WWE 2K14 Hands-On Preview

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  • cattlekiller
    Rookie
    • Oct 2011
    • 98

    #16
    Way before 2K got the WWE license I had wished it would take a page from NBA2K game.The detail in that series is pretty unreal.Now its coming out I'm pretty happy , although I still may not buy the game since Yukes is still on board this year.Universe details are going to be key for me and it would be nice to have the game on PC for once.
    But I expect some of the old "THQ/Yukes" bugs will be addressed this year or I hope at least.

    Comment

    • Detroitfan4life1993
      Rookie
      • Jul 2010
      • 485

      #17
      I wish they would put this on the next gen consoles, it looks like im going to have to pass on this. But hopefully 2k15 on next gen will be amazing.
      Psn: DiehardDetroit

      Comment

      • Gramps91
        MVP
        • Sep 2010
        • 2116

        #18
        I don't mind OMG moments but I hope the whole CPU A.I isn't based off doing them like last year. The A.I's goal wasn't to win the match it was to destroy announce tables and pull of OMG moments. I really disliked that. I'm still going to wait to see how A.I. has improved because that is a huge deal to me. I'm also really hoping the 1 count glitch has been fixed.
        NCAA: Kentucky Wildcats
        MLB: Atlanta Braves
        NBA: San Antonio Spurs

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        • Sabredj
          Rookie
          • May 2007
          • 152

          #19
          Even if they copied "most" of WWE '13 but fixed the A.I., made some minor tweaks, and Universe Mode worked as advertised, WWE '14 would be a definite buy. I'm hopeful we'll get more than that.

          Comment

          • ponderguy
            Rookie
            • Dec 2012
            • 28

            #20
            if they put in a mycareer mode like nba2k has i'll play it all day and twice on sundays

            Comment

            • btrapp
              Rookie
              • Aug 2010
              • 242

              #21
              If I understand it correctly, reversals going straight into moves sounds like they are taking away a lot of strategy from the reversal system. What if i want to reverse someone and throw a strike instead of a suplexing them? What if i want to toss someone into the ropes instead of striking them after I counter them? It seems like this decision has been taken out of our hands and given to the cpu. Taking options away can't be good for game play.

              Comment

              • SavoyPrime
                Rookie
                • Jan 2012
                • 400

                #22
                Those character models look horrible.

                Comment

                • woody2goody
                  MVP
                  • Mar 2009
                  • 2097

                  #23
                  I'm going to buy it anyway, but I will wait for a few days at least just in case there is anything like the one-count bug.

                  I honestly don't think there will be, as 2k will no doubt be more stringent with bug testing that THQ were, but just in case. If the roster is anything like as big as last year's I'll be very happy.
                  Supporting Leeds United, Colorado Rockies, Detroit Lions and the Colorado Avalanche!

                  Now Playing FIFA, UFC 4, PGA Tour 2k23, WWE, MLB The Show and Dirt Rally 2.0

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                  • AirJordanFan93
                    Pro
                    • Jun 2012
                    • 788

                    #24
                    Re: WWE 2K14 Hands-On Preview

                    Originally posted by woody2goody
                    I'm going to buy it anyway, but I will wait for a few days at least just in case there is anything like the one-count bug.

                    I honestly don't think there will be, as 2k will no doubt be more stringent with bug testing that THQ were, but just in case. If the roster is anything like as big as last year's I'll be very happy.
                    They are claiming its bigger than ever once again this year. The one thing they have done well since WWE 12 is the size of the roster. But Im not getting this on release day this year just because of fear for bugs and bad gameplay and AI.

                    Comment

                    • Mercury112491
                      All Star
                      • Mar 2007
                      • 7426

                      #25
                      Even if they just fixed the damn 2 count I'd be happy

                      Comment

                      • Bionickle
                        Rookie
                        • Oct 2012
                        • 12

                        #26
                        Originally posted by goh
                        Aye faster strikes and catapult finishers sounds like it's getting even more arcade.



                        2K isn't doing much. Read the first paragraph again.
                        Or the first and last lines of this guys post...



