Is my CFM scheme broken?

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  • BrianU
    MVP
    • Nov 2008
    • 1565

    #1

    Is my CFM scheme broken?

    using the NY Jets their default defensive scheme is a 4-3 Attacking, which is correct for this year. However the players listed are LE1, RE1, DT1, LOLB 1, MLB 1, MLB 2, ROLB 1.

    Shouldn't it show 4 linemen and 3 linebackers or does it always have the same positions listed even if you use a 4-3 defensive scheme?

    Sorry if this was asked before this is the first time I payed attention to the schemes.
  • roll2tide
    3-4 Defense
    • Aug 2006
    • 231

    #2
    Re: Is my CFM scheme broken?

    Originally posted by BrianU
    using the NY Jets their default defensive scheme is a 4-3 Attacking, which is correct for this year. However the players listed are LE1, RE1, DT1, LOLB 1, MLB 1, MLB 2, ROLB 1.

    Shouldn't it show 4 linemen and 3 linebackers or does it always have the same positions listed even if you use a 4-3 defensive scheme?

    Sorry if this was asked before this is the first time I payed attention to the schemes.
    Schemes was a brand new feature in '13. Naturally it did not work the 1st year and does not currently work now.
    GT EarAssassin



    Originally posted by ggsimmonds
    You're doing it wrong EA

    Comment

    • SA1NT401
      Banned
      • Sep 2007
      • 3498

      #3
      Re: Is my CFM scheme broken?

      Schemes are 100% broken. U can pretty much ignore then altogether if you choose. Just switch your playbook before a came and your good.

      Comment

      • TeamBuilder
        MVP
        • Jun 2009
        • 2214

        #4
        Re: Is my CFM scheme broken?

        Yes it should and I think it's just an error. I've been reading that a lot of people are having issues with schemes. By the way, what do schemes actually do? I know they show a different OVR for players, but beyond that, does it have any on-field impact?

        Comment

        • BrianU
          MVP
          • Nov 2008
          • 1565

          #5
          Re: Is my CFM scheme broken?

          Originally posted by TeamBuilder
          Yes it should and I think it's just an error. I've been reading that a lot of people are having issues with schemes. By the way, what do schemes actually do? I know they show a different OVR for players, but beyond that, does it have any on-field impact?
          It only changes the Overall of your players from what i've read. Not the overall ingame but the overall displayed in franchise menu. Well not the Offensive and Defensive schemes, but the player schemes themselves. That said however it should give you the option of 4 linemen and 3 LBers.

          I don't think it is totally useless, it is useful for people that are less aware of the difference between a 4-3 outside linebacker and a 3-4 outside linebacker and what attributes make a good one of either type. It is helpful for deciding what type of players to add or cut or scout. I wouldn't want it to have an in-game impact.

          I believe it also helps the AI decide how to manage their roster. With 32 team control we can set the other 31 teams schemes now so it is actually useful in that regard quite a bit.

          Comment

          • TeamBuilder
            MVP
            • Jun 2009
            • 2214

            #6
            Re: Is my CFM scheme broken?

            Originally posted by BrianU
            It only changes the Overall of your players from what i've read. Not the overall ingame but the overall displayed in franchise menu. Well not the Offensive and Defensive schemes, but the player schemes themselves. That said however it should give you the option of 4 linemen and 3 LBers.

            I don't think it is totally useless, it is useful for people that are less aware of the difference between a 4-3 outside linebacker and a 3-4 outside linebacker and what attributes make a good one of either type. It is helpful for deciding what type of players to add or cut or scout. I wouldn't want it to have an in-game impact.

            I believe it also helps the AI decide how to manage their roster. With 32 team control we can set the other 31 teams schemes now so it is actually useful in that regard quite a bit.
            Ah okay, so those of us who understand how to assemble our personnel don't need to worry about it?

            I was a little concerned because I like to play a unique 4-3 that utilizes a run stuffing RE that you normally see in a 3-4, but I wasn't sure if his on-field play would suffer because he was playing "out of scheme."

