OS Roundtable: NHL 14 Demo Impressions
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Re: OS Roundtable: NHL 14 Demo Impressions
Such minor changes. If I turn off fighting to eliminate the chance of an encounter after a big hit, it's gonna feel just like 13, IMO.
And with no next gen coming this year, this is the only choice we have.
Pass..Comment
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Re: OS Roundtable: NHL 14 Demo Impressions
I have to take issue with Jayson's statement that NHL13 had no online glitch goals. That's ALL 13 is now online.
Nine out of 10 teams we play do the same short side goal every chance they get. It'd be laughable if it weren't so frustrating.
I'd be ok with it if there were actually other ways to score consistently, but in 13, you don't get rewarded for creativity and setting up plays, you get rewarded for doing the same shot or breakway move over and over and over and over...
If 14 evens out the playing field a bit, i might pick it up.Pine for the pork of the porcupineComment
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Re: OS Roundtable: NHL 14 Demo Impressions
It will until everyone gets their legend 3 cards. Of course the top teams will do it, but you can spot them pretty easily. If you're in the top 100 and only have 2 players on a club, it's probably glitchers. I wish they would wait until everyone has a chance to get their legend 3's before putting tuners in. Most people didn't get to enjoy 13 in it's first stages because of the choppiness and when they finally fixed that it was a different game.PSN:BrrbisBrrComment
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Re: OS Roundtable: NHL 14 Demo Impressions
It will until everyone gets their legend 3 cards. Of course the top teams will do it, but you can spot them pretty easily. If you're in the top 100 and only have 2 players on a club, it's probably glitchers. I wish they would wait until everyone has a chance to get their legend 3's before putting tuners in. Most people didn't get to enjoy 13 in it's first stages because of the choppiness and when they finally fixed that it was a different game.
guess what? still scored the SAME goals we did with all the points etc. the ONLY thing that was different was our skating. that was it. passed the same and shot the shame.
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Re: OS Roundtable: NHL 14 Demo Impressions
for the record, my buddy and i a few weeks back defaulted our player builds. took all plus 3 5 etc out. used NO attribute points.
guess what? still scored the SAME goals we did with all the points etc. the ONLY thing that was different was our skating. that was it. passed the same and shot the shame.
terrible..PSN:BrrbisBrrComment
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Re: OS Roundtable: NHL 14 Demo Impressions
It will until everyone gets their legend 3 cards. Of course the top teams will do it, but you can spot them pretty easily. If you're in the top 100 and only have 2 players on a club, it's probably glitchers. I wish they would wait until everyone has a chance to get their legend 3's before putting tuners in. Most people didn't get to enjoy 13 in it's first stages because of the choppiness and when they finally fixed that it was a different game.Pine for the pork of the porcupineComment
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Skating is so much better,the puck physics a tad. Creativity is back with cross creases being meaningful again. I only take issue with the auto fights,in agreement with peter there. The biggest problem with EASHL since 10 is the AI being unbalanced. Time will tell,but remember when good teams demolished poor ones, 11,12,16-1. NHL 13 turned into a boring,stale,hope for a break ,short side fest. If you are an awful team, you shouldnt get goals from the blueline after the puck hops ten times and your comps should not auto catch up to legend players on a break. Also,no more 1inch demolishing checks!Comment
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Re: OS Roundtable: NHL 14 Demo Impressions
The problem with EASHL is what you define as a good team? Is it teams that hold down the pass button waiting for the puck to float through skates, sticks and men for a one timer? If you play a solid game of hockey you should have a close game no matter the ratings. I've played against some solid players and solid teams, but all the teams with good records that are elite were cheesy.
They just held down the pass button or did the behind the back curl with the stick and waited for a guy to get in prime position for a one timer. That's when the game gets boring for me. You can't stop it 100% of the time and it's rewarded so much that it's the only tactic you need. I ran a team with a bad record and we beat 2bc productions team thanks to our AI goalie. I would call it cheap except all they did was short side one timers. I bet they took 25 shots, with 23 of them being short side.
I'm not sure the devs can do anything about that, except make attributes mean something. You can't even get a straight answer on what the attributes do or if they matter. Guys that have played EASHL hardcore since it came out have no idea.PSN:BrrbisBrrComment
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