Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions & More

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  • dghustla
    Pro
    • Apr 2009
    • 721

    #16
    Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

    Originally posted by misterkrabz
    I have zero confidence that game play will different in any recognizable way. Unless my guy on defense jumps precisely when I hit the button they can tweak the AI all they want and it won't amount to much. All they're doing is programming the user control out of the game which is the exact opposite of what they need to do to make things right. The design is flawed and they just keep trying to polish a turd. The "ball hawk" feature is bad game design....all they have to do is make the player respond to user input and not try to program in canned responses to pass defense situations but they refuse to do it.

    Listen to the laundry list of "bugs" this guy mentions about' last years game. Those have been problems for 10 years. What is sad is they are incapable of recognizing them in development or they never would have been there. So no, I'm not holding my breath that we'll see anything all that different.

    I agree that Ball Hawk takes the "user" out of a user interception. Did you watch the interview? The guy just acknowledged that there was a disconnect before. That once they added features, in the past that was it. Regardless of how many exploits came from it. He said moving forward that each year they are going reevaluate those features and make adjustments until they feel comfortable that there are no exploits. EA is not taking a loss on Madden but they are not maximizing Madden's profitability for the exclusive license. And they are taking a beating in public as being one of the worst companies in the US. I strongly feel that under this new leadership they are committed to making a better game with this current team. They are now partners with Microsoft, partnerships come with expectations and especially expectations of quality. EA knows they need to start delivering on GEN 4 right out the gate.

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    • Bmore Irish
      The Future
      • Jul 2011
      • 3461

      #17
      Yea, hopefully by "toning down" the total control passing he means no more magical route adjustments. Totally kills realism in the passing game. Like others have mentioned, individual ball physics is the answer, but hopefully we'll at least be able to use total control passing in a realistic enough way this year.

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      • NDAlum
        ND
        • Jun 2010
        • 11453

        #18
        Re: Madden NFL 25 Video Interview - Total Control Passing, Ball Hawk, Interceptions

        Originally posted by strawberryshortcake
        Maybe I'm mistaken, but isn't lead passing essentially throwing the football to a spot in the field ahead of the receiver so he can go get it, instead of directly throwing the ball to where the receiver is at? Isn't lead passing basically used to throw the receiver open?

        If so, how is lead passing a bad thing? Isn't lead passing realistic? If it's overpowering, then you have to program a smarter but a realistic defense
        I'm assuming you did not play Madden 13 based on this post. Lead passing was poorly implemented and easily exploitable. I fully support lead passing based on QB/WR ability. Total control passing in Madden 13 was an exploitable gimmick that left the defense in the dust.
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        • slick589
          Banned
          • Nov 2009
          • 1285

          #19
          Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

          So it was all bugs? Every answer was it was a bug lol. Hope they fixed many more than just those 3 lol

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          • tril
            MVP
            • Nov 2004
            • 2912

            #20
            what does toning down the leadpassing actually mean. does that mean more incomplete passes or better AI.
            and the ball hawk/interception feature should just be a manual catch button and also be used for receivers, not just for defense.

            they could have just implemented this on the offensive side of the ball which would in turn make lead passing more difficult.

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            • al2k4
              Rookie
              • Nov 2003
              • 171

              #21
              on the ps2 version of madden there was a lead pass sensitivity option that allow you to put the ball any where around the wr but was dropped. It's tricky because both the QB and the WR isn't psychic and could lead to some unrealistic plays, like turning a deep route instantly to a 5 yard slant. Sometimes the defense just pick up the route and you got to look elsewhere, throw the ball away or eat a sack.

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              • WFColonel56
                Pro
                • Feb 2009
                • 620

                #22
                Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

                Originally posted by tril
                what does toning down the leadpassing actually mean. does that mean more incomplete passes or better AI.
                and the ball hawk/interception feature should just be a manual catch button and also be used for receivers, not just for defense.

                they could have just implemented this on the offensive side of the ball which would in turn make lead passing more difficult.
                Play the ncaa demo and it will tell you exactly what they mean by it. Its pretty easy to tell the diff between M13/NCAA 13 pass leading to NCAA14

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                • infemous
                  MVP
                  • Nov 2009
                  • 1568

                  #23
                  Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

                  Sounds promising but the talk of 'bugs' are embarrassing. The ball hawk feature is a bug in itself. It needs to be dependent on ratings to be worthwhile. The angle a player takes to that ball needs to be dependent on their ability. The triangle and L1 button should be amalgamated too. Just hit triangle. If a player has bad awareness they may go for the INT they won't be able to make. If a player has good awareness and isn't in position to make an INT, they will deflect the ball.

