Yeah I kind of agree, I don't want to seem like I'm playing AND1 basketball show, hopefully there is a alternate control scheme in the game, I just want the right trigger to be my shots control for jumpers, dunks layups, etc.
NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
Yeah I kind of agree, I don't want to seem like I'm playing AND1 basketball show, hopefully there is a alternate control scheme in the game, I just want the right trigger to be my shots control for jumpers, dunks layups, etc. -
looking forward to the new control system. 2k always keeps the game fresh by implementing new control schemes, which become second nature after a few games.
as far as flashy passes, I would assume that will be dictated by part user and part player attribute.
IMO it might be how it was in CH2k8, where a big man would try o do a flashy pass or some type of cross over and just stumble or turn the ball over.
not to bring up CH2k8 again, but the game was beautiful with the passing and flashy passes being distributed by top notch ball handlers.
Based on the new control schemes it seems like they are going for that feel again. where spotting up/proper footing for shots was key, blocks were organic, and passing was fun.Comment
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
So... your advocating for less control for users ?Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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I really hope Ipod is right about the spin dunk part though. I hope these new controls make it harder to pull off those type of moves.Sixers/Panthers/Tarheels
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
I think he just doesn't care to use it and doesn't want to see 25 no look passes a game. It's great they give us control over these type of passes. But I can see where people would abuse it in quick play online games because your playing kids. Online leagues and games against fellow OS sim players not an issue... I can't wait to use the passing with show time Magic! To me the controls sound great! I hated the LT+shot to shoot!Basketball Playbooks
http://www.nextplayhoops.comComment
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
I left the option to use 2K13's control stick scheme in tact via the controller settings menu... but I HIGHLY recommend leaving the default control scheme as is and giving the new system a chance. The Pro Stick in 2K14 is the design I originally wanted 2 years ago, but it just wasn't ready in time for 2K13. It's far superior to last year's IMO and it's the way I'd like to go for future versions of the series.Comment
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
Told you! Didn't I.I left the option to use 2K13's control stick scheme in tact via the controller settings menu... but I HIGHLY recommend leaving the default control scheme as is and giving the new system a chance. The Pro Stick in 2K14 is the design I originally wanted 2 years ago, but it just wasn't ready in time for 2K13. It's far superior to last year's IMO and it's the way I'd like to go for future versions of the series.Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
That is what your saying. LOL The person he quoted hinted at something different.Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
That's not an argument to take out the manual bounce pass.
That's an argument to remove the automatic bounce pass at inappropriate times, and an argument for more, not less control.
I also pass without the bounce pass. It doesn't happen automatically that much for me. I wouldn't mind them removing auto bounce passes altogether so you always know what you're getting.
Now I want to know how we do Eurostep on the Pro-stick. Left-right would be a cross-over to shot in this system I think. Or does it trigger a Eurostep based on context, location, and player tendency after performing that combo? I hope it wasn't removed and you can still trigger it manually.Last edited by Sundown; 08-19-2013, 03:15 PM.Comment
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
Has the post game got any love with the new pro stick, or was it necessary to cut down some options ,with the new tap-hold controls?Last year was a move into the right direction,meaning that the post game and the faceup game were like two sides of the same coin.The post scorer sig skill and the ankle breaker were like cousins ,in respect to how post fakes with the RS ,had the functionality of RS size-up dribbling.I left the option to use 2K13's control stick scheme in tact via the controller settings menu... but I HIGHLY recommend leaving the default control scheme as is and giving the new system a chance. The Pro Stick in 2K14 is the design I originally wanted 2 years ago, but it just wasn't ready in time for 2K13. It's far superior to last year's IMO and it's the way I'd like to go for future versions of the series.
I'd really love to see this kind of "post moves flowing into non-post moves" evolve.Comment
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
That was a very mannerable and respectful response from Beluba. It was informative, and its good that he left that option for those who don't want to try the new pro stick.I left the option to use 2K13's control stick scheme in tact via the controller settings menu... but I HIGHLY recommend leaving the default control scheme as is and giving the new system a chance. The Pro Stick in 2K14 is the design I originally wanted 2 years ago, but it just wasn't ready in time for 2K13. It's far superior to last year's IMO and it's the way I'd like to go for future versions of the series.
No matter how people come at his attempt to make a good product he never resorts to internet hooliganism. Very respectable. However, in a very polite way his real response was:
http://www.google.com/search?q=dave+...07%3B471%3B350Psn: Alabamarob
Xbox: Alabama Rob
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Settings I play on.
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
This by miles.I left the option to use 2K13's control stick scheme in tact via the controller settings menu... but I HIGHLY recommend leaving the default control scheme as is and giving the new system a chance. The Pro Stick in 2K14 is the design I originally wanted 2 years ago, but it just wasn't ready in time for 2K13. It's far superior to last year's IMO and it's the way I'd like to go for future versions of the series.
It's silky smooth. That's the best way to describe it.
I will make many men cry when I shake them with Kobe in 2K14.Comment
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
But does it work well with different camera angles like broadcast or does it become somewhat confusing?I left the option to use 2K13's control stick scheme in tact via the controller settings menu... but I HIGHLY recommend leaving the default control scheme as is and giving the new system a chance. The Pro Stick in 2K14 is the design I originally wanted 2 years ago, but it just wasn't ready in time for 2K13. It's far superior to last year's IMO and it's the way I'd like to go for future versions of the series.

I mean I am not going to judge it until I play it because I judged last year's new scheme and I eventually came to like it more.Comment
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting
Ahhhh!!! The sound of the chessers complaining about changes to the game where they can't chesse anymore.
The control scheme changes sound so fluid in words alone, can't wait to actually feel the change when the demo is out. I already remember the change too.
tap RS to dribble
half circle RS to half spin
full circle RS to full spin
square (ps3) or x (xbox) to hop gather
shoot the ball hold RS
fadeaway move LS away from hoop and hold RS
sidestep move LS horizontal (left or right) and hold RS
so on and so forth
L2 or LT & RS to pass (flashy I want more info on this)
It's not a big deal and obviously a needed change that I'm excited to see work especially on next-gen.My Favorite Sports Teams:
NBA: Los Angeles Lakers & Brooklyn Nets
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