Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

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  • adriano
    MVP
    • Aug 2003
    • 2808

    #196
    Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

    Why doesn't Madden make a sim setting?
    Rookie, Pro, All Pro, All Madden, Sim...

    2k had a performance EQ setting I loved.. It did not
    make everyone the same, it made the bottom of
    the roster uptick a few points, the high rated players
    came down a few points..

    Comment

    • adriano
      MVP
      • Aug 2003
      • 2808

      #197
      Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

      In that Skins Vs Boys Video, were they playing on All Pro?

      Romo was ridiculous, even some of the RG3 stuff was too..
      Romo is mobile, but not like that.. Maybe on Slow \ All Madden
      it would not look so bad... That video made me cringe..

      Only thing I liked, was how you can slam a player to
      the ground if he jumps into you..

      Comment

      • inkcil
        All Star
        • Jul 2002
        • 5253

        #198
        Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

        Originally posted by Armor & Sword
        Madden has never been a sim game. That's why I don't get all up in arms.

        It's Madden. It's a hybrid game. Sometimes they make really good ones (2005,2007 last gen and 2010 and 2012 this gen) and sometimes they make stinkers (First one for PS was sub par, 2001 was sub par for PS2 launch) and all the debacles this gen (2013 was one of those debacles).

        M25 to me....looks like it will be probably the best this gen will have to offer. And if they get it right...it will be a good Madden game.

        I like playing a functional Madden game and M13 was dysfunctional to the max. M12 was very functional and still is a solid title.

        If you know what Madden has been....and will always be your expectations will be far lower and you may just enjoy the game.

        It's fun to play IMO most of the time when things work as they should.

        When I want sim football.....well we know where that's going.
        Exactly. This game has NEVER been anything close to a sim and after TWENTY-FIVE YEARS there is no reason to think that will change. It's a simcade game where the most sim thing about it is the licensing.

        I have always been able to enjoy Madden in past generations because I accept it for what it is. But the many bugs in the games this generation (especially last year) and the massive removal of features is why I have been so disappointed with the game. With some of the features they put back in the game this year, if they just Quality Test M25 then I will be content with it.
        Unofficial OS Ambassador of "CPU vs. CPU"

        Now Playing:

        XB1 (Forza Motorsport 6 and Horizon 2)
        Switch (Mario Kart and Zelda)
        PS3 (old 2k games and the Show)

        Comment

        • Indyboy180
          Pro
          • Aug 2009
          • 531

          #199
          Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

          Alright the Franchise Nerd in me has awaken... QJB might have convinced me to give this game a look

          <iframe width="560" height="315" src="//www.youtube.com/embed/ZVIi0hc0ZyI?list=UUtuKVZ8J_E2N9BqswnBTdjg" frameborder="0" allowfullscreen></iframe>
          Last edited by Indyboy180; 08-04-2013, 05:24 PM.

          Comment

          • Smoke6
            MVP
            • Apr 2011
            • 1454

            #200
            Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

            Originally posted by inkcil
            Exactly. This game has NEVER been anything close to a sim and after TWENTY-FIVE YEARS there is no reason to think that will change. It's a simcade game where the most sim thing about it is the licensing.

            I have always been able to enjoy Madden in past generations because I accept it for what it is. But the many bugs in the games this generation (especially last year) and the massive removal of features is why I have been so disappointed with the game. With some of the features they put back in the game this year, if they just Quality Test M25 then I will be content with it.
            2005 was pretty darn close!

            Not asking for perfection, but MLB the Show like quality is what im truly seeking. That passion and connection those devs have with their craft of that sport is very telling. Thats what I think we are striving for, I dunno how people think being a SIM type of game would be a bad thing when the same people always complained about how easy it is to score and that stats werent "realistic" enough!

            Ironic aint it

            Comment

            • inkcil
              All Star
              • Jul 2002
              • 5253

              #201
              Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

              Originally posted by Smoke6
              2005 was pretty darn close!

