Like I said, this year definitely seems to be a glass half full or empty kind of thing. I'm in the half full camp for sure. Yes, there's still a lot of things wrong, but EA have done enough to keep my attention without getting distracted by these things like I usually do. I just played the best game of NCAA for me ever, since 2005, with the OS/Playmaker sliders.
The uni degradation works, the option works, the animations now work, the cutscenes flow better, etc, etc. Yes there's some issues that shouldn't still be here and it's a crime it's taken this long to get here, but credit where it's due. EA have made a fun college football game, albeit five or six years too late.
My last game was Georgia @ Clemson under the lights in week 1. The first quarter was an offensive show, which Brad and Kirk picked up on, before two quarters of defense. I was playing as Clemson and had plenty of chances to take the game and was driving for four possessions in a row, but each ended in an interception (totally my fault each time).
With two minutes left in the 4th UGA scored a TD, but I was able to drive right back and tie up the game. I even had a chance to win it as time expired with a FG, but UGA used the ice the kicker skill and it threw me. I missed a thirty yarder and we were headed for OT. UGA scored a TD on the first possession and I threw another INT so UGA took the game.
Throughout it there was so many moments that made me think "Wow, that's just like a real game" instead of the usual "WTF!" feeling when the CPU does something totally unrealistic.
So not a perfect game, but certainly the best fun I've had since NCAA 06.
Think positive dudes!