            Comment

            • Robo COP
              Pro
              • Feb 2012
              • 911

              #7
              Re: Is my CFM scheme broken?

              Yea it is useful if it works properly. But it doesn't. Like the original poster said

              Also, even when I change my scheme around and change the type of players preferred etc. none of my teams ovr move. They are stuck at what they began at at the beginning of th season. Hopefully it does recalculate in the off season though. Otherwise this is a terribly broken feature (that actually worked better last year).

              Really hope it does recalculate in the off season. If it doesn't then teams that do switch schemes, lets say from a 4-3 to a 3-4, are still going to be keeping 4-3 DEs over 3-4 DEs because of the overall

              Comment

              • BrianU
                MVP
                • Nov 2008
                • 1565

                #8
                Re: Is my CFM scheme broken?

                Originally posted by TeamBuilder
                Ah okay, so those of us who understand how to assemble our personnel don't need to worry about it?

                I was a little concerned because I like to play a unique 4-3 that utilizes a run stuffing RE that you normally see in a 3-4, but I wasn't sure if his on-field play would suffer because he was playing "out of scheme."
                It won't affect in-game. If you run with 32 team control but let the CPU auto draft, sign and release players the player types in their scheme should affect the type of guys they draft, resign and cut. It's neat you can make a team implement a new scheme in that way just by going in and changing their player types without having to do it all manually.

                Comment

                • BrianU
                  MVP
                  • Nov 2008
                  • 1565

                  #9
                  Re: Is my CFM scheme broken?

                  So this is strange... I added another character to my CFM. Tampa Bay.. I play them Week 1. They are listed as an Attacking 4-3 just like my Jets. However in their Scheme they have the actual 4-3 options for player schemes.

                  They have:
                  RE1 LE1 DT1 DT1 LOLB1 MLB1 ROLB1

                  My jets have the same Attacking 4-3 scheme but their options are:
                  RE1 LE1 DT1 LOLB1 MLB1 MLB2 ROLB1

                  Are these player roles tied to the playbook? That would be my only guess. That really would suck because the jets are becoming more of a 4-3 team. I will tweet Looman about this why you gotta beat up Jets fans like that we have it hard enough!

                  Comment

                  • lopey986
                    Rookie
                    • Apr 2010
                    • 229

                    #10
                    Re: Is my CFM scheme broken?

                    Originally posted by TeamBuilder
                    Yes it should and I think it's just an error. I've been reading that a lot of people are having issues with schemes. By the way, what do schemes actually do? I know they show a different OVR for players, but beyond that, does it have any on-field impact?
                    it screws up your game if you plan on simulating anything. if you are the bears and make their receiver scheme SPEED, devin hester becomes a 94 overall and i had him lead the league in yards and tds and he's awful in real life.

                    and you set your depth chart up in the menus and then you go into the game and realize all the players you have suck! it's a lot of fun! for instance, in my 2nd year i drafted a new qb to develop behind cutler, he isn't exactly young anymore. cutler is an 89 in my depth chart in the menus, the rook a 72. i go to play the first game of the year, cutler gets injured on the 2nd series, i figure i'm boned. go check out the depth chart and in the game the rook is an 85 overall (!!!!) and cutler an 83, so in reality the rook is better in game but when i started him the entire year in my SCHEME he sucked ***, completed less than 60% of his passes and threw 25 picks to 18 tds, so yeah, lots of fun those schemes are.

                    Comment

                    • Tweeg
                      MVP
                      • Jul 2008
                      • 1414

                      #11
                      Re: Is my CFM scheme broken?

