Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up - Operation Sports Forums

Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Vni
    Hall Of Fame
    • Sep 2011
    • 14870

    #181
    Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

    Originally posted by thedream2k13
    they are currently under a NDA and cannot speak until 2k tells them to
    That's kinda messed up what has youtube became. Every big company invites youtubers and use them to market their game. I doubt this kind of things will last forever.

    The worst of them beeing activision definately. What I hate about this is that some of theses guys just promote the game. They put their voice, and they don't warn their audience that they are basically doing commercials and helping company to sell the games. Theses kids are kinda hostages of all this.

    Comment

    • lockdownD
      Rookie
      • Nov 2011
      • 140

      #182
      Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

      Originally posted by lockdownD
      I would just like to know if some of the most frustrating gameplay elements were fixed/improved at all for 2k14:


      Player movement

      Are the player movement animations quicker/more responsive? Or do you still feel held back at times by the animations? Is player movement more precise and do you feel like you have more control or is there still what feels like sliding/skating/floating on the court?


      Defensive animation delay examples: Simply trying to turn around, close out on shooters, or in the defensive stance trying to keep up with another human ball handler dribbling back and forth can be very challenging due to the delayed/sluggish animations.


      Bumping animations without the ball was it toned down? I felt like I was literally in a bumper car in 2k13 with all the annoying bumping animations that held you back from simply moving or jumping inside the paint at times.


      Was the extremely annoying automatic walking animation removed from the game, when you try changing directions quickly on defense?


      Contact/Collision Physics


      Have the contact/collision physics and animations on defense been improved a lot more?


      On dunks, up 'n' unders, and other combo moves, does defensive positioning matter this year or are you still slid, pushed, moved back just so the dunk or move can complete?


      On occasion can a great shot blocker actually block a dunk with his hands?


      On-ball defense are the contact animations still there were your defender will sometimes slip and fall to the ground allowing the ball handler to pass?


      Do ball handlers warp by your on-ball defender still at times?


      What about when you run into the ball handler inside the paint from the side/back does your defender still sometimes do that animation where he puts his arm against his chest as if he just had a heart attack and stops dead in their tracks?


      What about on defensive contact inside the paint on layups and other moves in the air are defenders forced sometimes into animations where the defenders body goes completely limp and you can't move for a couple seconds afterwards?


      Are ball handlers still able to recklessly turbo and keep ramming into on-ball defender without at least picking up their dribble or lossing the ball more?


      Passing


      Is there still excessive bobbling of catches to open cutters or players standing wide open?


      Do receivers still sometimes get slid further back or get pulled farther away from the basket unrealisticly?


      Is the ball thrown behind the cutting receiver still too much?


      Is passing logic any better? For instance most passes thrown into the paint are bounce passes even if there is heavy traffic leading to turnovers/kicked balls.


      Are full court passes over defenders heads still completed too much?


      Is passing speed increased any more or are there still too many floaty passes?


      Rebounding



      When trying to boxout is your players movements more precise? In 2k13 I felt like I was floating/sliding too much when trying to boxout.


      Does the CPU boxout any better and actually jump when they should for rebounds?


      Does it look and feel like players can actually grab rebounds any better without so much unnecessary tipping at times and balls going off hands or other body parts?


      Are there still kicked balls when going for rebounds?


      Are players more aware of loose balls and able to go after the ball any better?


      CPU A.I. Movements and Spacing


      Is the A.I. Movements on the court more logical and intelligent? In 2k13 the A.I. made a lot of unnecessary cuts and movements which led to them just getting in your way or clogging up the paint.


      Do CPU off-ball defenders still get stuck or glued to their man too much and unable to react quickly to ball handlers going inside the paint?


      Are CPU defenders still able to close out unrealisticly too fast on the perimiter on catch and shoots?


      Rewarding good decision making/skill more


      In 2k13 the goal was to make the game more accessible both on offense and defense โ€“ promoting over dribbling and rewarding too many bad shot selections (contested and fadeaway shots especially when combined with signature skills is rewarded just as much as someone taking wide open shots). Pretty frustrating on defense when you don't feel like your being rewarded enough for playing great defense. Has any of this been improved in 2k14, so that bad decision making & shots is actually punished more or is the game continuing its trend of being casual friendly?


      On defense with the addition of auto-contest people can contest and block shots automatically without even timing their jumps. On defense has the auto-contest been toned down or taken out, so that people have to actually time their jumps themselves to play better defensively?


      Misc


      Has blocks on pump fakes been removed?


      Has the following gimmicky/arcade features introduced in 2k13 either been toned down or removed?


      Self Alley-Oops


      Signature Skills


      Step Back Eurostep Move


      I would also like to know if CPU ball handlers still pass out of shots in the paint excessively and successfully under heavy defensive pressure?

      Its so annoying having the cpu go up for a shot in the paint and your ready to defend/block it only for them to pass it out to someone at the last second.

      Comment

      • LD2k
        2K Sports Community Manager
        • Oct 2010
        • 1263

        #183
        Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

        Originally posted by JerzeyReign
        I just want a realistic basketball game, I don't care who makes it. Unless 2K has some "sim news" under its sleeve I think I will reserve my excitement. I've been playing this game a lot online lately and it amazes me that this actually fooled me into thinking its a realistic game. I know people will always find ways to win but these things are just little details that completely ruin the sim experience.

