NBA 2K14 Impressions, Videos and Q&A From the Vegas EXPO (JasonWilliams55)

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  • Lid
    Rookie
    • Oct 2005
    • 203

    #151
    Re: NBA 2K14 Impressions, Videos and Q&A From the Vegas EXPO (JasonWilliams55)

    Originally posted by www.Coach2K.com
    I love the game already and so I'm sure ill enjoy this one. My only concern is these are the two best teams with good defensive skills already. Just hoping they rep my Pacers well as well as all the other teams. Once I get a feel for that, then I'll feel better.

    It's prob to late to ask Jwill but I was wondering if they are finally satisfied with where all the controls are because as an older player I'm hoping I don't have to keep relearning that every year - arthritis and all lol.
    i'd like to say i'm good with the control changes, but i cant because i DESPISE playing on tat sideline veiw, and the controls were still relative to that view. So i couldnt get comfortable with the new controls due to it not being on 2k view. BUT for me always changing the controls is annoying. i kinda feel like the changes arent necessarily progressive, its like a lateral move, just to change something.

    i'm still on the fence about buying the game day 1. i dont play the cpu much, so i need to see more user v user games. because user v user is where a lot of the shenanigans happens.

    Comment

    • Sundown
      MVP
      • Oct 2010
      • 3270

      #152
      Re: NBA 2K14 Impressions, Videos and Q&A From the Vegas EXPO (JasonWilliams55)

      Originally posted by MarvinOida
      When I read this, I always think RAM, when really I should assume disk space. Right? But I hope we see more improvements cause obviously its a jump from 9GB to 25GB (dual-layer to Blu-Ray)
      It's probably RAM in most cases unless we're talking about audio and graphical additions. You can see how hard up 2K is on ram by playing a full 48 minute game. You get incomplete and janky gametrack log. Or maybe it's just a bug as I see the replay in the player highlights but not in the log.

      It's a bummer because sometimes I want to go back and save a phenomenal or rare play. Can't wait to start saving a bunch on next-gen.

      Comment

      • Sundown
        MVP
        • Oct 2010
        • 3270

        #153
        Re: NBA 2K14 Impressions, Videos and Q&A From the Vegas EXPO (JasonWilliams55)

        Originally posted by poloelite
        I just wouldn't want you to miss out on what could be the defining game of this generation on day 1. Chris/LD2K did tell me that both games will be basketball sims that can stand on their own and bball heads would want to have both in their catalogs.
        That's kind of cool/not cool because it means there will be things missing or different in next-gen that you'll miss or are "better" in current gen. I know, assumptions, but that's what it sounds like.

        Comment

        • Coach2K
          Hall of Fame
          • Mar 2012
          • 1702

          #154
          Re: NBA 2K14 Impressions, Videos and Q&A From the Vegas EXPO (JasonWilliams55)

          Originally posted by Lid
          i'd like to say i'm good with the control changes, but i cant because i DESPISE playing on tat sideline veiw, and the controls were still relative to that view. So i couldnt get comfortable with the new controls due to it not being on 2k view. BUT for me always changing the controls is annoying. i kinda feel like the changes arent necessarily progressive, its like a lateral move, just to change something.

          i'm still on the fence about buying the game day 1. i dont play the cpu much, so i need to see more user v user games. because user v user is where a lot of the shenanigans happens.
          That's pretty much spot on because once it's in user hands and battle hardened, it's not really til then that we know what we got.

          I love the game so I don't mean it in a bad way. It's just that once everyone's had it awhile, and honed their skills, we get a much better feel for what the game is like. After having the game for a year, I can't do half of what I see guys do.

          Even still, it's a great game and I still think we can count on it being better.

          I like the 2K view so I'm with you on that lol!

          Oh and good work by everyone there. Nice reporting.
          Last edited by Coach2K; 08-30-2013, 02:53 PM.
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          Comment

          • poloelite
            Pro
            • Nov 2005
            • 571

            #155
            Originally posted by MarvinOida
            When I read this, I always think RAM, when really I should assume disk space. Right? But I hope we see more improvements cause obviously its a jump from 9GB to 25GB (dual-layer to Blu-Ray)
            Yeah I definitely got the impression it was disc space. From the way they were hinting around it, it restricted them somewhat on some great ideas they had to wait for next gen to implement.
            "I strive to be live cause I got no choice" - CL Smooth

            Teams
            NBA: Cleveland Cavaliers - 2016 NBA Champions
            NFL: Cleveland Browns
            MLB: Cleveland Indians
            NCAA BB: Ohio State Buckeyes, Cleveland St. Vikings
            NCAA FB: Ohio State Buckeyes