                      Originally posted by lopey986
                      it screws up your game if you plan on simulating anything. if you are the bears and make their receiver scheme SPEED, devin hester becomes a 94 overall and i had him lead the league in yards and tds and he's awful in real life.

                      and you set your depth chart up in the menus and then you go into the game and realize all the players you have suck! it's a lot of fun! for instance, in my 2nd year i drafted a new qb to develop behind cutler, he isn't exactly young anymore. cutler is an 89 in my depth chart in the menus, the rook a 72. i go to play the first game of the year, cutler gets injured on the 2nd series, i figure i'm boned. go check out the depth chart and in the game the rook is an 85 overall (!!!!) and cutler an 83, so in reality the rook is better in game but when i started him the entire year in my SCHEME he sucked ***, completed less than 60% of his passes and threw 25 picks to 18 tds, so yeah, lots of fun those schemes are.
                      Compared to other QB simmed stats, that's actually a great season.
                      Prototype Supreme

                      Comment

                      • lopey986
                        Rookie
                        • Apr 2010
                        • 229

                        #12
                        Re: Is my CFM scheme broken?

                        Originally posted by Tweeg
                        Compared to other QB simmed stats, that's actually a great season.
                        yeah no kidding.

                        i've taken to just starting a career with one of the worst teams whose players i dont care about (i'm a bears fan so i like to try to keep the actual bears players long term) and go in right away and set all the schemes to **** i like (strong arm qb, speed back, speed wr, receiving te, pass blocking lineman etc etc) and suffering an awful year and get a high pick and rebuild through free agency and the draft with players i know i'll have fun playing with. about the only way i can stomach the idiotic scheme bull****.

                        Comment

                        • Cavicchi
                          MVP
                          • Mar 2004
                          • 2841

                          #13
                          Re: Is my CFM scheme broken?

                          Originally posted by BrianU
                          using the NY Jets their default defensive scheme is a 4-3 Attacking, which is correct for this year. However the players listed are LE1, RE1, DT1, LOLB 1, MLB 1, MLB 2, ROLB 1.

                          Shouldn't it show 4 linemen and 3 linebackers or does it always have the same positions listed even if you use a 4-3 defensive scheme?

                          Sorry if this was asked before this is the first time I payed attention to the schemes.
                          ESPN depth chart says Jets are a 3-4 defense.

                          Comment

                          • WelshWizard
                            Rookie
                            • Jul 2012
                            • 213

                            #14
                            Re: Is my CFM scheme broken?

                            Schemes don't alter the positions you see MLB 1 MLB 2 etc it's the playbooks that make them set that way. I don't know if changing your playbook in that menu changes that but thats what it's based off. doesn't mater much as do you see a difference if you set you WR1 WR2 WR3 differently? no you just see the first option.

                            As with player schemes it just changes the way the overall is shown. A QB with high speed and Throw on the run will be shown as a higher overall with the mobility scheme than a Strong arm one it does not change attributes or make players better or worse. Set your player schemes up and keep a open mind what players attributes ofter as you may have a RG set a run blocker so a 65 overall might have really good Pass blocking and would be 80+ set as a Pass Blocker. Look at the attributes.

                            Comment

                            • lopey986
                              Rookie
                              • Apr 2010
                              • 229

                              #15
                              Re: Is my CFM scheme broken?

                              Originally posted by WelshWizard
                              Schemes don't alter the positions you see MLB 1 MLB 2 etc it's the playbooks that make them set that way. I don't know if changing your playbook in that menu changes that but thats what it's based off. doesn't mater much as do you see a difference if you set you WR1 WR2 WR3 differently? no you just see the first option.

                              As with player schemes it just changes the way the overall is shown. A QB with high speed and Throw on the run will be shown as a higher overall with the mobility scheme than a Strong arm one it does not change attributes or make players better or worse. Set your player schemes up and keep a open mind what players attributes ofter as you may have a RG set a run blocker so a 65 overall might have really good Pass blocking and would be 80+ set as a Pass Blocker. Look at the attributes.
                              except it doesn't even work right. take for instance matt forte. when you go to his player card it says his scheme is "one-cut". so you'd figure if you were running a one-cut scheme for a runningback that would show his highest possible overall, however, he gets worse when you do the one-cut scheme and is best when you do balanced! the only way to figure out is to adjust the scheme over and over and keep going in to the roster to see what their overalls display in a certain scheme because their best possible scheme as it shows on the player card is rarely their actual best one, so thats fun and time consuming. and then once you get everything set up the way you want it in the menus and go to play a game, lo and behold, all of the overalls are drastically different!

                              Comment

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