              Not asking for perfection, but MLB the Show like quality is what im truly seeking. That passion and connection those devs have with their craft of that sport is very telling. Thats what I think we are striving for, I dunno how people think being a SIM type of game would be a bad thing when the same people always complained about how easy it is to score and that stats werent "realistic" enough!

              Ironic aint it
              I feel your pain man, I really, really do. But it is illogical to look at Need for Speed and start campaigning for the game to become more like Gran Turismo. Ha, ain't gonna happen! You either just have to play GT5 or Forza4 or some PC simulator. Period. Now, our pain is magnified here because there are no other current NFL games to play to give us a different type of experience, but that's 99.9% out of our control.

              With this perspective, my problem with EA is that they are not putting out a high quality simcade game. SCEA puts out a high quality SIM with the Show, EVO put out a high quality arcade game with the Motorstorm Series, and SCEA put out a high quality simcade with Hot Shots Golf, so I'm just asking EA to do what they do, but do it right. There are plenty of great simcade and arcade games out there where the developer showed that passion for the quality of their product. EA needs to join that list for Madden 25.
              Unofficial OS Ambassador of "CPU vs. CPU"

              Now Playing:

              XB1 (Forza Motorsport 6 and Horizon 2)
              Switch (Mario Kart and Zelda)
              PS3 (old 2k games and the Show)

              Comment

              • Smoke6
                MVP
                • Apr 2011
                • 1454

                #202
                Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

                Originally posted by inkcil
                I feel your pain man, I really, really do. But it is illogical to look at Need for Speed and start campaigning for the game to become more like Gran Turismo. Ha, ain't gonna happen! You either just have to play GT5 or Forza4 or some PC simulator. Period. Now, our pain is magnified here because there are no other current NFL games to play to give us a different type of experience, but that's 99.9% out of our control.

                With this perspective, my problem with EA is that they are not putting out a high quality simcade game. SCEA puts out a high quality SIM with the Show, EVO put out a high quality arcade game with the Motorstorm Series, and SCEA put out a high quality simcade with Hot Shots Golf, so I'm just asking EA to do what they do, but do it right. There are plenty of great simcade and arcade games out there where the developer showed that passion for the quality of their product. EA needs to join that list for Madden 25.
                But answer me this...

                Since NFL or pro football as a whole been around, when have we ever had a "Simcade" football league for EA to take cues from?

                Im not asking for need for speed to be realistic, I as a consumer already know what the game is about and who its catered to.

                I cant say the same for madden each year with there marketing blitzes throwing mixed signals into the mix. There is no real life need for speed going on, but there is a real life GT academy, but you dont see them pulling stunts with there cars when they are racing and know one is asking for that game to be arcade either.

                I get what you are saying, but dont put out games like NFL blitz, Madden Arcade and then have Madden NFL and tell me to basically make the best of it if I wanna be SIM or play Sim. You logic doesnt make sense for this situation, but nice try!

                Comment

                • Maelstrom-XIII
                  Pro
                  • Apr 2009
                  • 835

                  #203
                  Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

                  Originally posted by Indyboy180
                  Alright the Franchise Nerd in me has awaken... QJB might have convinced me to give this game a look
                  Why is Steve Smith playing CB in that video? That's all kinds of messed up.

                  Carolina Panthers - NC State Wolfpack - Charlotte Hornets - Brisbane Roar FC - VfB Stuttgart

                  Comment

                  • bwiggy33
                    MVP
                    • Jul 2006
                    • 2003

                    #204
                    Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

                    I have not bought Madden since 2010 and quite frankly haven't missed it at all. I've bought NCAA a couple times and that got pretty boring quick. I was thinking about getting 25 but I still see the same type of issues with the game since I quit. I know in the videos the game doesn't have any sliders adjusted but by god do QB's ever overthrow, under throw, or force the receiver to make a very difficult catch due to a poor throw? Every single video I watch the QB's are so dang accurate. I'm still trying to figure out when these football series are going to figure out that QB's are not 100% accurate all the time. Most of the incompletions I see are from receivers dropping the ball after being hit. Every pass is basically on the money every single time. So for people that have played this game the past few years, does adjusting the sliders help with making the QB's less perfect?

