NBA 2K14 Impressions, Videos and Q&A From the Vegas EXPO (JasonWilliams55)

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  • JasonWilliams55
    MVP
    • Jul 2012
    • 2045

    #76
    Re: NBA2K14 Impressions from Vegas EXPO

    Originally posted by Sundown
    Didn't he say something similar about MyTeam last year? This is Ronnie after all. Everything is the BEST EVAR, and he probably does want us to forget "Crews".

    I'm trying to think of something that is simultaneously kind of cool, wouldn't take massive development resources, but also kind of disappointing.

    I don't know, some sort of Live Create a Legend mode with online connectivity that puts you in player lock in team-up games with other CAL players?
    I hear ya, I do, I pressed the issue for a minute trying to get details, all they kept hinting at was, look around at the tech nowadays. Thats it.

    There is a feature that is gonna be really cool, I dunno much about it, but it change the way we (as a community) view/access things. Hmmm... not sure if that sounds right, but I will leave it at that, as I dunno too much about it, just vague talk hinting around the feature. I am assuming that this is a separate feature than the teaser.
    "Most people would learn from their mistakes if they weren't so busy denying them"

    Comment

    • JasonWilliams55
      MVP
      • Jul 2012
      • 2045

      #77
      Re: NBA2K14 Impressions from Vegas EXPO

      Originally posted by Goffs
      JWill did you get to ask if real time injuries are back in-game?

      TBH, there was so much info between the 3 of us going that some of it, I cant quite recall and some I can recall but cant speak upon. As I eluded to earlier, I feel for Czar, words must be chosen wisely. Hopefully PAX will be able to qualm the masses. Supposedly some info will be dropped there, I dunno what though.
      "Most people would learn from their mistakes if they weren't so busy denying them"

      Comment

      • JasonWilliams55
        MVP
        • Jul 2012
        • 2045

        #78
        Re: NBA2K14 Impressions from Vegas EXPO

        Originally posted by apollooff320
        In the first video Leonard goes on a fast break and I think it's Chalmers on the the side of him, and I see Leonard goes right through Chalmers for a dunk. I hope I don't see a lot of that.
        yeah i noticed that play was kinda off too, but real time i felt as if kawhi just kinda slide infront of him, i think its just that the animations at that time just didnt mesh smoothly. but as we get better hardware etc, they will perfect close to close body contacts
        "Most people would learn from their mistakes if they weren't so busy denying them"

        Comment

        • Seidowskyy
          Banned
          • Aug 2013
          • 306

          #79
          Re: NBA2K14 Impressions from Vegas EXPO

          <iframe width="640" height="480" src="//www.youtube.com/embed/MFhXk3YrJ2E" frameborder="0" allowfullscreen></iframe>

          this move jason.

          glitchiest move in 2k13, clears out the whole defense

          Comment

          • Lid
            Rookie
            • Oct 2005
            • 203

            #80
            Re: NBA2K14 Impressions from Vegas EXPO

            completely random...
            JW brought some dope cookies to the expo, thanks again.

            Comment

            • NINJAK2
              *S *dd*ct
              • Jan 2003
              • 6185

              #81
              Re: NBA2K14 Impressions from Vegas EXPO

              Originally posted by ffaacc03
              The 2nd video is just pure gold, from both, cpu and user execution. Might seem unrelated, but it was as if the better (more sim) the user plays, the better the AI is showcased.

              I mean, the cpu played with some sort of purpose and did it in a very fluid way, have yet to see something alike. Am in love with the cpu AI and the game in general, more so after JWs comment about watching a later build that was even better than this. Add in Da-Czars comments and it is much more harder to wait until late september to start receiving details about next gen.

              Had I not had my PS3 damaged for good, I would have certainly be buying both, current gen and next gen versions ... November 15 cant come soon enough !
              Agree 100%. Only thing in that video I really had issues with was that CPU Chalmers 3 where it seemed like he had the ball for 10 + seconds and just threw up a 3. Everything else was solid. Especially liked the double team on Duncan by Lebron that resulted in the wide open J by Kawhi at the 4:11 mark (No speedy defensive recovery)
              EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

              Comment

              • siraulo23
                Banned
                • Oct 2008
                • 224

                #82
                Re: NBA2K14 Impressions from Vegas EXPO

                I like your description of taking this game being 2k13 + polish that was present in 2k11

                the game looks pretty good, im liking what im seeing

                with that said, im still undecided whether or not to get this game just because there'll be a nextgen version coming out in a month or two

                if its really solid, i might got ahead and buy it just to kill some time before the 'real' stuff comes out

                Comment

                • TeeDogg
                  MVP
                  • Jul 2002
                  • 2283

                  #83
                  Re: NBA2K14 Impressions from Vegas EXPO

                  Coach mode from tablet, complete with video feeds from your live team.....BF4 ??? Hmmmmm. Who knows.lol

                  Comment

                  • njnets123
                    Rookie
                    • Aug 2013
                    • 25

                    #84
                    Re: NBA2K14 Impressions from Vegas EXPO

                    That's a good idea, having in 2k like in BF4 would be bliss.