                  A player with bad ratings will not be as effective as a player with good ratings any more.

                  Also, DBs need to be able to be hit hard and made to drop the ball. WRs need to be able to box DBs out too, so that physical things such as size and strength, catching ability, intelligence etc. etc. actually are taken into account.

                  DBs need to be forced to live within our laws of physics and not be able to jump 4 foot high while trailing the WR by 3 yards and blindly pluck a ball out of the air.
                  Blood in my mouth beats blood on the ground.

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                  • roadman
                    *ll St*r
                    • Aug 2003
                    • 26339

                    #24
                    Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

                    Originally posted by infemous
                    Sounds promising but the talk of 'bugs' are embarrassing. The ball hawk feature is a bug in itself. It needs to be dependent on ratings to be worthwhile. The angle a player takes to that ball needs to be dependent on their ability. The triangle and L1 button should be amalgamated too. Just hit triangle. If a player has bad awareness they may go for the INT they won't be able to make. If a player has good awareness and isn't in position to make an INT, they will deflect the ball.

                    A player with bad ratings will not be as effective as a player with good ratings any more.

                    Also, DBs need to be able to be hit hard and made to drop the ball. WRs need to be able to box DBs out too, so that physical things such as size and strength, catching ability, intelligence etc. etc. actually are taken into account.

                    DBs need to be forced to live within our laws of physics and not be able to jump 4 foot high while trailing the WR by 3 yards and blindly pluck a ball out of the air.
                    I don't feel the talk of bugs is embarrassing at all.

                    I'd rather they admit it instead of sweeping it under the carpet as they did in the past.

                    Agree with everyting else in the post.

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                    • infemous
                      MVP
                      • Nov 2009
                      • 1568

                      #25
                      Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

                      Originally posted by roadman
                      I don't feel the talk of bugs is embarrassing at all.

                      I'd rather they admit it instead of sweeping it under the carpet as they did in the past.

                      Agree with everyting else in the post.
                      Sorry I didn't really make it clear in my post, but the fact that everything is being admitted to as being a bug is embarrassing. How can they ship a game with so many fundamental 'bugs'?

                      It seems that calling an oversight a 'bug' is more acceptable to EA, while to me, it isn't. A bug and a bad creative decision are as bad as each other and should not be in the game.

                      I want EA to own up to legacy issues and actually fix them, not call poorly implemented features, bad design or whatever a bug, try and give it a quick fix and then carry on adding more poorly tested and implemented things into the game.

                      I want them to reveal what each rating and each slider does. Right now, we are all guessing. As developers, they should include that info in the goddam manual.

                      Thanks for agreeing with everything else in my post tho! Excuse the poor grammar lol
                      Blood in my mouth beats blood on the ground.

                      www.brotherspork.wordpress.com

                      PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

                      XP and Progression Revamp Idea

                      Madden player ratings need a TEAM.

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                      • roadman
                        *ll St*r
                        • Aug 2003
                        • 26339

                        #26
                        Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

                        Originally posted by infemous
                        Sorry I didn't really make it clear in my post, but the fact that everything is being admitted to as being a bug is embarrassing. How can they ship a game with so many fundamental 'bugs'?

                        It seems that calling an oversight a 'bug' is more acceptable to EA, while to me, it isn't. A bug and a bad creative decision are as bad as each other and should not be in the game.

                        I want EA to own up to legacy issues and actually fix them, not call poorly implemented features, bad design or whatever a bug, try and give it a quick fix and then carry on adding more poorly tested and implemented things into the game.

                        I want them to reveal what each rating and each slider does. Right now, we are all guessing. As developers, they should include that info in the goddam manual.

                        Thanks for agreeing with everything else in my post tho! Excuse the poor grammar lol
                        Don't worry about grammar on a messageboard, no grammar police from me.

                        As far as the manual, I think every game has been cutting back on those.

                        Heck, ratings and sliders would be nice to be explained.

                        I did like Rex though admitting they were bugs from the previous year and trying to fix them instead of the past and just ignoring that stuff and moving on the next new great feature.

                        That's where I was coming from on that note.

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