Edit all run blocking to 65 and it will save your game!!

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • sooner1
    MVP
    • Jul 2002
    • 1097

    #1

    Edit all run blocking to 65 and it will save your game!!

    I dont take credit for this. I have some settings that now make this game play real good. I was tired of the overpowered run game though. Edit your linemens run block to 65 and it makes it much harder to run. I play on Heisman and have some very good hard settings for guys that are real good. I'm a former online guy that can hold his own but tired of the cheese fests and non exsistent D online. If any of you guys want my settings let me know.

    Tests have shown me that computer AI must be on 50 for pass coverage to cover passes good.
    Tests have shown that run blocking and rush D sliders pretty much do nothing.

    I was averaging over 50 points a game, now with my sliders on heisman no way!!

    My test now will be to see if I lower the AI lineblocking too how will it fare. Cause I'm tired of my Dline never getting off there blocks!!

    Credit goes to Matt from his sliders but like I said I made a Heisman set.

    Also I have Coach edits to turn down aggressive D.
    Last edited by sooner1; 07-26-2013, 06:01 PM.
  • bigbob
    MVP
    • Sep 2007
    • 10471

    #2
    Re: Edit all run blocking to 65 and it will save your game!!

    Of course it's going to make it harder to run.

    You're making your lineman suck at run blocking.
    --

    Have you ever wanted to coach or play basketball at the next level, but something prevented you from achieving that dream? Fret no more. Ask me about SimWorld Hoops to see how you can create your virtual self, and follow your path from the prep-level to the pros.

    #SeeTheGameBeTheGame

    Comment

    • Zac
      World-Class Diver
      • Jan 2008
      • 4269

      #3
      Re: Edit all run blocking to 65 and it will save your game!!

      I am assuming you mean run defense, not run blocking. Because leaving run defense at 50 and raising your run blocking to 65 would actually make it easier for you run the ball. Not harder.

      Comment

      • Buckeye Country
        Pro
        • Sep 2010
        • 718

        #4
        Re: Edit all run blocking to 65 and it will save your game!!

        If you don't mind posting your settings that would be great. Thanks.

        Comment

        • Matt10
          Hall Of Fame
          • Apr 2006
          • 16727

          #5
          Re: Edit all run blocking to 65 and it will save your game!!

          No guys, it's the idea we had in the OS Community sliders. If you are an offline user - reducing the RBK "Run Block" rating in your offensive linemen to between 55-65 will greatly improve the OL/DL interaction on the run game.

          It's not making them worse if you think about it. It's making it less morphing - like so:

          <iframe width="560" height="315" src="//www.youtube.com/embed/olPKvFp9oUE" frameborder="0" allowfullscreen></iframe>

          And here is the thread:

          http://www.operationsports.com/forum...t-sliders.html

          Apparently, and I haven't tested - but others have, it works just fine on other offensive levels/skills than Varsity. You will have to compensate with HUMAN RBL slider.

          Keep note, online dynasties, etc - simply won't be able to use this as that is what the feedback has been. However, if you're willing, this unfortunate band-aid will have to do for now.

          I stream all games on twitchtv and also have broadcasted this finding live last week:

          Go to about 1:21:50 of the video to see when we started the testing.

          <object bgcolor='#000000' data='http://www.twitch.tv/widgets/archive_embed_player.swf' height='378' id='clip_embed_player_flash' type='application/x-shockwave-flash' width='620'><param name='movie' value='http://www.twitch.tv/widgets/archive_embed_player.swf' /><param name='allowScriptAccess' value='always' /><param name='allowNetworking' value='all' /><param name='allowFullScreen' value='true' /><param name='flashvars' value='auto_play=false&amp;channel=matt10l&amp;cha pter_id=2574920&amp;title=NCAA%2B14%2BSlider%2Btes ting%2B-%2BVarsity%2Bwith%2BRBK%2Bedit%2B65&amp;start_volu me=25' /></object><br /><a href="http://www.twitch.tv/matt10l" class="trk" style="padding:2px 0px 4px; display:block; width: 320px; font-weight:normal; font-size:10px; text-decoration:underline; text-align:center;">Watch live video from matt10l&#x27;s channel on TwitchTV</a>
          Last edited by Matt10; 07-26-2013, 06:34 PM.
          Youtube - subscribe!

