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Old 08-26-2013, 10:42 AM   #111
MarkWilliam
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Re: NBA 2K14 Video - San Antonio Spurs vs. Miami Heat (9 Minutes of Gameplay)

Quote:
Originally Posted by Da_Czar
I have also played the game and my experience was a little different. There are also people who have watched video's and say they spacing seems improved.

The problem is that in a real game spacing get's messed up all the time but people expect that. In a video game one guy doesn't do what you want ALL the time and we proclaim spacing is bad.

There are actual NBA sets where guys are not all exactly 15 feet apart. LOL basketball can be ugly sometimes.

Here is another issue IMO. Some people what the AI teammates always moving and always cutting and never standing still. They consider that great spacing.

Others want the AI constantly maintain 15 feet separation and let them create and play off of them.

These ideas are at odds with each other so one person's see's spacing and another person feels like hey there is not enough cutting for visa versa.

The system to create spacing is in there and it was adjustable when I played how i played it seemed to work nicely.

Also I'm sure there are just as many examples of good spacing that one could point out but if were wanting the AI to be perfect then there will always be (in this game anyway) examples where it could be better. That does not mean it has not been improved.

Now either they messed it up after I left LOL, or something else is going on.
Czar, firstly I just want to say.... HUGE fan of your work. Appreciate the acknowledgement.

Its hard to argue your points..... one thing that I did take from it was when you said real basketball can be ugly. I totally agree with this..... but I cant help but think about this highlighting human error. Human error does happen in the NBA, but I can't help but be sceptical about its existence coded into a video game.....then you said something about a system in there to allow for spacing to be created. This was very interesting to myself and perhaps a few others. Is this like what we have seen in previous versions? (I must admit I didn't play with those sorts of options as much as I should have). Or is this a new tweaking ability you speak of?

I suppose my preference would be (in the instance of Chalmers cutting into Anderson's attempt to post, for example) for less to happen. Sometimes I think less is more and I guess I would prefer to have the ability to control a cut (ala NBA 2K11's send a player to the basket ability) than to have it happen on its own and be out of my control......I guess that's my preference and I am just one guy though..... so fairs fair.

The other point about that would be, if it were a hard cutter, slasher who did it as opposed to Chalmers - surely his tendencies would see him ready to catch and shoot instead......

But you made a valid point about how these are only some instances I suppose.

I look forward to some of the insights - hopefully they will highlight a bit more of what's done. I don't dispute improvements have been made, I guess they just aren't as apparent in these vids as I would like....

Last edited by MarkWilliam; 08-26-2013 at 10:48 AM.
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