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Old 08-23-2013, 09:45 AM   #5
Peacefrog
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Peacefrog's Arena
 
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Join Date: Jul 2013
Re: Couple questions for Coach Mode players

I've found that there's a huge difference between simulating a game and watching the computer play it. When you simulate a game, the stats it generates are very realistic. However, when the computer controls players, both in coach mode and against users, it takes advantage of the sketchy physics and rules implemented by Infinity 2. For instance, unless a user forces an interception and kills a QB's momentum, you can expect every AI-controlled QB to put up 75% completion rates, or higher. And on the flip side of that, if you user-control a DB and play good coverage on the targeted receiver, the AI's QB will make the read to not throw the ball, but often won't pick another target. So he sits in the pocket, or scrambles to the right (almost never to the left), and the DE on that side will usually come up with the sack. In my 1* OD, first season, the top 10 tacklers and top 8 sackers are all on user-controlled teams, beating the likes of Clowney.
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