Czar, firstly I just want to say.... HUGE fan of your work. Appreciate the acknowledgement.
Its hard to argue your points..... one thing that I did take from it was when you said real basketball can be ugly. I totally agree with this..... but I cant help but think about this highlighting human error. Human error does happen in the NBA, but I can't help but be sceptical about its existence coded into a video game.....then you said something about a system in there to allow for spacing to be created. This was very interesting to myself and perhaps a few others. Is this like what we have seen in previous versions? (I must admit I didn't play with those sorts of options as much as I should have). Or is this a new tweaking ability you speak of?
I suppose my preference would be (in the instance of Chalmers cutting into Anderson's attempt to post, for example) for less to happen. Sometimes I think less is more and I guess I would prefer to have the ability to control a cut (ala NBA 2K11's send a player to the basket ability) than to have it happen on its own and be out of my control......I guess that's my preference and I am just one guy though..... so fairs fair.
The other point about that would be, if it were a hard cutter, slasher who did it as opposed to Chalmers - surely his tendencies would see him ready to catch and shoot instead......
But you made a valid point about how these are only some instances I suppose.
I look forward to some of the insights - hopefully they will highlight a bit more of what's done. I don't dispute improvements have been made, I guess they just aren't as apparent in these vids as I would like....