I agree that Ball Hawk takes the "user" out of a user interception. Did you watch the interview? The guy just acknowledged that there was a disconnect before. That once they added features, in the past that was it. Regardless of how many exploits came from it. He said moving forward that each year they are going reevaluate those features and make adjustments until they feel comfortable that there are no exploits. EA is not taking a loss on Madden but they are not maximizing Madden's profitability for the exclusive license. And they are taking a beating in public as being one of the worst companies in the US. I strongly feel that under this new leadership they are committed to making a better game with this current team. They are now partners with Microsoft, partnerships come with expectations and especially expectations of quality. EA knows they need to start delivering on GEN 4 right out the gate.
Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions & More
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &
I agree that Ball Hawk takes the "user" out of a user interception. Did you watch the interview? The guy just acknowledged that there was a disconnect before. That once they added features, in the past that was it. Regardless of how many exploits came from it. He said moving forward that each year they are going reevaluate those features and make adjustments until they feel comfortable that there are no exploits. EA is not taking a loss on Madden but they are not maximizing Madden's profitability for the exclusive license. And they are taking a beating in public as being one of the worst companies in the US. I strongly feel that under this new leadership they are committed to making a better game with this current team. They are now partners with Microsoft, partnerships come with expectations and especially expectations of quality. EA knows they need to start delivering on GEN 4 right out the gate. -
Yea, hopefully by "toning down" the total control passing he means no more magical route adjustments. Totally kills realism in the passing game. Like others have mentioned, individual ball physics is the answer, but hopefully we'll at least be able to use total control passing in a realistic enough way this year.Comment
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Re: Madden NFL 25 Video Interview - Total Control Passing, Ball Hawk, Interceptions
Maybe I'm mistaken, but isn't lead passing essentially throwing the football to a spot in the field ahead of the receiver so he can go get it, instead of directly throwing the ball to where the receiver is at? Isn't lead passing basically used to throw the receiver open?
If so, how is lead passing a bad thing? Isn't lead passing realistic? If it's overpowering, then you have to program a smarter but a realistic defenseSOS Madden League (PS4) | League Archives
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what does toning down the leadpassing actually mean. does that mean more incomplete passes or better AI.
and the ball hawk/interception feature should just be a manual catch button and also be used for receivers, not just for defense.
they could have just implemented this on the offensive side of the ball which would in turn make lead passing more difficult.Comment
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on the ps2 version of madden there was a lead pass sensitivity option that allow you to put the ball any where around the wr but was dropped. It's tricky because both the QB and the WR isn't psychic and could lead to some unrealistic plays, like turning a deep route instantly to a 5 yard slant. Sometimes the defense just pick up the route and you got to look elsewhere, throw the ball away or eat a sack.Comment
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &
what does toning down the leadpassing actually mean. does that mean more incomplete passes or better AI.
and the ball hawk/interception feature should just be a manual catch button and also be used for receivers, not just for defense.
they could have just implemented this on the offensive side of the ball which would in turn make lead passing more difficult.Comment
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &
Sounds promising but the talk of 'bugs' are embarrassing. The ball hawk feature is a bug in itself. It needs to be dependent on ratings to be worthwhile. The angle a player takes to that ball needs to be dependent on their ability. The triangle and L1 button should be amalgamated too. Just hit triangle. If a player has bad awareness they may go for the INT they won't be able to make. If a player has good awareness and isn't in position to make an INT, they will deflect the ball.
A player with bad ratings will not be as effective as a player with good ratings any more.
Also, DBs need to be able to be hit hard and made to drop the ball. WRs need to be able to box DBs out too, so that physical things such as size and strength, catching ability, intelligence etc. etc. actually are taken into account.
DBs need to be forced to live within our laws of physics and not be able to jump 4 foot high while trailing the WR by 3 yards and blindly pluck a ball out of the air.Comment
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &
Sounds promising but the talk of 'bugs' are embarrassing. The ball hawk feature is a bug in itself. It needs to be dependent on ratings to be worthwhile. The angle a player takes to that ball needs to be dependent on their ability. The triangle and L1 button should be amalgamated too. Just hit triangle. If a player has bad awareness they may go for the INT they won't be able to make. If a player has good awareness and isn't in position to make an INT, they will deflect the ball.
A player with bad ratings will not be as effective as a player with good ratings any more.
Also, DBs need to be able to be hit hard and made to drop the ball. WRs need to be able to box DBs out too, so that physical things such as size and strength, catching ability, intelligence etc. etc. actually are taken into account.
DBs need to be forced to live within our laws of physics and not be able to jump 4 foot high while trailing the WR by 3 yards and blindly pluck a ball out of the air.
I'd rather they admit it instead of sweeping it under the carpet as they did in the past.
Agree with everyting else in the post.Comment
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &
It seems that calling an oversight a 'bug' is more acceptable to EA, while to me, it isn't. A bug and a bad creative decision are as bad as each other and should not be in the game.
I want EA to own up to legacy issues and actually fix them, not call poorly implemented features, bad design or whatever a bug, try and give it a quick fix and then carry on adding more poorly tested and implemented things into the game.
I want them to reveal what each rating and each slider does. Right now, we are all guessing. As developers, they should include that info in the goddam manual.
Thanks for agreeing with everything else in my post tho! Excuse the poor grammar lolComment
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &
Sorry I didn't really make it clear in my post, but the fact that everything is being admitted to as being a bug is embarrassing. How can they ship a game with so many fundamental 'bugs'?
It seems that calling an oversight a 'bug' is more acceptable to EA, while to me, it isn't. A bug and a bad creative decision are as bad as each other and should not be in the game.
I want EA to own up to legacy issues and actually fix them, not call poorly implemented features, bad design or whatever a bug, try and give it a quick fix and then carry on adding more poorly tested and implemented things into the game.
I want them to reveal what each rating and each slider does. Right now, we are all guessing. As developers, they should include that info in the goddam manual.
Thanks for agreeing with everything else in my post tho! Excuse the poor grammar lol
As far as the manual, I think every game has been cutting back on those.
Heck, ratings and sliders would be nice to be explained.
I did like Rex though admitting they were bugs from the previous year and trying to fix them instead of the past and just ignoring that stuff and moving on the next new great feature.
That's where I was coming from on that note.Comment
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