NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

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  • DaWolf
    Old school
    • Feb 2007
    • 627

    #16
    Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

    One more thing about the spacing issue with the series in general. Call me crazy but if someone still has the 2K12 Demo (!) on his console please check it out and tell me that there isnt awesome spacing in that version. Dont know what happened there but I think this is the best its ever been. Shame it was only this way in the demo.

    Comment

    • jersez
      MVP
      • Jul 2008
      • 1892

      #17
      Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

      Originally posted by DaWolf
      First thing didnt happen, I could stand infront of him almost every time. There were quite a few offensive rebounds as far as I remember.

      No more of this right? I'm sorry I'm basically asking twice.
      <iframe width="560" height="315" src="//www.youtube.com/embed/1Z4UU2FB8ME" frameborder="0" allowfullscreen></iframe>
      ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
      https://www.youtube.com/user/UnitedSimGaming
      https://youtube.com/c/Jerseymad93

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      • DaWolf
        Old school
        • Feb 2007
        • 627

        #18
        Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

        Originally posted by jersez
        No more of this right? I'm sorry I'm basically asking twice.
        <iframe src="//www.youtube.com/embed/1Z4UU2FB8ME" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>
        Really hard to say from this short time but I think that it is improved. You can force the offensive player with the LT trigger away from the basket.

        Comment

        • jersez
          MVP
          • Jul 2008
          • 1892

          #19
          Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

          Originally posted by DaWolf
          Really hard to say from this short time but I think that it is improved. You can force the offensive player with the LT trigger away from the basket.
          Man playing defense sounds like you don't have to catch a bullet with your teeth anymore LOL

          What about signature dribbling?
          ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
          https://www.youtube.com/user/UnitedSimGaming
          https://youtube.com/c/Jerseymad93

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          • Da_Czar
            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
            • Jul 2002
            • 5408

            #20
            Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

            Originally posted by DaWolf
            I think its a bit of both. I mean there were instances when Ray Allen was open on the perimeter and cut to the basket when I was driving. I hated that in 13 and 12. But more obvious to me was the fast recovery of the help defenders. It is a little bit better because you can shoot much quicker and the passes have more zip but thats an issue for years and its clearly not fixed to a degree where I would say its good.

            edit: to me its also a thing of the players moving around too much to run plays. thats typically when it happens that someone like chalmers is under the rim while driving with lebron.
            Thanks Wolf. There is an adjustable or there was an adjustable setting I'm sure they will talk more about that will probably give you what your looking for as far as the movement. They need to fix that d recovery asap tho.
            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

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            • jersez
              MVP
              • Jul 2008
              • 1892

              #21
              Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

              Originally posted by Da_Czar
              Thanks Wolf. There is an adjustable or there was an adjustable setting I'm sure they will talk more about that will probably give you what your looking for as far as the movement. They need to fix that d recovery asap tho.
              How was the spacing in the version you played Czar? And defensive closeouts.
              ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
              https://www.youtube.com/user/UnitedSimGaming
              https://youtube.com/c/Jerseymad93

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              • vannwolfhawk
                MVP
                • Jun 2009
                • 3412

                #22
                Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

                Great read and write up! Thanks!
                Basketball Playbooks
                http://www.nextplayhoops.com

                Comment

                • Da_Czar
                  NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                  • Jul 2002
                  • 5408

                  #23
                  Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

                  Originally posted by jersez
                  How was the spacing in the version you played Czar? And defensive closeouts.
                  Spacing was great and the recovery was close. A tad to fast still but nothing like what wolf is describing. That has me concerned as it's probably his build was much later than the one I played. If they left the option in I am not concerned about the spacing... IF.
                  Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                  Comment

                  • jersez
                    MVP
                    • Jul 2008
                    • 1892

                    #24
                    Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

                    Originally posted by Da_Czar
                    Spacing was great and the recovery was close. A tad to fast still but nothing like what wolf is describing. That has me concerned as it's probably his build was much later than the one I played. If they left the option in I am not concerned about the spacing... IF.
                    Wolf or Czar either of you can answer this lol, can you beat a defender if he's closing out too fast, like in real life.
                    ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
                    https://www.youtube.com/user/UnitedSimGaming
                    https://youtube.com/c/Jerseymad93

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                    • DaWolf
                      Old school
                      • Feb 2007
                      • 627

                      #25
                      Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

                      Originally posted by Da_Czar
                      Spacing was great and the recovery was close. A tad to fast still but nothing like what wolf is describing. That has me concerned as it's probably his build was much later than the one I played. If they left the option in I am not concerned about the spacing... IF.
                      What option do you mean? Like telling my guys to space the floor with the d pad?

                      Comment

                      • DaWolf
                        Old school
                        • Feb 2007
                        • 627

                        #26
                        Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

                        Originally posted by jersez
                        Wolf or Czar either of you can answer this lol, can you beat a defender if he's closing out too fast, like in real life.
                        I would answer with a simple "no" - or not like we want it to be

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                        • Aviator S
                          Rookie
                          • Sep 2011
                          • 105

                          #27
                          Hello DaWolf:

                          How is the post game? Are Post Fadeaways and Post Hooks usable like in NBA 2K12? Also did anyone get any new jumpshots? I know LeBron got his mo capped and all but did wade, bosh, parker duncan get anything new? Thanks for sharing

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                          • DaWolf
                            Old school
                            • Feb 2007
                            • 627

                            #28
                            Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

                            Originally posted by Aviator S
                            Hello DaWolf:

                            How is the post game? Are Post Fadeaways and Post Hooks usable like in NBA 2K12? Also did anyone get any new jumpshots? I know LeBron got his mo capped and all but did wade, bosh, parker duncan get anything new? Thanks for sharing
                            Post game hard to answer dont know what you mean with usable. Didnt use it much tbh. New jump shots are included. Duncan for sure, Wade a little different, lebrons was a lot better, bosh the same. they all feel a little better because of the faster reaction times.

                            Comment

                            • Aviator S
                              Rookie
                              • Sep 2011
                              • 105

                              #29
                              Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

                              Thanks for your reply. What I meant when I said usable was that in NBA 2K13, the post play/game has been diminished and not effective as in NBA 2K12 it was a strong point and made folks want to play in the post. As for sim players this is important to establish a post presence because you can orchestrate your offence from that spot and work the defense around.

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                              • Rawdeal28
                                Swiitch U? lol
                                • Oct 2007
                                • 7407

                                #30
                                Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

                                Originally posted by Aviator S
                                Hello DaWolf:
                                How is the post game? Are Post Fadeaways and Post Hooks usable like in NBA 2K12?
                                i second this question. i hated the feel of the Post game in 13. Hooks rarely would go in and Fadeaways were tough to do on command.
                                "on hoping there is a PSN flash sale before Valentine's Day"
                                Man there are no flashers... now what are we going to do for vd
                                I'm sure there's plenty of prostitutes you could pay if you really want vd.
                                yea but will they take psn cards
                                Depends on what area of a hooker you would use to redeem them.

                                lol

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