            Comment

            • poloelite
              Pro
              • Nov 2005
              • 571

              #156
              Originally posted by Sundown
              That's kind of cool/not cool because it means there will be things missing or different in next-gen that you'll miss or are "better" in current gen. I know, assumptions, but that's what it sounds like.
              I get that and we asked them about that too. They couldn't go in detail but there's simply things they can't do current gen due to memory restrictions. But over the next month I think they will lay out a compelling case for current gen in itself and then the hammer should land for next gen. If you're strapped for cash it's sounding next gen would win out, but they definitely have been planning on reasons for gamers to have both and it not feel like a port.
              "I strive to be live cause I got no choice" - CL Smooth

              Teams
              NBA: Cleveland Cavaliers - 2016 NBA Champions
              NFL: Cleveland Browns
              MLB: Cleveland Indians
              NCAA BB: Ohio State Buckeyes, Cleveland St. Vikings
              NCAA FB: Ohio State Buckeyes

              Comment

              • poloelite
                Pro
                • Nov 2005
                • 571

                #157
                Just a heads up Lid is my brother and we both were with JWill, Ronnie and Chris/LD2K. I said that to maybe make sense of some differing opinions we may have because he's an exclusive user vs. user online baller on the 2k cam. I'm mostly an offline association, Beluba cam player. Perspective of all the things we saw and heard will be processed and analyzed from two very different places within the same game.
                "I strive to be live cause I got no choice" - CL Smooth

                Teams
                NBA: Cleveland Cavaliers - 2016 NBA Champions
                NFL: Cleveland Browns
                MLB: Cleveland Indians
                NCAA BB: Ohio State Buckeyes, Cleveland St. Vikings
                NCAA FB: Ohio State Buckeyes

                Comment

                • poloelite
                  Pro
                  • Nov 2005
                  • 571

                  #158
                  Originally posted by www.Coach2K.com
                  That's pretty much spot on because once it's in user hands and battle hardened, it's not really til then that we know what we got.

                  I love the game so I don't mean it in a bad way. It's just that once everyone's had it awhile, and honed their skills, we get a much better feel for what the game is like. After having the game for a year, I can't do half of what I see guys do.

                  Even still, it's a great game and I still think we can count on it being better.

                  I like the 2K view so I'm with you on that lol!

                  Oh and good work by everyone there. Nice reporting.
                  Thanks fam. I think regardless of how we all play the game, the consensus will be this was the best 2k of this generation based on the version we were able to play and what PG and Ronnie played. Will there be user exploits discovered and cheesed until we're all lactose intolerant, of course. But that's why I mostly play offline and with great slider sets. Somehow I feel frustration with the user vs. user game will always exist because you have some that will approach it like real ball and others play it like a video game. So soon as they find a glitch in the Matrix they turn into Mr. Smith and wreak havoc forcing all of us to become agents in order to win lol.
                  "I strive to be live cause I got no choice" - CL Smooth

                  Teams
                  NBA: Cleveland Cavaliers - 2016 NBA Champions
                  NFL: Cleveland Browns
                  MLB: Cleveland Indians
                  NCAA BB: Ohio State Buckeyes, Cleveland St. Vikings
                  NCAA FB: Ohio State Buckeyes

                  Comment

                  • svit
                    Rookie
                    • Aug 2009
                    • 102

                    #159
                    Re: NBA 2K14 Impressions, Videos and Q&A From the Vegas EXPO (JasonWilliams55)

                    First... hats off for your commitment and really good insight. Now this is something i would like to have every year. Thank you for bringing my questions to the 2K, I hope they will check and correct playbook/playcalling issues which are in game from 2k12.

                    I've noticed in second video that jump pass is very powerful. I mean... check Tony Parker doing drive and his pass from last step in mid air. Not only he's doing regular pass, second jump pass is also a "flashy" pass thrown behind his back with a defender between. The defender don't give a damn ...

                    As I recall my basketball coach jumping in air with the ball in your hands is the least preferable position -> player in reality doesn't have much time to make a good accurate bullet pass. Now watch the speed and accuracy of a Parker pass. Jump passes (or passes where ball handler changes his mind and pass the ball instead of a lay-up or jumper) should be a high risk.

                    In second video I've noticed a very good play execution by the CPU. But the problem is, that even in 2k13 the CPU executes plays very efficient and smooth. I hope player can also execute plays as CPU does.

                    Question: How is the player transition back from offense to defense? Are your players still jogging back, while the CPU is executing super fastbreak? And what about CPU defending user fastbreaks? Do CPU players have "special" acceleration and speed compared to user as they have in 2k13?