                    Comment

                    • Da_Czar
                      NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                      • Jul 2002
                      • 5408

                      #85
                      Re: NBA2K14 Impressions from Vegas EXPO

                      Originally posted by NINJAK2
                      Agree 100%. Only thing in that video I really had issues with was that CPU Chalmers 3 where it seemed like he had the ball for 10 + seconds and just threw up a 3. Everything else was solid. Especially liked the double team on Duncan by Lebron that resulted in the wide open J by Kawhi at the 4:11 mark (No speedy defensive recovery)
                      Yes that looked like either a bug or the system was waiting for the user to move to a side. Hopefully it was just a bug. You can see the sg was setup for a single double floppy option but was just seemed to be waiting on something that never happened.

                      Hope they get that ironed out!
                      Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                      Comment

                      • Goffs
                        New Ork Giants
                        • Feb 2003
                        • 12278

                        #86
                        Re: NBA2K14 Impressions from Vegas EXPO

                        PAX is this coming weekend? It would be nice getting some weekend news.

                        Comment

                        • thedream2k13
                          MVP
                          • Jan 2013
                          • 1507

                          #87
                          Re: NBA2K14 Impressions from Vegas EXPO

                          Damn i am loving these vids bro. Love the defense, contact in paint, and how realistic it looks compared to 2k13

                          also my biggest request...NO MAGNETIC ON BALL DEFENSE !
                          #SIMNATION

                          fighting for truth, justice and SIMULATION gameplay

                          Comment

                          • Deck
                            Rookie
                            • Nov 2012
                            • 117

                            #88
                            Re: NBA2K14 Impressions from Vegas EXPO

                            Originally posted by Da_Czar
                            Yes that looked like either a bug or the system was waiting for the user to move to a side. Hopefully it was just a bug. You can see the sg was setup for a single double floppy option but was just seemed to be waiting on something that never happened.

                            Hope they get that ironed out!
                            Do you know anything about the plays? I feel there are so much useless plays and variations that I can't get the ones I want. We need fewer plays with more options like horns1 that you showed us. BTW the elevator part of this horns set is sick https://www.youtube.com/watch?v=Lccd...e_gdata_player it would be great if they could improve on such things

                            Comment

                            • blues rocker
                              MVP
                              • Sep 2007
                              • 1921

                              #89
                              Re: NBA2K14 Impressions from Vegas EXPO

                              Originally posted by apollooff320
                              In the first video Leonard goes on a fast break and I think it's Chalmers on the the side of him, and I see Leonard goes right through Chalmers for a dunk. I hope I don't see a lot of that.
                              yeah, i didn't like that either. i assume you're talking about the 1:37 mark in this vid below.

                              Originally posted by JasonWilliams55
                              FIRST VIDEO, RANDOM GUY, THE FIRST GAME I SAW HIM PLAY IT WAS SEMI REALISTIC COMPARED TO EVERYONE ELSE THERE (AT THE TIME), COOL CAT, YOU CAN SEE THAT HE WAS STILL TESTING CONTROLS OUT AT THE BEGINNING, THIS IS ALSO THE VID WHERE I GET SQUASHED BY 2K FOR FILMING. IVE EDITED THAT LAST 5 SECONDS OUT.

                              <iframe src="//www.youtube.com/embed/mBhs18gKJZU" allowfullscreen="" frameborder="0" height="315" width="420"></iframe>
                              at the 1:37 mark: Chalmers is running right into Leonard as Leonard gathers for a dunk, but the dunk gather is unstoppable and there is no contact...the dunk gather should've blended into a "ride/layup" animation instead of a dunk.

                              looks like dunk gathers are still resistant to contact. Chalmers was directly in his path as he left his feet. Chalmers should've bumped him as he left his feet and cut him off from continuing for the dunk....instead Chalmers does the dreaded "Mario run" where he runs in place against Leonard's body as if on a treadmill. "Mario running" is so last gen. I'm ready for some real-time physics in next gen.

                              hopefully these types of situations will be fixed by adding a real-time collision system in the next gen....then real physics will determine everything and we won't have to deal with the game ignoring collisions like this
                              Last edited by blues rocker; 08-30-2013, 09:34 AM.

                              Comment

                              • FloorGeneral
                                Pro
                                • Mar 2004
                                • 567

                                #90
                                Re: NBA2K14 Impressions from Vegas EXPO

                                Originally posted by Deck
                                Do you know anything about the plays? I feel there are so much useless plays and variations that I can't get the ones I want. We need fewer plays with more options like horns1 that you showed us. BTW the elevator part of this horns set is sick https://www.youtube.com/watch?v=Lccd...e_gdata_player it would be great if they could improve on such things
                                Watched that video a little while ago myself There is a play that has similar action to that, called "Horns Split Screen" (Hornets playbook). Someone posted about that play (GSW "Elevator") earlier in the year, and I mentioned the same play in that thread as well. The action of HSS isn't exactly the same, but the end result is the shooter you want coming up between the 2 screeners (usually...sometimes the CPU runs him around the outside guy, instead of between the 2, as the play is diagrammed)

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