NBA 2K14 Videos From Gamescom
Collapse
Recommended Videos
Collapse
X
-
Re: NBA 2K14 Videos From Gamescom
11-13 have looked more less the same.
I don't understand really why this is a complaint that it looks the same. What do people expect? How different and how much better does people think it should look?
The game has evolved into these graphics and I think they look great and they look like basketball.
Sent using Tap a TalkComment
-
Re: NBA 2K14 Videos From Gamescom
yes it does...he gets back on defense a lot faster because he went right through the player instead of tripping or jumping over him. Players can drop to the ground often and you are fine running right through them?Comment
-
"I've missed more than 9000 shots in my career. I've lost almost 300 games. 26 times, I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed"
Comment
-
Re: NBA 2K14 Video - Short Video From Gamescom
2K11 was the most visually stunning of the series from a rendering/lighting/modelling perspective.
Current gen hardware isn't holding them back from all the things they can still improve on but likely wont (and I'm perfectly fine with this).Comment
-
Ummm... that was a CPU controlled player.
-------------------------------------
@sundown, I like the presentation look of the starting lineups, to me that is nice, simple and unique... nothing over the top but yet not vanilla either.
What would you like to see instead?
Something like this?
Spoiler
Or this?
Spoiler
Or this?
Spoiler
Wish they made a game with presentation like that.Comment
-
Re: NBA 2K14 Video - Short Video From Gamescom
I would really like someone from 2k explain to me why the pc version is a current-gen and not next-gen port. I thinkPC players could wait until November\December. Please 2k, do not neglect pc players. There is a lot of us, especially in Europe.NBAComment
-
Re: NBA 2K14 Video - Short Video From Gamescom
They already started by not patching 2k13 so I don't expect much hope for us in the future....Comment
-
Comment
-
Re: NBA 2K14 Video - Short Video From Gamescom
My point is that they can make things look even better on current gen. And they have.
2K11 was the most visually stunning of the series from a rendering/lighting/modelling perspective.
Current gen hardware isn't holding them back from all the things they can still improve on but likely wont (and I'm perfectly fine with this).
I played 2K13 yesterday and it looks good graphics-wise. What's the problem with having the same graphics (i'm sure some faces have been tweaked and such) and having improved gameplay?
Just because 13 and 14 might look alike, just like 12 and 13 look alike and people bought 13, the gaming experience will be different, and isn't that what matters?
Also, $60 isn't that much to shell out on time each year for something you can enjoy for more or less a whole year.What we know so far about NBA 2K14 - FAQ/QA:
http://www.operationsports.com/forum...post2045267769
My thoughts on how replays should be handled:
http://www.operationsports.com/Kyoto...plays-replays/Comment
-
Re: NBA 2K14 Videos From Gamescom
Those videos were frustrating to watch. Not a good advertisement for 2K.Comment
-
Re: NBA 2K14 Videos From Gamescom
Thats how I've always viewed these vids...even though they are short, I came off pretty impressed with how there is more contact in the paint and how spacing got a lot better.Comment
-
Re: NBA 2K14 Video - Short Video From Gamescom
There's no point in enhancing the graphics alot since this next gen is coming.
I played 2K13 yesterday and it looks good graphics-wise. What's the problem with having the same graphics (i'm sure some faces have been tweaked and such) and having improved gameplay?
Just because 13 and 14 might look alike, just like 12 and 13 look alike and people bought 13, the gaming experience will be different, and isn't that what matters?
Also, $60 isn't that much to shell out on time each year for something you can enjoy for more or less a whole year.
When aesthetics feel largely untouched (actual drawn graphics, atmosphere, dead ball animations, presentation, assorted movements, "little things"), that tends to leave all of the improvement focus on the actual gameplay - and gameplay improvement is good. But now, the question for many will seem to be, "Is the gameplay improvement enough to warrant spending $60 on a brand new game?" Whereas in previous years, there tended to be a lot coming at gamers from various angles of the new 2K game itself: new gameplay improvements, significant NBA mode upgrades, new NBA-based modes introduced (Classics, MyPlayer, NBA-led USA Dream Team, Dunk Contest, etc.), heavy presentation alterations and yes, even improved graphics some years. In the case of the latter, there was a little more comfort in upgrading, because there seemed to be a litany of changes from many different angles.
Essentially, the wonder at this super early stage (a stage at which, by last year we already had two legitimate video developer insights on specific visual evidence of new gameplay, animations, and dribble mechanics), is whether the gaming experience is going to be different enough. After the freshness of the smooth dribbling system and paint contact wears off and becomes second nature, is every other portion of the game going to tell me I'm still playing 2K13?
Lastly, $60 is a fair chunk of change regardless of circumstance but again, I understand your logic and reasoning behind the worth gained from being able to use your product for an entire year. It's a fair point. However, I'd wonder how many folks ceased playing 2K13 six month deep or prior. For me, 2K13 had a shorter lifespan in my house than any other 2K over the past ten years. So again, the question becomes, if 2K13 lost me so soon - will 2K14 provide enough to make the game feel fresh from many angles? Will the on-court differences be enough? I do not have those answers yet, but the early return seems to raise at least a little bit of doubt, and I do not blame others for feeling the same thus far.Last edited by VDusen04; 08-23-2013, 08:39 AM.Comment
Comment