pushing stick back and forth to wiggle past sliding defenders to get open shots. I would like to see dribbling more about timing when it comes to doing crossovers.
So my point is; why do we think that is a great thing?
Sent from my GT-I9300 using Tapatalk 2What we know so far about NBA 2K14 - FAQ/QA:
http://www.operationsports.com/forum...post2045267769
My thoughts on how replays should be handled:
http://www.operationsports.com/Kyoto...plays-replays/Comment
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Re: NBA Live 14 Video - Quick Glimpse of BounceTek Demo
Live ball changes the whole on ball defense 1 on 1 defense interaction. A live ball changes how loose balls are animated and canned. It impacts everything from deflections, blocks and reaction to the balls being loose or up for grabs. The reason you don't realize the impact is because no basketball game has fully implemented the amount of "live" the ball can be in any situation shoot not even in just dribbling alone. Right now in 2K you can dribble through multiple defenders the dribbling and ball is not impacted at all more often than not. So if they can balance it so that you can't spam the elite dribble moves without giving the offense an advantage meaning there is a chance you can lose the ball and you have to know how to setup a cross over then that is real basketball.Comment
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Re: NBA Live 14 Video - Quick Glimpse of BounceTek Demo
Live ball changes the whole on ball defense 1 on 1 defense interaction. A live ball changes how loose balls are animated and canned. It impacts everything from deflections, blocks and reaction to the balls being loose or up for grabs. The reason you don't realize the impact is because no basketball game has fully implemented the amount of "live" the ball can be in any situation shoot not even in just dribbling alone. Right now in 2K you can dribble through multiple defenders the dribbling and ball is not impacted at all more often than not. So if they can balance it so that you can't spam the elite dribble moves without giving the offense an advantage meaning there is a chance you can lose the ball and you have to know how to setup a cross over then that is real basketball.
In 2k13, nothing happens at all. You can alternate dribble moves with bumping until a breakdown animation is triggered while losing the ball is not a huge issue since turnover animations are mostly tied to the defender actually trying to actively stealing the ball.
In reality, it's often sufficient to maintain a good defensive position to discourage the ball handler from trying iso nonsense, since you simply don't have to react at all. Keep your stance and he's going nowhere. This common tactic can't be applied to 2k13, since the ball is tied to animations, meaning you either trigger a steal animation, or you don't. And with ankle breaker, 2k even gives offensive players increased odds of trigger a defensive breakdown even if the defender doesn't do anything at all.
And that's where a live ball completely changes the game. If the ball is actually independent from player interactions, it's possible to give gamers the ability to apply real life approaches to defending the ball handler. Momentum and angles become key issues in one vs one situations as opposed to 2k13, where it's sufficient to spam moves until the defender is forced into breaking down. Live ball properly implemented would be huge.Comment
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Re: NBA Live 14 Video - Quick Glimpse of BounceTek Demo
Live ball changes the whole on ball defense 1 on 1 defense interaction. A live ball changes how loose balls are animated and canned. It impacts everything from deflections, blocks and reaction to the balls being loose or up for grabs. The reason you don't realize the impact is because no basketball game has fully implemented the amount of "live" the ball can be in any situation shoot not even in just dribbling alone. Right now in 2K you can dribble through multiple defenders the dribbling and ball is not impacted at all more often than not. So if they can balance it so that you can't spam the elite dribble moves without giving the offense an advantage meaning there is a chance you can lose the ball and you have to know how to setup a cross over then that is real basketball.What we know so far about NBA 2K14 - FAQ/QA:
http://www.operationsports.com/forum...post2045267769
My thoughts on how replays should be handled:
http://www.operationsports.com/Kyoto...plays-replays/Comment
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Re: NBA Live 14 Video - Quick Glimpse of BounceTek Demo
I hate to continue the comparison but 2k has done the live ball thing and the community went nuts. Remember blocks by elbows and balls bouncing off player's heels on the break? All live ball failures. If we learned anything about EA Sports gaming over this generation is that the idea sounds great but implementing it is normally sub par.
If they have figured out, great. But if they did they would post a vid, we all know they have something.#WashedGamerComment
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Re: NBA Live 14 Video - Quick Glimpse of BounceTek Demo
I hate to continue the comparison but 2k has done the live ball thing and the community went nuts. Remember blocks by elbows and balls bouncing off player's heels on the break? All live ball failures. If we learned anything about EA Sports gaming over this generation is that the idea sounds great but implementing it is normally sub par.
If they have figured out, great. But if they did they would post a vid, we all know they have something.
I personally think if Live 14 is developed around this live/physic ball handling I think it will work better than 2ks attempt.Comment
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