        I've tried to remain the "cool guy" and give 2K a pass. I respect the company but I'm sick and tired of being sick and tired.

        Save that hype train for the casuals. Its time to #GetBack2Sim
        lol.

        Sim community will be VERY happy this year.
        Community Manager 2K Sports // Twitter: LD2k

        Master of Operation Sports .gifs

        Comment

        • Vni
          Hall Of Fame
          • Sep 2011
          • 14870

          #184
          Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up



          Can we have flames though? Just a little bit when Lebron dunks.

          Comment

          • skillz773
            Rookie
            • Aug 2013
            • 55

            #185
            Originally posted by LD2k
            lol.

            Sim community will be VERY happy this year.
            Nice to see you combing through the forum Ld2k. I know with next-generation title there's no reason for excuses because the hardware is there to support it!

            Sent from my SPH-L710 using Tapatalk 2

            Comment

            • thedream2k13
              MVP
              • Jan 2013
              • 1507

              #186
              Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

              Originally posted by LD2k
              lol.

              Sim community will be VERY happy this year.
              Game needs to play realistic online also LDK. #back2sim
              #SIMNATION

              fighting for truth, justice and SIMULATION gameplay

              Comment

              • Khaos_Kiwi
                Rookie
                • Jun 2012
                • 459

                #187
                Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

                Originally posted by LD2k
                lol.

                Sim community will be VERY happy this year.
                LD2k you are building up my hopes.

                All I can say is don't hurt me... please be gentle...

                Comment

                • ForeverVersatile
                  Pro
                  • Jan 2011
                  • 3526

                  #188
                  Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

                  I can't wait for the announcement about the announcement.. lol I hate 2K marketing. I'm waiting for gamescom videos, screw this community marketing bs. 2k has the final say on what these guys will say.
                  PSN: ForeverVersatile
                  Xbox Live: TheBluprint09

                  Comment

                  • LD2k
                    2K Sports Community Manager
                    • Oct 2010
                    • 1263

                    #189
                    Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

                    Some small news coming this week - but big news for the sim community.

                    You'll also hear about this "news" from our community guys who will give you their thoughts on their experience around what we'll be talking about this week.
                    Community Manager 2K Sports // Twitter: LD2k

                    Master of Operation Sports .gifs

                    Comment

                    • vtcrb
                      Hall Of Fame
                      • Nov 2006
                      • 10287

                      #190
                      Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

                      Originally posted by LD2k
                      Some small news coming this week - but big news for the sim community.

                      You'll also hear about this "news" from our community guys who will give you their thoughts on their experience around what we'll be talking about this week.

                      Just go ahead and give us ALL details for game, just imagine how much it would cut down on people constantly Tweeting You and Ronnie. LOL.

                      Looking forward to hearing the info this week.
                      NBA 2k18 Roster:
                      http://forums.operationsports.com/vt...okies-xboxone/




                      Twitter: @VTCRBTEC

                      Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

                      Roster Editing for Over a Decade

                      Comment

                      • Bwnarrow3
                        Pro
                        • Jan 2008
                        • 527

                        #191
                        Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

                        I'm sure this has been pointed out as well, and should be known by the development team, but the timeout screen where the user can choose the inbounder, shooter, and play type is broken, and has been for at least 2 years now I think. This has tons of potential; make it happen 2K.
                        Hates exclusive licenses...

                        Check out my NBA blog here: www.thetransitionthree.blogspot.com

                        I'm an avid NBA fan and I'd love some feedback on my articles. I write about all teams too, so check out your favorite team!

                        Twitter: @bowen_connor and @transition3blog

                        Comment

                        • I Djm
                          MVP
                          • Feb 2011
                          • 1297

                          #192
                          Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

                          are you guys seriously buying into this again? tsk tsk
                          Hand Down,Man Down

                          Comment

                          • ForeverVersatile
                            Pro
                            • Jan 2011
                            • 3526

                            #193
                            Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

                            I hope it lobbies or something about gameplay improvements.
                            PSN: ForeverVersatile
                            Xbox Live: TheBluprint09

                            Comment

                            • Joshywise
                              Just started!
                              • Aug 2013
                              • 1

                              #194
                              The only thing that the people at 2K really need to do, is to work on something like an impact engine, so many sports games have them, it would stop so many issues with 2K13. When players run like they are on ice floors and push other players around when they are laying the ball up, it would stop players walking through other players arms and things like that.

                              ADD A PICK UP BALL BUTTON - If you make X a pick up button that would be a huuuuuge winner. So many times that I've had the ball swatted and it's in front of me and my player is staring at it doing nothing.

                              The rebounding was probably the biggest problem I guess, but I think that too would be fixed by having an impact engine really, it will be too late into the development cycle for them to implement one now. But if they could find any way to stop animations ruling over simply physics that would be great. Right now it seems like as long as somebody activates 'an animation' of a layup, then that layup could knock two people down onto the floor with the ball, and not get bumped and lay it in like there was no D. Sports games can 't thrive with animations based gameplay for much longer, proper impact engines have to be the future.

                              Comment

                              • paul143
                                Rookie
                                • Oct 2011
                                • 237

                                #195
                                Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

                                - option to choose the color of the socks.
                                - more signature accessories
                                - option to edit home/away shoes
                                - tight jersey for current gen
                                - can edit nike id shoes even your offline
                                - improve defense
                                - court is too short
                                - no more robotic or zombie motions
                                - more injury

                                Comment

                                Working...