                    The other thing that I continue to see from playing NCAA and from Madden videos year after year is that the same plays work so often. It seems like the RB screen and any short slant or flat route work every single time for at least 5 yards. To me it ruins a game when you can't select a play due to the defense never being able to stop it. I've just always felt that offense is too easy and I never have to earn my way to the end zone. The challenge just isn't there. The game just isn't dynamic where anything can happen. I'd like to see defenses adjust to what I do offensively if I'm predictable. I'd like to see the opposing defense adjust to how I've lined up offensively. The AI in this game just seems so dead and boring that the game becomes predictable. It's the exact same feeling I get from playing NHL.
                    Last edited by bwiggy33; 08-05-2013, 12:32 AM.
                    NHL-Minnesota Wild
                    NHL-San Jose Sharks
                    MLB-Minnesota Twins
                    NFL-Minnesota Vikings
                    NCAAF-Michigan Wolverines
                    NCAAH-St. Cloud State Huskies
                    Soccer-Chelsea

                    Comment

                    • Indyboy180
                      Pro
                      • Aug 2009
                      • 531

                      #205
                      Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

                      Originally posted by Maelstrom-XIII
                      Why is Steve Smith playing CB in that video? That's all kinds of messed up.
                      Dude, I didn't even notice that

                      I'm more excited about all the off the field stuff. It's funny... I actually think I'd enjoy Madden 25 OFF THE FIELD more than ON THE FIELD.

                      Comment

                      • slick589
                        Banned
                        • Nov 2009
                        • 1285

                        #206
                        Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

                        Man I hope madden on next gen can get true to life gang tackling and tackling in general down. I seems like we have 8-10 tackle animations that we have seen for the past 4 years.

                        I also wonder when they will go to real time presentation like MLB the show. The cut scenes are just bad and are always off, either featuring a wrong player or being at a different spot on the field than the action

                        Comment

                        • inkcil
                          All Star
                          • Jul 2002
                          • 5253

                          #207
                          Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

                          Originally posted by Smoke6
                          But answer me this...

                          Since NFL or pro football as a whole been around, when have we ever had a "Simcade" football league for EA to take cues from?

                          Im not asking for need for speed to be realistic, I as a consumer already know what the game is about and who its catered to.

                          I cant say the same for madden each year with there marketing blitzes throwing mixed signals into the mix. There is no real life need for speed going on, but there is a real life GT academy, but you dont see them pulling stunts with there cars when they are racing and know one is asking for that game to be arcade either.

                          I get what you are saying, but dont put out games like NFL blitz, Madden Arcade and then have Madden NFL and tell me to basically make the best of it if I wanna be SIM or play Sim. You logic doesnt make sense for this situation, but nice try!
                          Ha! I feel you Smoke6, I really do. And you are correct, but only within a "parallel-universe" paradigm in which we do not currently find ourselves (nor ever have with Madden). I mean, what league is Mutant Football League based off? What real fighting tournament is Street Fighter based off? Just like the games I mentioned didn't need to take cues from a real life league or tournament in order to be made into videogames, neither did Madden. And if you took away the licensing from Madden, would anyone play a game and say "wow this is supposed to Simulate the NFL." Sure, there's passing and running and throwing, but there's also passing, throwing and running in the other games you mentioned like Blitz. Who picks up Blitz and expects sim? So why pick up Madden and expect sim?

                          Don't be fooled into thinking that Madden by default is "supposed" to be the sim representation of the NFL just because it's players don't visually catch on fire when they get hot like in Blitz. After all, in Madden they can consistently drop back 20 yards and throw it across their body to the other side of the field for completions.

