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Old 07-13-2013, 12:59 PM   #24
moneal2001
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Join Date: Jul 2003
Re: Too Easy to Get Top Recruits w/ Small Teams

Quote:
Originally Posted by Strategizer
My experience has been different. There are plenty of good, well-into-the 70's 4*'s who you can get before other schools start to take an interest. You won't get all of them, and some positions are easier to recruit than others, but you can get more than you should as a lowly mid-major.

I'm thinking about doing a test as UMass where I won't even add anyone to my board until week 4. I will add players only in the top 500 with low lock percentages, across all the positions, and see how successful I can be. Based on what I've seen so far, you might be surprised by how many of them I can get.
I have seen the same thing with my created coach using Texas State. I think the biggest issue is The bigger schools do not have certain advantages that they have in real life. The biggest advantage in real life is having larger budgets giving them the ability to recruit more players than smaller schools. In the game basically all schools have 5000-6500 points to spend each week, which causes the Big schools to fight each other over the coveted recruits and unable to put any points into the second tier guys until the top tier guys are gone. This leaves the second tier guys open to the smaller schools, the CPU smaller schools do not take advantage of this like a user can.

The bonus points for bigger schools are usually higher but 100 points or so more a week doesn't make up enough points when a small school is over 1500 points ahead with 3-4 weeks to go.

Bigger schools need to have larger budgets, in many cases almost 2 times the amount of points compared to smaller schools. This would make the 4 star guys harder to get for smaller schools. it would allow bigger schools to not only battle for the top tier guys, but still able to go after the 2nd tier as well.
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