                    Comment

                    • Da_Czar
                      NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                      • Jul 2002
                      • 5408

                      #160
                      Re: NBA 2K14 Impressions, Videos and Q&A From the Vegas EXPO (JasonWilliams55)

                      Originally posted by Sundown
                      That's kind of cool/not cool because it means there will be things missing or different in next-gen that you'll miss or are "better" in current gen. I know, assumptions, but that's what it sounds like.
                      Sundown you are officially my glass is probably empty dude. Totally with respect but my man is like there gonna screw us one way or another LOL! It's cool though cause I am the glass could be full if they don't screw it up guy
                      Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                      Comment

                      • Rockie_Fresh88
                        Lockdown Defender
                        • Oct 2011
                        • 9621

                        #161
                        Re: NBA 2K14 Impressions, Videos and Q&A From the Vegas EXPO (JasonWilliams55)

                        Nice write up. Good to know if for some reason I can't get a ps4 current gen still holds up.
                        #1 Laker fan
                        First Team Defense !!!

                        Comment

                        • Goffs
                          New Ork Giants
                          • Feb 2003
                          • 12278

                          #162
                          Re: NBA 2K14 Impressions, Videos and Q&A From the Vegas EXPO (JasonWilliams55)

                          Polo or anybody that went....how do you guys feel about the pacing? No more 40+ points in the first quarter?

                          Comment

                          • Sundown
                            MVP
                            • Oct 2010
                            • 3270

                            #163
                            Re: NBA 2K14 Impressions, Videos and Q&A From the Vegas EXPO (JasonWilliams55)

                            Originally posted by Da_Czar
                            Sundown you are officially my glass is probably empty dude. Totally with respect but my man is like there gonna screw us one way or another LOL! It's cool though cause I am the glass could be full if they don't screw it up guy
                            Lol. I just want next gen to be better in every way so I'm not left pining for a feature that's only in current gen or wishing I could have next gen graphics when I'm enjoying that feature.

                            To be fair, I'm expecting two half full glasses, but ones a single malt scotch and the other's a VSOP cognac.

                            Comment

                            • poloelite
                              Pro
                              • Nov 2005
                              • 571

                              #164
                              Originally posted by Goffs
                              Polo or anybody that went....how do you guys feel about the pacing? No more 40+ points in the first quarter?
                              That part was hard to tell because it was only a 6 min first quarter. However, if you're good on defense, I can't see how you can give up 40 points in a quarter unless it's on 12 mins, your defense isn't up to par and the offense is on an unbelievable hot streak
                              "I strive to be live cause I got no choice" - CL Smooth

                              Teams
                              NBA: Cleveland Cavaliers - 2016 NBA Champions
                              NFL: Cleveland Browns
                              MLB: Cleveland Indians
                              NCAA BB: Ohio State Buckeyes, Cleveland St. Vikings
                              NCAA FB: Ohio State Buckeyes

                              Comment

                              • poloelite
                                Pro
                                • Nov 2005
                                • 571

                                #165
                                Originally posted by svit
                                First... hats off for your commitment and really good insight. Now this is something i would like to have every year. Thank you for bringing my questions to the 2K, I hope they will check and correct playbook/playcalling issues which are in game from 2k12.

                                I've noticed in second video that jump pass is very powerful. I mean... check Tony Parker doing drive and his pass from last step in mid air. Not only he's doing regular pass, second jump pass is also a "flashy" pass thrown behind his back with a defender between. The defender don't give a damn ...

                                As I recall my basketball coach jumping in air with the ball in your hands is the least preferable position -> player in reality doesn't have much time to make a good accurate bullet pass. Now watch the speed and accuracy of a Parker pass. Jump passes (or passes where ball handler changes his mind and pass the ball instead of a lay-up or jumper) should be a high risk.

                                In second video I've noticed a very good play execution by the CPU. But the problem is, that even in 2k13 the CPU executes plays very efficient and smooth. I hope player can also execute plays as CPU does.

                                Question: How is the player transition back from offense to defense? Are your players still jogging back, while the CPU is executing super fastbreak? And what about CPU defending user fastbreaks? Do CPU players have "special" acceleration and speed compared to user as they have in 2k13?
                                to be honest I didn't notice the transition defense or the jogging back. Not saying it isn't there, just saying I didn't notice it. I do know that the CPU seemed to guess correctly more often than not when I was on a 1 on 1 fast break as Tony Parker against Chalmers. It could be partially me getting used to the new controls and also the fact that Chalmers isn't a bad defender in some instances.
                                "I strive to be live cause I got no choice" - CL Smooth

                                Teams
                                NBA: Cleveland Cavaliers - 2016 NBA Champions
                                NFL: Cleveland Browns
                                MLB: Cleveland Indians
                                NCAA BB: Ohio State Buckeyes, Cleveland St. Vikings
                                NCAA FB: Ohio State Buckeyes

                                Comment

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