          Comment

          • sooner1
            MVP
            • Jul 2002
            • 1097

            #6
            Re: Edit all run blocking to 65 and it will save your game!!

            Originally posted by oulzac
            I am assuming you mean run defense, not run blocking. Because leaving run defense at 50 and raising your run blocking to 65 would actually make it easier for you run the ball. Not harder.
            No edit run blocking.

            Comment

            • sooner1
              MVP
              • Jul 2002
              • 1097

              #7
              Re: Edit all run blocking to 65 and it will save your game!!

              Originally posted by bigbob
              Of course it's going to make it harder to run.

              You're making your lineman suck at run blocking.
              lol, do you not think the run game is a bit overpowered?? Try it before you speak

              Comment

              • sooner1
                MVP
                • Jul 2002
                • 1097

                #8
                Re: Edit all run blocking to 65 and it will save your game!!

                Originally posted by Matt10
                No guys, it's the idea we had in the OS Community sliders. If you are an offline user - reducing the RBK "Run Block" rating in your offensive linemen to between 55-65 will greatly improve the OL/DL interaction on the run game.

                It's not making them worse if you think about it. It's making it less morphing - like so:

                <iframe width="560" height="315" src="//www.youtube.com/embed/olPKvFp9oUE" frameborder="0" allowfullscreen></iframe>

                And here is the thread:

                http://www.operationsports.com/forum...t-sliders.html

                Apparently, and I haven't tested - but others have, it works just fine on other offensive levels/skills than Varsity. You will have to compensate with HUMAN RBL slider.

                Keep note, online dynasties, etc - simply won't be able to use this as that is what the feedback has been. However, if you're willing, this unfortunate band-aid will have to do for now.

                I stream all games on twitchtv and also have broadcasted this finding live last week:

                Go to about 1:21:50 of the video to see when we started the testing.

                <object bgcolor='#000000' data='http://www.twitch.tv/widgets/archive_embed_player.swf' height='378' id='clip_embed_player_flash' type='application/x-shockwave-flash' width='620'><param name='movie' value='http://www.twitch.tv/widgets/archive_embed_player.swf' /><param name='allowScriptAccess' value='always' /><param name='allowNetworking' value='all' /><param name='allowFullScreen' value='true' /><param name='flashvars' value='auto_play=false&amp;channel=matt10l&amp;cha pter_id=2574920&amp;title=NCAA%2B14%2BSlider%2Btes ting%2B-%2BVarsity%2Bwith%2BRBK%2Bedit%2B65&amp;start_volu me=25' /></object><br /><a href="http://www.twitch.tv/matt10l" class="trk" style="padding:2px 0px 4px; display:block; width: 320px; font-weight:normal; font-size:10px; text-decoration:underline; text-align:center;">Watch live video from matt10l&#x27;s channel on TwitchTV</a>
                Also matt, have you edited run blocking for the AI? Just curious. I'm sick of my Dline never shedding blocks on there own. I'm gonna try it tonight. This was a great find. Cause Run D sliders dont work!!!

                Comment

                • bigbob
                  MVP
                  • Sep 2007
                  • 10471

                  #9
                  Re: Edit all run blocking to 65 and it will save your game!!

                  Originally posted by sooner1
                  lol, do you not think the run game is a bit overpowered?? Try it before you speak
                  No, because I don't play on default.

                  I don't need to edit every single lineman I have to make the game play realistically.

                  I don't need to try it, because I don't have that problem.
                  --

                  Have you ever wanted to coach or play basketball at the next level, but something prevented you from achieving that dream? Fret no more. Ask me about SimWorld Hoops to see how you can create your virtual self, and follow your path from the prep-level to the pros.

