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Old 08-06-2013, 01:26 PM   #69
cdon2k
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Join Date: Mar 2006
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The cone was a decent idea, but failed in two major ways.

The first was the cone actually backfired and made the opposite of the desired result. It made bad QB's better than good ones. I'll explain how this happened. When a QB had a receiver in his vision, the defense (Safeties) drifted towards the WR. A QB with poor awareness (resulting in as small cone) could stare down a WR drawing the defense to him, say on the left side, and then R2 quick shift his small cone back to the #1 WR on the right for a more open target. QB's with high awareness like Peyton Manning, could not do this as their cone covered the whole field, so he, ironically, could not look off a defender as mentioned.

The second issue with the cone is that the light represents the QB's vision. As you play, you either use the left stick or the R2 button to scan around the field. The issue with that is, that as a user, your eyes are already scanning around the field, looking for an open WR as you play. So you do the progressions with your own real eyes, and then control the QB's virtual eyes to make look at the WR. That results in a double progression, which is a pretty big issue. If they wanted to leave it in as an option as a game mechanic to add a level of difficulty, I would be fine with that, but issue #1 needs to be figured out and fixed.
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