Could you maybe explain why exactly it should be impossible? I mean right now, posterizer/eraser have no effect on dunk/block success whatsoever, so you'd basically introduce an additional modifier to aready existing ratings (dunk/block). Why would you do that? Could't the same be achieved by scaling attributes in a way that maxed out dunk/vertical with flashy dunk packages have this effect already? So why the additional gimmick?
NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
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Re: NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
Could you maybe explain why exactly it should be impossible? I mean right now, posterizer/eraser have no effect on dunk/block success whatsoever, so you'd basically introduce an additional modifier to aready existing ratings (dunk/block). Why would you do that? Could't the same be achieved by scaling attributes in a way that maxed out dunk/vertical with flashy dunk packages have this effect already? So why the additional gimmick? -
Re: NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
If a player can jump high enough and time it right,then he should be able to block it.Comment
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Re: NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
Could you maybe explain why exactly it should be impossible? I mean right now, posterizer/eraser have no effect on dunk/block success whatsoever, so you'd basically introduce an additional modifier to aready existing ratings (dunk/block). Why would you do that? Could't the same be achieved by scaling attributes in a way that maxed out dunk/vertical with flashy dunk packages have this effect already? So why the additional gimmick?Comment
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Re: NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
What I'd like is to use "sig skills" more like labels to describe a player's abilities when they have certain combinations of attributes. You know, like Sega does in Football Manager where you can highlight key attributes for specific roles. The same way, high block/def awareness ratings could trigger "Eraser" being shown in the player's profile, simply to show that's his strength, but without changing any in game rating.Last edited by mango_prom; 08-12-2013, 08:19 AM.Comment
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Re: NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
You don't need the binary hack you're proposing that leads to more potential problems.
Harrison Barnes is definitely worthy of the Posterizer sig. He had several last year, including one that was at the top of the NBA dunk ladder (and should have stayed there). Yet, I remember him being blocked on an attempt by a big like Splitter.
Impossible-to-block-on-off-Posterizer-Eraser-hack is a terrible idea. Let it go. A well-tuned block system that Posterizer/Eraser modifies is a much better solution.Comment
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Re: NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
If the block system was properly implemented, this wouldn't happen in the first place, or would be extremely rare.
You don't need the binary hack you're proposing that leads to more potential problems.
Harrison Barnes is definitely worthy of the Posterizer sig. He had several last year, including one that was at the top of the NBA dunk ladder (and should have stayed there). Yet, I remember him being blocked on an attempt by a big like Splitter.
Impossible-to-block-on-off-Posterizer-Eraser-hack is a terrible idea. Let it go. A well-tuned block system that Posterizer/Eraser modifies is a much better solution.Comment
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Re: NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
There are flashy dunkers that don't dunk that much on people. And there are guys who posterize all the time but whose dunks aren't *that* flashy or difficult (Harrison Barnes for instance).
I'm fine with a new contact dunks rating and for Posterizer to only be for the momentum boosts certain guys with reputations get. I'm for anything that adds more nuance and aren't video-gamey on-off ratings.
What you're actually proposing is for Posterizers and Erasers to be scissors and everyone else be paper.Comment
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Re: NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
Yeah, was referring to the sig skills modifying the block system thing. Momentum boosts would be fine for me if we can turn then off if we want to. Hell, in FIFA 98 you could turn the AI catch up logic off if you want to. What is 2k stopping from that?Comment
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Re: NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
I do like decoupling dunk-ons from dunk ratings though. Maybe it should be a tendency.Comment
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Re: NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
Come on, man. You have to know that 2K's default sliders, which most people play on, are not great. So people who play online are gonna have a whole bunch of BS happen, and I wouldn't put it past them to make the blocking overpowered this year. That's why I suggested this.
Like I said, there's maybe three or four true Posterizers in the NBA today, unless I forgot someone. It's not gonna (or it shouldn't) be given out like free candy.
There IS an "Attempt Dunk" tendency. I gave Durant like a 90, whereas I gave LeBron around 75 I think.Comment
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Re: NBA 2K14 Features New Blocking System, Includes the Ability to Block Dunks
I do love that they're implementing a new block system, because it's way overdue. Defense is the foundation for which all the major sports games, have to be built upon. However, at the same time this is 2013, and we're talking about implementing proper blocks in a basketball game. Back in the days of 2k5 and Live 05, I was thinking once the technology advanced to this point, we wouldn't be speaking about the basics of basketball, like Blocks and rebounding, because those things would already be refined by this point. I predicted that by this point we'd simply be seeing improvements in the details, to make the games play closer to true sim basketball.Last edited by Bexthelegend; 08-12-2013, 02:46 PM.Comment
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Barnes definitely does not deserve Posterizer. Posterizers are players who dunk on people REGULARLY. He didn't even dunk period once a game.
Like I said, there's maybe three or four true Posterizers in the NBA today, unless I forgot someone. It's not gonna (or it shouldn't) be given out like free candy.
Dude, stop. Barnes did not posterize people "all the time" in 2013.
I don't think how often one dunks per game has much to do with how often one posterizes. And Barnes reputation and posterizations definitely have the sig skill's effect on the crowd and team.
Posterizer = Sissors on offense
Eraser = Sissors on defense
Everyone else without one or the other skill = paper.
You haven't proposed a Rock>Sissors>Paper>Rock circular dynamic.
You've proposed a Posterizer=Eraser dynamic (because you give some and take some), while Posterizer>>>Rest of The League, since Posterizer ALWAYS wins against everyone else, zero exceptions, even if it's a much smaller player vs. a capable defensive big. That's why most everyone dislikes the idea.
There IS an "Attempt Dunk" tendency. I gave Durant like a 90, whereas I gave LeBron around 75 I think.Last edited by Sundown; 08-13-2013, 02:56 AM.Comment
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