                          If there was no GT5 and NFS was the only racing game we had where we could drive licensed vehicles then we wouldn't put sim expectations it just because all the other games (like Burnout and Motorstorm and Micro Machines racing) were even MORE arcade. No, we would still pick up the sticks on NFS and say this is obviously not intended to be a sim, regardless of its exclusive licensing agreement with real world manufacturers. So why do it with Madden? The existence of Blitz and Madden Arcade don't make Madden sim anymore than the existence of Burnout and Twisted Metal make NFS sim. Sorry to bust the bubble.
                          Unofficial OS Ambassador of "CPU vs. CPU"

                          Now Playing:

                          XB1 (Forza Motorsport 6 and Horizon 2)
                          Switch (Mario Kart and Zelda)
                          PS3 (old 2k games and the Show)

                          Comment

                          • infemous
                            MVP
                            • Nov 2009
                            • 1568

                            #208
                            Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

                            Originally posted by inkcil
                            Ha! I feel you Smoke6, I really do. And you are correct, but only within a "parallel-universe" paradigm in which we do not currently find ourselves (nor ever have with Madden). I mean, what league is Mutant Football League based off? What real fighting tournament is Street Fighter based off? Just like the games I mentioned didn't need to take cues from a real life league or tournament in order to be made into videogames, neither did Madden. And if you took away the licensing from Madden, would anyone play a game and say "wow this is supposed to Simulate the NFL." Sure, there's passing and running and throwing, but there's also passing, throwing and running in the other games you mentioned like Blitz. Who picks up Blitz and expects sim? So why pick up Madden and expect sim?

                            Don't be fooled into thinking that Madden by default is "supposed" to be the sim representation of the NFL just because it's players don't visually catch on fire when they get hot like in Blitz. After all, in Madden they can consistently drop back 20 yards and throw it across their body to the other side of the field for completions.

                            If there was no GT5 and NFS was the only racing game we had where we could drive licensed vehicles then we wouldn't put sim expectations it just because all the other games (like Burnout and Motorstorm and Micro Machines racing) were even MORE arcade. No, we would still pick up the sticks on NFS and say this is obviously not intended to be a sim, regardless of its exclusive licensing agreement with real world manufacturers. So why do it with Madden? The existence of Blitz and Madden Arcade don't make Madden sim anymore than the existence of Burnout and Twisted Metal make NFS sim. Sorry to bust the bubble.
                            Its because we get promised SIM things only for them not to input them, or take them out after a year.

                            It is the developers and the marketing team that constantly 'sell' us a 'SIM' game and don't deliver on it.
                            Blood in my mouth beats blood on the ground.

                            www.brotherspork.wordpress.com

                            PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

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                            Comment

                            • msdm27
                              Pro
                              • Nov 2009
                              • 956

                              #209
                              Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

                              Originally posted by infemous
                              Its because we get promised SIM things only for them not to input them, or take them out after a year.

                              It is the developers and the marketing team that constantly 'sell' us a 'SIM' game and don't deliver on it.
                              And here we're just complaining about gameplay, don't even get us started on regular AI --- sim stats....----

                              I can't fathom why on earth the madden sim engine is SOOO broken.
                              It is plain lazyness/mediocrity!

                              All they'd have to do is go to nfl.com and collect all the stats from X years back to last season and create some sort of formula to generate sim stats for games, seasons....

                              The fact that games finish 55-48 when simmed is mind-boggling!

                              Comment

                              • SA1NT401
                                Banned
                                • Sep 2007
                                • 3498

                                #210
                                Still just gonna wait til XBOX One To grab madden.

                                My patients with this generation has run it's course and I've wrote this entire franchise on current gen a complete failure save for last yeah with the intro of the IE.

                                IM HOPING EA has learned from theoretical complete failures and will actually build on what's currently implemented and ADD more features etc.

                                If not? Another 7 years of misery.

                                Comment

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