                  #SeeTheGameBeTheGame

                  Comment

                  • Zac
                    World-Class Diver
                    • Jan 2008
                    • 4269

                    #10
                    Re: Edit all run blocking to 65 and it will save your game!!

                    Originally posted by bigbob
                    No, because I don't play on default.

                    I don't need to edit every single lineman I have to make the game play realistically.

                    I don't need to try it, because I don't have that problem.
                    Exactly. Why would edit all those players, when I can just change the overall game slider, and get the same effect.

                    Comment

                    • Matt10
                      Hall Of Fame
                      • Apr 2006
                      • 16727

                      #11
                      Re: Edit all run blocking to 65 and it will save your game!!

                      Originally posted by bigbob
                      No, because I don't play on default.

                      I don't need to edit every single lineman I have to make the game play realistically.

                      I don't need to try it, because I don't have that problem.
                      Why respond then? It's important enough that it is happening to other people, so why comment at all if it isn't happening to you?

                      Like I said in the GC thread, we need be more selfless in this community. If someone brings up an issue, chances are that others are experiencing the same and are there to help with a solution. That's all it is - leave you pride at the door and join in on an enlightening conversation - it will go a long, very long, way.
                      Youtube - subscribe!

                      Comment

                      • Matt10
                        Hall Of Fame
                        • Apr 2006
                        • 16727

                        #12
                        Re: Edit all run blocking to 65 and it will save your game!!

                        Originally posted by oulzac
                        Exactly. Why would edit all those players, when I can just change the overall game slider, and get the same effect.
                        Please consider that maybe, just maybe, we have tried that before. I mean I just posted links to various of evidence - why even comment yet again before reviewing it? Come on, man.
                        Youtube - subscribe!

                        Comment

                        • TarHeelPhenom
                          All Star
                          • Jul 2002
                          • 7125

                          #13
                          Re: Edit all run blocking to 65 and it will save your game!!

                          Lack of understanding by some as to what individual ratings mean to the game minus the sliders. It's all about how the animations play out...how fast how slow and what triggers them but glad those who don't care about that are still having a blast though. That's what it's all about right. Mind over matter!.
                          "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

                          Comment

                          • Matt10
                            Hall Of Fame
                            • Apr 2006
                            • 16727

                            #14
                            Re: Edit all run blocking to 65 and it will save your game!!

                            Originally posted by TarHeelPhenom
                            Lack of understanding by some as to what individual ratings mean to the game minus the sliders. It's all about how the animations play out...how fast how slow and what triggers them but glad those who don't care about that are still having a blast though. That's what it's all about right. Mind over matter!.
                            Good to see ya, THP! I know you'd be all over the ratings that need to be looked at. RBK is just one of many imho - but in terms of what is applicable RBK would be easiest and make the most difference.
                            Youtube - subscribe!

                            Comment

                            • TarHeelPhenom
                              All Star
                              • Jul 2002
                              • 7125

                              #15
                              Re: Edit all run blocking to 65 and it will save your game!!

                              Originally posted by Matt10
                              Good to see ya, THP! I know you'd be all over the ratings that need to be looked at. RBK is just one of many imho - but in terms of what is applicable RBK would be easiest and make the most difference.


                              What's up Matt man...I see you still carrying the flag for us man. Hopefully you'll finally be heard in this lifetime. As for the run game I agree with RBK as well as the hidden RBS/RBF ratings. I've zeroed those out as well as PBS/PBF and it has made the run and pass game more organic. Another thing to consider for those having trouble with pass rush is the strength rating...it rules the day in the trenches. Prime example, I was watching CPU vs CPU Lil Carolina vs UVA and UVA LT Morgan Moses pushed Jadaveon Clowney around in spite if Clowney being superior ratings wise. Why? Moses had 99 strength and Clowney 94. Ridiculous right?
                              "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

                              Comment

                              Working...