                        For the 329568340928092450237859723405309148037580937850th time (we should really sticky this) AKI is dead. AKI is gone. AKI is now called Syn Sophia,haven't made a console game since 2009 and currently make absolute crap for the DS. Anyone that worked at AKI when they made those old wrestling games is probably long gone.

                        THIS is what they make now:

                        <iframe width="560" height="315" src="//www.youtube.com/embed/u-wHrGkhvZ0" frameborder="0" allowfullscreen></iframe>

                        Well, then they should just see who owns the rights or whatever to the old mechanics used in WCW/nWo Revenge & No Mercy and buy that from them. It's pretty obvious by now that these same developers that have made this games use them as a constant experiment instead of being able to develop a good formula that sticks around! And that's what AKI was outstanding at & maybe why they're still brought up as solutions to the crappy direction WWE games have taken.

                        If you look at WWF WrestleMania 2000 & No Mercy the one thing that stayed the same was the mechanics from Revenge, they just took advantage of a bigger license to add game modes, further the career/story mode and experiment with other little things WITHOUT messing with the gameplay. From what I can recall THQ's games have been on a constant change from a gameplay mechanics standpoint since HCTP! Heck, on this current gen alone they've changed the controls like 3-4 times since their first game in 2008!!!

                        Comment

                        • Weedboy
                          Rookie
                          • Apr 2012
                          • 138

                          #27
                          you have the reversal options you want when you play king of colloseum 2. Instead of you all waiting for this wwe waste of time, you should learn to make characters for koc2 and upload your save files and we will all have the guys we want by working together. Run it on your pc if it is decent enough, no need for a japanese ps2 or modding options.

                          Comment

                          • Weedboy
                            Rookie
                            • Apr 2012
                            • 138

                            #28
                            Re: WWE 2K14 Hands-On Preview

                            pic 1 i get caught throwing a kick


                            pic 2 as he grabs my leg we both input for a move.
                            if i win i get a step over kick, enziguri etc.
                            if i lose i get atomic dropped. head and arm tazz plexed or in this case dragon screwed. we both have about 6 options in this reversal position alone

                            pic 3 shows me reversing a german suplex and instead of flipping behind him which does happen often benoit instead elects to no sell the german and is back standing before hakushi who is now dazed as you can see in pic 4. allowing for a triple h high knee off the ropes or if late in the match a potential hansen lariat or clothline from hell for the uninitiated. check the time from pic 3 to 4 for reassurance. this reversal was also in virtual pro wrestling 2 and is great to see again.

                            i hope 2k14 can give us something this dynamic, i hope i explained it properly bnut any one who has played it will know what i mean.
                            Attached Files

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                            • TheXFactor12345
                              Rookie
                              • Feb 2009
                              • 15

                              #29
                              Originally posted by xman2k
                              Now if we can get Goldberg vs Warrior vs Hollywood vs Sting in one game
                              The best part of the new games is the inclusion of the community share feature where you can literally import any fighter you want. The worst part has been the story mode.

                              I like GM mode, I like liked how they started in Shut Your Mouth!, where that evolved into Here come's the pain was incredible as well. I also remember SVR 2006 was fun with its story. They need to bring that back. THQ got lazy IMO by rehashing old storyline, but it was still memorable. Felt like it could've been release for half price as a DLC.

                              Finally, I hope online is not as difficult. I play against the PC on the harder difficulties, yet online I get destroyed. It's like I get reversed and running DDT spammed all day.

                              Comment

                              • DBMcGee3
                                MVP
                                • Oct 2011
                                • 1166

                                #30
                                I don't really like the sound of the reversals. Why don't they just go back to separate buttons for strike and grapple reversals? Some of the other stuff sounds cool, I mainly just hope they can iron out the kinks in the AI. No more taking the table apart every single match, or constantly doing pull back moves when performing an irish whip near the ropes. And for the love of god, will the CPU actually use signatures and finishers at the appropriate times?

                                There are tons of little things as well that could make the experience better, like allowing more customization of the standard roster, beyond just changing colors. Also, I would love to see the "attire change" option provided at the very last second before the match. I hate not being able to change attires in Universe mode when there's a title match, etc.

                                C'mon 2k, you can do this!

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