Gameplay Producer Discusses NHL 14 Goalie Improvements, New Trailer Included

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  • FBeaule04
    MVP
    • Apr 2005
    • 1119

    #31
    Re: Gameplay Producer Discusses NHL 14 Goalie Improvements, New Trailer Included

    Originally posted by Fiddy
    how in the world, even since 07, do these guys on NHL team not fix the shots etc going in top shelf off the posts at a high %? i mean, listen, i get you want us to have full control, but if a certain shot is going in a high % of the time, cant they nerf goals from certain spots after 1 or 2 is scored? make the shots go high and wide, off post and wide, make goalie glove or blocker save them etc?

    there has to be something they could do.. but im sure they dont want to take that user control away. heck, they could take it away and not even tell us. we would then think wow, they changed it up etc.
    Fiddy, you've been here long enough to know that what they care is that there's no too many 2-1 games online so people don't buy it.

    This game since EASHL have totally shifted towards EASHL and UHL. If something don't make sense there, they'll work on it. Otherwise, take a number.

    They should change the disclaimer on the box saying the experience may change online. In fact, the label should say : "This game been programmed to be played 6 vs. 6. Anything other than that can cange the experience and we're not responsible."

    It's the way it is. Simply look at the presentation and the AI for the last few years. Big video stunt, big entertaining campaign, but overall, same bad taste in the mouth. Presentation is so useless online (Press A dammit) that they even implemented no team celebrations after a goal so now the people can showboat like idiots after scoring. On the AI side, defensively, it's been getting worse with years, forcing you to either play 6 vs. 6 or to play something else.

    The real problem is that when you play 6 on 6 and there's no idiots, that game is so fun to play that it just gives them more fuel not really pushing it of offline players. On top of it, it's the guys playing online who buy boost and equipment slots that are getting more money in. They are getting it first and we have to wait.

    It's sad, but it's like that. Fighting is like presentation online, with years, makes me thing that it's almost useless.
    "Ice hockey is a form of disorderly conduct in which the score is kept." - Doug Larson

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    • JimmyDeicide
      Pro
      • Sep 2005
      • 623

      #32
      Re: Gameplay Producer Discusses NHL 14 Goalie Improvements, New Trailer Included

      Originally posted by Fiddy
      how in the world, even since 07, do these guys on NHL team not fix the shots etc going in top shelf off the posts at a high %? i mean, listen, i get you want us to have full control, but if a certain shot is going in a high % of the time, cant they nerf goals from certain spots after 1 or 2 is scored? make the shots go high and wide, off post and wide, make goalie glove or blocker save them etc?

      there has to be something they could do.. but im sure they dont want to take that user control away. heck, they could take it away and not even tell us. we would then think wow, they changed it up etc.
      What happened to ai learning? they should have that for the goalies, so when a team takes the same shot every time it will be shut down, force them to change the way they have to score , it only has to be until they start taking other looks then they could open it back up later in the game.

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      • ManiacMatt1782
        Who? Giroux!
        • Jul 2006
        • 3982

        #33
        Re: Gameplay Producer Discusses NHL 14 Goalie Improvements, New Trailer Included

        Originally posted by Fiddy
        how in the world, even since 07, do these guys on NHL team not fix the shots etc going in top shelf off the posts at a high %? i mean, listen, i get you want us to have full control, but if a certain shot is going in a high % of the time, cant they nerf goals from certain spots after 1 or 2 is scored? make the shots go high and wide, off post and wide, make goalie glove or blocker save them etc?

        there has to be something they could do.. but im sure they dont want to take that user control away. heck, they could take it away and not even tell us. we would then think wow, they changed it up etc.
        Where are these shots being taken from? If a guy is in the high slot with great shooting position and time and space to get off the shot. He should maintain great accuracy. If he is being arrassed by a defender accuracy should suffer. I don't mind beating guys top shelf a lot because if I have an easy shot from the slot because people wanna pull themselves out of position, then the goalie shouldnt bail them out time and time again. It should be more that your good defense forces a bad quality shot, and for the goalie an easy save.

        The plays that irk me the most, are the 2 on 2 plays where you play the passing lane, and the gaolie still overplays the pass and gives up the short side shot. Not realitic in that the defense dictates that the goalies should stay with the shooter. And your AI defenseman, won't take the pass, nor will he pressure the shooter. This seems to be fixed, At least the way the goalie plays it anyway. The other play that irks me is what I call the soft shot exploit. Guys will shoot soft or even saucer pass it to the goalie. the puck bounces off the pads and trickles out front. But the goalie whil in the butterfly doesn't cover and glides away from the puck leaving easy rebound goals Those 2 situations piss me off. If I allow someon to just skate into the slot with space and a chance to rip a wrister, I am not mad at the game if they score, I am made at myself for playing shoddy defense. That is one of the easiest thing to stop. Protect the slot first and foremost.
        Last edited by ManiacMatt1782; 07-10-2013, 08:29 AM.
        www.twitch.tv/maniacmatt1228
        www.youtube.com/maniacmatt1782

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